src/editmodes/circleMode.cpp

changeset 1217
314e12e23c3a
parent 1213
f2827b16f941
child 1218
e0b59d183f96
--- a/src/editmodes/circleMode.cpp	Thu Jan 04 19:40:52 2018 +0200
+++ b/src/editmodes/circleMode.cpp	Thu Jan 04 19:44:26 2018 +0200
@@ -27,31 +27,31 @@
 #include "../mainwindow.h"
 #include "../ldObjectMath.h"
 
-CircleMode::CircleMode (GLRenderer* renderer) :
-	Super (renderer) {}
+CircleMode::CircleMode(GLRenderer* renderer) :
+	Super(renderer) {}
 
 EditModeType CircleMode::type() const
 {
 	return EditModeType::Circle;
 }
 
-double CircleMode::getCircleDrawDist (int pos) const
+double CircleMode::getCircleDrawDist(int pos) const
 {
 	if (m_drawedVerts.size() >= pos + 1)
 	{
 		Vertex v1 = (m_drawedVerts.size() >= pos + 2) ? m_drawedVerts[pos + 1] :
-			renderer()->convert2dTo3d (renderer()->mousePosition(), false);
+			renderer()->convert2dTo3d(renderer()->mousePosition(), false);
 		Axis localx, localy;
-		renderer()->getRelativeAxes (localx, localy);
+		renderer()->getRelativeAxes(localx, localy);
 		double dx = m_drawedVerts[0][localx] - v1[localx];
 		double dy = m_drawedVerts[0][localy] - v1[localy];
-		return Grid::Snap (sqrt ((dx * dx) + (dy * dy)), Grid::Coordinate);
+		return Grid::Snap(sqrt((dx * dx) +(dy * dy)), Grid::Coordinate);
 	}
 
 	return 0.0;
 }
 
-Matrix CircleMode::getCircleDrawMatrix (double scale)
+Matrix CircleMode::getCircleDrawMatrix(double scale)
 {
 	// Matrix templates. 2 is substituted with the scale value, 1 is inverted to -1 if needed.
 	static const Matrix templates[3] =
@@ -77,42 +77,42 @@
 void CircleMode::buildCircle()
 {
 	LDObjectList objs;
-	const int segments (m_window->ringToolSegments());
-	const int divisions (m_window->ringToolHiRes() ? HighResolution : LowResolution);
-	double dist0 (getCircleDrawDist (0));
-	double dist1 (getCircleDrawDist (1));
+	const int segments(m_window->ringToolSegments());
+	const int divisions(m_window->ringToolHiRes() ? HighResolution : LowResolution);
+	double dist0(getCircleDrawDist(0));
+	double dist1(getCircleDrawDist(1));
 	LDDocument* refFile;
 	Matrix transform;
 	bool circleOrDisc = false;
 
 	if (dist1 < dist0)
-		qSwap (dist0, dist1);
+		qSwap(dist0, dist1);
 
 	if (dist0 == dist1)
 	{
 		// If the radii are the same, there's no ring space to fill. Use a circle.
-		refFile = GetPrimitive (::Circle, segments, divisions, 0);
-		transform = getCircleDrawMatrix (dist0);
+		refFile = GetPrimitive(::Circle, segments, divisions, 0);
+		transform = getCircleDrawMatrix(dist0);
 		circleOrDisc = true;
 	}
 	else if (dist0 == 0 or dist1 == 0)
 	{
 		// If either radii is 0, use a disc.
-		refFile = GetPrimitive (::Disc, segments, divisions, 0);
-		transform = getCircleDrawMatrix ((dist0 != 0) ? dist0 : dist1);
+		refFile = GetPrimitive(::Disc, segments, divisions, 0);
+		transform = getCircleDrawMatrix((dist0 != 0) ? dist0 : dist1);
 		circleOrDisc = true;
 	}
-	else if (g_RingFinder.findRings (dist0, dist1))
+	else if (g_RingFinder.findRings(dist0, dist1))
 	{
 		// The ring finder found a solution, use that. Add the component rings to the file.
 		for (const RingFinder::Component& cmp : g_RingFinder.bestSolution()->getComponents())
 		{
-			refFile = GetPrimitive (::Ring, segments, divisions, cmp.num);
+			refFile = GetPrimitive(::Ring, segments, divisions, cmp.num);
 			LDSubfileReference* ref = LDSpawn<LDSubfileReference>();
-			ref->setFileInfo (refFile);
-			ref->setTransform (getCircleDrawMatrix (cmp.scale));
-			ref->setPosition (m_drawedVerts[0]);
-			ref->setColor (MainColor);
+			ref->setFileInfo(refFile);
+			ref->setTransform(getCircleDrawMatrix(cmp.scale));
+			ref->setPosition(m_drawedVerts[0]);
+			ref->setColor(MainColor);
 			objs << ref;
 		}
 	}
@@ -121,35 +121,35 @@
 		// Ring finder failed, last resort: draw the ring with quads
 		QList<QLineF> c0, c1;
 		Axis localx, localy, localz;
-		renderer()->getRelativeAxes (localx, localy);
-		localz = (Axis) (3 - localx - localy);
-		double x0 (m_drawedVerts[0][localx]);
-		double y0 (m_drawedVerts[0][localy]);
+		renderer()->getRelativeAxes(localx, localy);
+		localz = (Axis)(3 - localx - localy);
+		double x0(m_drawedVerts[0][localx]);
+		double y0(m_drawedVerts[0][localy]);
 
