32 #include "glRenderer.h" |
32 #include "glRenderer.h" |
33 #include "configDialog.h" |
33 #include "configDialog.h" |
34 #include "dialogs.h" |
34 #include "dialogs.h" |
35 #include "crashCatcher.h" |
35 #include "crashCatcher.h" |
36 |
36 |
37 MainWindow* g_win = null; |
37 MainWindow* g_win = nullptr; |
38 static QString g_versionString, g_fullVersionString; |
38 static QString g_versionString, g_fullVersionString; |
39 static bool g_IsExiting (false); |
39 static bool g_IsExiting (false); |
40 |
40 |
41 const Vertex Origin (0.0f, 0.0f, 0.0f); |
41 const Vertex Origin (0.0f, 0.0f, 0.0f); |
42 const Matrix IdentityMatrix ({1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f}); |
42 const Matrix IdentityMatrix ({1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f}); |