src/editmodes/rectangleMode.cpp

changeset 1217
314e12e23c3a
parent 1009
85fd352bae45
child 1222
34def2630300
--- a/src/editmodes/rectangleMode.cpp	Thu Jan 04 19:40:52 2018 +0200
+++ b/src/editmodes/rectangleMode.cpp	Thu Jan 04 19:44:26 2018 +0200
@@ -22,19 +22,19 @@
 #include "../ldObject.h"
 #include "../glRenderer.h"
 
-RectangleMode::RectangleMode (GLRenderer* renderer) :
-	Super (renderer),
-	m_rectangleVerts (QVector<Vertex>(4)) {}
+RectangleMode::RectangleMode(GLRenderer* renderer) :
+	Super(renderer),
+	m_rectangleVerts(QVector<Vertex>(4)) {}
 
 EditModeType RectangleMode::type() const
 {
 	return EditModeType::Rectangle;
 }
 
-void RectangleMode::render (QPainter& painter) const
+void RectangleMode::render(QPainter& painter) const
 {
-	renderPolygon (painter, (m_drawedVerts.size() > 0) ? m_rectangleVerts :
-		QVector<Vertex> ({renderer()->position3D()}), true, false);
+	renderPolygon(painter,(m_drawedVerts.size() > 0) ? m_rectangleVerts :
+		QVector<Vertex>({renderer()->position3D()}), true, false);
 }
 
 void RectangleMode::endDraw()
@@ -45,17 +45,17 @@
 		updateRectVerts();
 
 		for (int i = 0; i < quad->numVertices(); ++i)
-			quad->setVertex (i, m_rectangleVerts[i]);
+			quad->setVertex(i, m_rectangleVerts[i]);
 
-		quad->setColor (MainColor);
-		finishDraw (LDObjectList ({quad}));
+		quad->setColor(MainColor);
+		finishDraw(LDObjectList({quad}));
 	}
 }
 
 //
 // Update rect vertices when the mouse moves since the 3d position likely has changed
 //
-bool RectangleMode::mouseMoved (QMouseEvent*)
+bool RectangleMode::mouseMoved(QMouseEvent*)
 {
 	updateRectVerts();
 	return false;
@@ -74,19 +74,19 @@
 	Vertex v0 = m_drawedVerts[0],
 		   v1 = (m_drawedVerts.size() >= 2) ? m_drawedVerts[1] : renderer()->position3D();
 
-	const Axis localx = renderer()->getCameraAxis (false),
-			   localy = renderer()->getCameraAxis (true),
-			   localz = (Axis) (3 - localx - localy);
+	const Axis localx = renderer()->getCameraAxis(false),
+			   localy = renderer()->getCameraAxis(true),
+			   localz = (Axis)(3 - localx - localy);
 
 	for (int i = 0; i < 4; ++i)
-		m_rectangleVerts[i].setCoordinate (localz, renderer()->getDepthValue());
+		m_rectangleVerts[i].setCoordinate(localz, renderer()->getDepthValue());
 
-	m_rectangleVerts[0].setCoordinate (localx, v0[localx]);
-	m_rectangleVerts[0].setCoordinate (localy, v0[localy]);
-	m_rectangleVerts[1].setCoordinate (localx, v1[localx]);
-	m_rectangleVerts[1].setCoordinate (localy, v0[localy]);
-	m_rectangleVerts[2].setCoordinate (localx, v1[localx]);
-	m_rectangleVerts[2].setCoordinate (localy, v1[localy]);
-	m_rectangleVerts[3].setCoordinate (localx, v0[localx]);
-	m_rectangleVerts[3].setCoordinate (localy, v1[localy]);
+	m_rectangleVerts[0].setCoordinate(localx, v0[localx]);
+	m_rectangleVerts[0].setCoordinate(localy, v0[localy]);
+	m_rectangleVerts[1].setCoordinate(localx, v1[localx]);
+	m_rectangleVerts[1].setCoordinate(localy, v0[localy]);
+	m_rectangleVerts[2].setCoordinate(localx, v1[localx]);
+	m_rectangleVerts[2].setCoordinate(localy, v1[localy]);
+	m_rectangleVerts[3].setCoordinate(localx, v0[localx]);
+	m_rectangleVerts[3].setCoordinate(localy, v1[localy]);
 }

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