 		Vertex templ;
-		templ.setCoordinate (localx, x0);
-		templ.setCoordinate (localy, y0);
-		templ.setCoordinate (localz, renderer()->getDepthValue());
+		templ.setCoordinate(localx, x0);
+		templ.setCoordinate(localy, y0);
+		templ.setCoordinate(localz, renderer()->getDepthValue());
 
 		// Calculate circle coords
-		MakeCircle (segments, divisions, dist0, c0);
-		MakeCircle (segments, divisions, dist1, c1);
+		MakeCircle(segments, divisions, dist0, c0);
+		MakeCircle(segments, divisions, dist1, c1);
 
 		for (int i = 0; i < segments; ++i)
 		{
 			Vertex v0, v1, v2, v3;
 			v0 = v1 = v2 = v3 = templ;
-			v0.setCoordinate (localx, v0[localx] + c0[i].x1());
-			v0.setCoordinate (localy, v0[localy] + c0[i].y1());
-			v1.setCoordinate (localx, v1[localx] + c0[i].x2());
-			v1.setCoordinate (localy, v1[localy] + c0[i].y2());
-			v2.setCoordinate (localx, v2[localx] + c1[i].x2());
-			v2.setCoordinate (localy, v2[localy] + c1[i].y2());
-			v3.setCoordinate (localx, v3[localx] + c1[i].x1());
-			v3.setCoordinate (localy, v3[localy] + c1[i].y1());
+			v0.setCoordinate(localx, v0[localx] + c0[i].x1());
+			v0.setCoordinate(localy, v0[localy] + c0[i].y1());
+			v1.setCoordinate(localx, v1[localx] + c0[i].x2());
+			v1.setCoordinate(localy, v1[localy] + c0[i].y2());
+			v2.setCoordinate(localx, v2[localx] + c1[i].x2());
+			v2.setCoordinate(localy, v2[localy] + c1[i].y2());
+			v3.setCoordinate(localx, v3[localx] + c1[i].x1());
+			v3.setCoordinate(localy, v3[localy] + c1[i].y1());
 
-			LDQuad* quad (LDSpawn<LDQuad> (v0, v1, v2, v3));
-			quad->setColor (MainColor);
+			LDQuad* quad(LDSpawn<LDQuad>(v0, v1, v2, v3));
+			quad->setColor(MainColor);
 
 			// Ensure the quads always are BFC-front towards the camera
 			if (renderer()->camera() % 3 <= 0)
@@ -162,23 +162,23 @@
 	if (circleOrDisc and refFile)
 	{
 		LDSubfileReference* ref = LDSpawn<LDSubfileReference>();
-		ref->setFileInfo (refFile);
-		ref->setTransform (transform);
-		ref->setPosition (m_drawedVerts[0]);
-		ref->setColor (MainColor);
+		ref->setFileInfo(refFile);
+		ref->setTransform(transform);
+		ref->setPosition(m_drawedVerts[0]);
+		ref->setColor(MainColor);
 		objs << ref;
 	}
 
 	if (not objs.isEmpty())
 	{
 		Axis relZ = renderer()->getRelativeZ();;
-		const int l (relZ == X ? 1 : 0);
-		const int m (relZ == Y ? 1 : 0);
-		const int n (relZ == Z ? 1 : 0);
-		RotateObjects (l, m, n, -m_angleOffset, objs);
+		const int l(relZ == X ? 1 : 0);
+		const int m(relZ == Y ? 1 : 0);
+		const int n(relZ == Z ? 1 : 0);
+		RotateObjects(l, m, n, -m_angleOffset, objs);
 	}
 
