src/gui.cc

changeset 617
f5059d144438
parent 614
aac6f0021070
child 622
622c49e60348
equal deleted inserted replaced
616:92170185dbb6 617:f5059d144438
297 int ForgeWindow::deleteSelection() 297 int ForgeWindow::deleteSelection()
298 { 298 {
299 if (selection().isEmpty()) 299 if (selection().isEmpty())
300 return 0; 300 return 0;
301 301
302 QList<LDObject*> selCopy = selection(); 302 LDObjectList selCopy = selection();
303 303
304 // Delete the objects that were being selected 304 // Delete the objects that were being selected
305 for (LDObject* obj : selCopy) 305 for (LDObject* obj : selCopy)
306 obj->deleteSelf(); 306 obj->deleteSelf();
307 307
458 // called during GL picking, in which case the GL renderer takes care 458 // called during GL picking, in which case the GL renderer takes care
459 // of the selection. 459 // of the selection.
460 if (m_renderer->isPicking()) 460 if (m_renderer->isPicking())
461 return; 461 return;
462 462
463 QList<LDObject*> priorSelection = selection(); 463 LDObjectList priorSelection = selection();
464 464
465 // Get the objects from the object list selection 465 // Get the objects from the object list selection
466 getCurrentDocument()->clearSelection(); 466 getCurrentDocument()->clearSelection();
467 const QList<QListWidgetItem*> items = ui->objectList->selectedItems(); 467 const QList<QListWidgetItem*> items = ui->objectList->selectedItems();
468 468
477 } 477 }
478 } 478 }
479 } 479 }
480 480
481 // Update the GL renderer 481 // Update the GL renderer
482 QList<LDObject*> compound = priorSelection + selection(); 482 LDObjectList compound = priorSelection + selection();
483 removeDuplicates (compound); 483 removeDuplicates (compound);
484 484
485 for (LDObject* obj : compound) 485 for (LDObject* obj : compound)
486 m_renderer->compileObject (obj); 486 m_renderer->compileObject (obj);
487 487
687 } 687 }
688 688
689 // ============================================================================= 689 // =============================================================================
690 // TODO: what the heh? 690 // TODO: what the heh?
691 // ----------------------------------------------------------------------------- 691 // -----------------------------------------------------------------------------
692 void ForgeWindow::deleteObjects (QList<LDObject*> objs) 692 void ForgeWindow::deleteObjects (LDObjectList objs)
693 { 693 {
694 for (LDObject* obj : objs) 694 for (LDObject* obj : objs)
695 obj->deleteSelf(); 695 obj->deleteSelf();
696 } 696 }
697 697
698 // ============================================================================= 698 // =============================================================================
699 // ----------------------------------------------------------------------------- 699 // -----------------------------------------------------------------------------
700 void ForgeWindow::deleteByColor (const int colnum) 700 void ForgeWindow::deleteByColor (const int colnum)
701 { 701 {
702 QList<LDObject*> objs; 702 LDObjectList objs;
703 703
704 for (LDObject* obj : getCurrentDocument()->getObjects()) 704 for (LDObject* obj : getCurrentDocument()->getObjects())
705 { 705 {
706 if (!obj->isColored() || obj->getColor() != colnum) 706 if (!obj->isColored() || obj->getColor() != colnum)
707 continue; 707 continue;

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