--- a/src/glRenderer.h Wed Feb 08 16:25:06 2017 +0200 +++ b/src/glRenderer.h Wed Feb 08 16:38:59 2017 +0200 @@ -239,7 +239,6 @@ GLuint m_axesColorVbo; void calcCameraIcons(); - void clampAngle (double& angle) const; LDGLData& currentDocumentData() const; void drawVbos (SurfaceVboType surface, ComplementVboType colors, GLenum type); LDOverlay* findOverlayObject (Camera cam);