-	finishDraw (objs);
+	finishDraw(objs);
 }
 
 double CircleMode::getAngleOffset() const
@@ -186,68 +186,68 @@
 	if (m_drawedVerts.isEmpty())
 		return 0.0;
 
-	const int divisions (m_window->ringToolHiRes() ? HighResolution : LowResolution);
-	QPointF originspot (renderer()->convert3dTo2d (m_drawedVerts.first()));
-	QLineF bearing (originspot, renderer()->mousePositionF());
-	QLineF bearing2 (originspot, QPointF (originspot.x(), 0.0));
-	double angleoffset (-bearing.angleTo (bearing2) + 90);
+	const int divisions(m_window->ringToolHiRes() ? HighResolution : LowResolution);
+	QPointF originspot(renderer()->convert3dTo2d(m_drawedVerts.first()));
+	QLineF bearing(originspot, renderer()->mousePositionF());
+	QLineF bearing2(originspot, QPointF(originspot.x(), 0.0));
+	double angleoffset(-bearing.angleTo(bearing2) + 90);
 	angleoffset /= (360.0 / divisions); // convert angle to 0-16 scale
-	angleoffset = round (angleoffset); // round to nearest 16th
+	angleoffset = round(angleoffset); // round to nearest 16th
 	angleoffset *= ((2 * Pi) / divisions); // convert to radians
 	angleoffset *= renderer()->depthNegateFactor(); // negate based on camera
 	return angleoffset;
 }
 
-void CircleMode::render (QPainter& painter) const
+void CircleMode::render(QPainter& painter) const
 {
-	QFontMetrics metrics = QFontMetrics (QFont());
+	QFontMetrics metrics = QFontMetrics(QFont());
 
 	// If we have not specified the center point of the circle yet, preview it on the screen.
 	if (m_drawedVerts.isEmpty())
 	{
-		QPoint pos2d = renderer()->convert3dTo2d (renderer()->position3D());
-		renderer()->drawBlip (painter, pos2d);
-		renderer()->drawBlipCoordinates (painter, renderer()->position3D(), pos2d);
+		QPoint pos2d = renderer()->convert3dTo2d(renderer()->position3D());
+		renderer()->drawBlip(painter, pos2d);
+		renderer()->drawBlipCoordinates(painter, renderer()->position3D(), pos2d);
 		return;
 	}
 
 	QVector<Vertex> innerverts, outerverts;
 	QVector<QPointF> innerverts2d, outerverts2d;
-	const double innerdistance (getCircleDrawDist (0));
-	const double outerdistance (m_drawedVerts.size() >= 2 ? getCircleDrawDist (1) : -1);
-	const int divisions (m_window->ringToolHiRes() ? HighResolution : LowResolution);
-	const int segments (m_window->ringToolSegments());
-	const double angleUnit (2 * Pi / divisions);
+	const double innerdistance(getCircleDrawDist(0));
+	const double outerdistance(m_drawedVerts.size() >= 2 ? getCircleDrawDist(1) : -1);
+	const int divisions(m_window->ringToolHiRes() ? HighResolution : LowResolution);
+	const int segments(m_window->ringToolSegments());
+	const double angleUnit(2 * Pi / divisions);
 	Axis relX, relY;
-	renderer()->getRelativeAxes (relX, relY);
-	const double angleoffset (m_drawedVerts.size() < 3 ? getAngleOffset() : m_angleOffset);
+	renderer()->getRelativeAxes(relX, relY);
+	const double angleoffset(m_drawedVerts.size() < 3 ? getAngleOffset() : m_angleOffset);
 
 	// Calculate the preview positions of vertices
 	for (int i = 0; i < segments + 1; ++i)
 	{
-		const double sinangle (sin (angleoffset + i * angleUnit));
-		const double cosangle (cos (angleoffset + i * angleUnit));
-		Vertex v (Origin);
-		v.setCoordinate (relX, m_drawedVerts[0][relX] + (cosangle * innerdistance));
-		v.setCoordinate (relY, m_drawedVerts[0][relY] + (sinangle * innerdistance));
+		const double sinangle(sin(angleoffset + i * angleUnit));
+		const double cosangle(cos(angleoffset + i * angleUnit));
+		Vertex v(Origin);
+		v.setCoordinate(relX, m_drawedVerts[0][relX] +(cosangle * innerdistance));
+		v.setCoordinate(relY, m_drawedVerts[0][relY] +(sinangle * innerdistance));
 		innerverts << v;
-		innerverts2d << renderer()->convert3dTo2d (v);
+		innerverts2d << renderer()->convert3dTo2d(v);
 
