--- a/src/ldObjectMath.cpp Sat Feb 21 18:51:33 2015 +0200 +++ b/src/ldObjectMath.cpp Sat Feb 21 19:35:43 2015 +0200 @@ -78,12 +78,5 @@ // Transform the matrix mo->setTransform (transform * mo->transform()); } - elif (obj->type() == OBJ_Vertex) - { - LDVertexPtr vert = obj.staticCast<LDVertex>(); - Vertex v = vert->pos; - RotateVertex (v, rotpoint, transform); - vert->pos = v; - } } }