--- a/src/gldraw.cpp Sat Dec 07 01:03:17 2013 +0200 +++ b/src/gldraw.cpp Sat Dec 07 01:08:52 2013 +0200 @@ -287,7 +287,7 @@ if ((list == BFCFrontList || list == BFCBackList) && obj->getType() != LDObject::Line && - obj->getType() != LDObject::CndLine) + obj->getType() != LDObject::CondLine) { if (list == GL::BFCFrontList) qcol = QColor (40, 192, 0); else @@ -839,7 +839,7 @@ void GLRenderer::compileSubObject (LDObject* obj, const GLenum gltype) { glBegin (gltype); - const int numverts = (obj->getType() != LDObject::CndLine) ? obj->vertices() : 2; + const int numverts = (obj->getType() != LDObject::CondLine) ? obj->vertices() : 2; if (g_glInvert == false) for (int i = 0; i < numverts; ++i) @@ -861,7 +861,7 @@ compileSubObject (obj, GL_LINES); break; - case LDObject::CndLine: + case LDObject::CondLine: // Draw conditional lines with a dash pattern - however, use a full // line when drawing a pick list to make selecting them easier.