--- a/src/canvas.cpp Sun Apr 01 11:39:07 2018 +0300 +++ b/src/canvas.cpp Sun Apr 01 15:32:30 2018 +0300 @@ -86,7 +86,7 @@ Vertex topLeft = currentCamera().idealize(currentCamera().convert2dTo3d({0, 0})); Vertex bottomRight = currentCamera().idealize(currentCamera().convert2dTo3d({width(), height()})); qreal gridSize = grid()->coordinateSnap(); - glEnable(GL_LINE_STIPPLE); + // glEnable(GL_LINE_STIPPLE); glBegin(GL_LINES); switch (grid()->type())