 		if (outerdistance != -1)
 		{
-			v.setCoordinate (relX, m_drawedVerts[0][relX] + (cosangle * outerdistance));
-			v.setCoordinate (relY, m_drawedVerts[0][relY] + (sinangle * outerdistance));
+			v.setCoordinate(relX, m_drawedVerts[0][relX] +(cosangle * outerdistance));
+			v.setCoordinate(relY, m_drawedVerts[0][relY] +(sinangle * outerdistance));
 			outerverts << v;
-			outerverts2d << renderer()->convert3dTo2d (v);
+			outerverts2d << renderer()->convert3dTo2d(v);
 		}
 	}
 
-	QVector<QLineF> lines (segments);
+	QVector<QLineF> lines(segments);
 
 	if (outerdistance != -1 and outerdistance != innerdistance)
 	{
-		painter.setBrush (m_polybrush);
-		painter.setPen (Qt::NoPen);
+		painter.setBrush(m_polybrush);
+		painter.setPen(Qt::NoPen);
 
 		// Compile polygons
 		for (int i = 0; i < segments; ++i)
@@ -257,51 +257,51 @@
 				<< innerverts2d[i + 1]
 				<< outerverts2d[i + 1]
 				<< outerverts2d[i];
-			painter.drawPolygon (QPolygonF (points));
-			lines << QLineF (innerverts2d[i], innerverts2d[i + 1]);
-			lines << QLineF (outerverts2d[i], outerverts2d[i + 1]);
+			painter.drawPolygon(QPolygonF(points));
+			lines << QLineF(innerverts2d[i], innerverts2d[i + 1]);
+			lines << QLineF(outerverts2d[i], outerverts2d[i + 1]);
 		}
 
 		// Add bordering edges for unclosed rings/discs
 		if (segments != divisions)
 		{
-			lines << QLineF (innerverts2d.first(), outerverts2d.first());
-			lines << QLineF (innerverts2d.last(), outerverts2d.last());
+			lines << QLineF(innerverts2d.first(), outerverts2d.first());
+			lines << QLineF(innerverts2d.last(), outerverts2d.last());
 		}
 	}
 	else
 	{
 		for (int i = 0; i < segments; ++i)
-			lines << QLineF (innerverts2d[i], innerverts2d[i + 1]);
+			lines << QLineF(innerverts2d[i], innerverts2d[i + 1]);
 	}
 
 	// Draw green blips at where the points are
 	for (QPointF const& point : innerverts2d + outerverts2d)
-		renderer()->drawBlip (painter, point);
+		renderer()->drawBlip(painter, point);
 
 	// Draw edge lines
-	painter.setPen (renderer()->linePen());
-	painter.drawLines (lines);
+	painter.setPen(renderer()->linePen());
+	painter.drawLines(lines);
 
 	// Draw the current radius in the middle of the circle.
-	QPoint origin = renderer()->convert3dTo2d (m_drawedVerts[0]);
-	QString label = QString::number (innerdistance);
-	painter.setPen (renderer()->textPen());
-	painter.drawText (origin.x() - (metrics.width (label) / 2), origin.y(), label);
+	QPoint origin = renderer()->convert3dTo2d(m_drawedVerts[0]);
+	QString label = QString::number(innerdistance);
+	painter.setPen(renderer()->textPen());
+	painter.drawText(origin.x() -(metrics.width(label) / 2), origin.y(), label);
 
 	if (m_drawedVerts.size() >= 2)
 	{
-		painter.drawText (origin.x() - (metrics.width (label) / 2),
-			origin.y() + metrics.height(), QString::number (outerdistance));
+		painter.drawText(origin.x() -(metrics.width(label) / 2),
+			origin.y() + metrics.height(), QString::number(outerdistance));
 	}
 }
 
-bool CircleMode::mouseReleased (MouseEventData const& data)
+bool CircleMode::mouseReleased(MouseEventData const& data)
 {
 	if (data.releasedButtons & Qt::LeftButton)
 	{
 		if (m_drawedVerts.size() < 2)
-			addDrawnVertex (renderer()->position3D());
+			addDrawnVertex(renderer()->position3D());
 		else
 			buildCircle();
 		return true;
@@ -312,7 +312,7 @@
 	}
 }
 
-bool CircleMode::preAddVertex (const Vertex&)
+bool CircleMode::preAddVertex(const Vertex&)
 {
 	m_angleOffset = getAngleOffset();
 	return false;

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