src/ldObject.cc

changeset 952
f116b63c4844
parent 950
5df69eb50182
child 953
8349552ee5e9
equal deleted inserted replaced
950:5df69eb50182 952:f116b63c4844
1 /*
2 * LDForge: LDraw parts authoring CAD
3 * Copyright (C) 2013, 2014 Teemu Piippo
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19
20 #include "main.h"
21 #include "ldObject.h"
22 #include "ldDocument.h"
23 #include "miscallenous.h"
24 #include "mainWindow.h"
25 #include "editHistory.h"
26 #include "glRenderer.h"
27 #include "colors.h"
28 #include "glCompiler.h"
29
30 CFGENTRY (String, DefaultName, "")
31 CFGENTRY (String, DefaultUser, "")
32 CFGENTRY (Bool, UseCALicense, true)
33
34 // List of all LDObjects
35 QMap<int32, LDObject*> g_allObjects;
36 static int32 g_idcursor = 1; // 0 shalt be null
37
38 enum { MAX_LDOBJECT_IDS = (1 << 24) };
39
40 #define LDOBJ_DEFAULT_CTOR(T,BASE) \
41 T :: T (LDDocument* document) : \
42 BASE (document) {}
43
44 // =============================================================================
45 // LDObject constructors
46 //
47 LDObject::LDObject (LDDocument* document) :
48 m_isHidden (false),
49 m_isSelected (false),
50 m_document (nullptr),
51 qObjListEntry (null)
52 {
53 if (document)
54 document->addObject (this);
55
56 memset (m_coords, 0, sizeof m_coords);
57 chooseID();
58
59 if (id() != 0)
60 g_allObjects[id()] = this;
61
62 setRandomColor (QColor::fromHsv (rand() % 360, rand() % 256, rand() % 96 + 128));
63 }
64
65 LDSubfile::LDSubfile (LDDocument* document) :
66 LDMatrixObject (document) {}
67
68 LDOBJ_DEFAULT_CTOR (LDEmpty, LDObject)
69 LDOBJ_DEFAULT_CTOR (LDError, LDObject)
70 LDOBJ_DEFAULT_CTOR (LDLine, LDObject)
71 LDOBJ_DEFAULT_CTOR (LDTriangle, LDObject)
72 LDOBJ_DEFAULT_CTOR (LDCondLine, LDLine)
73 LDOBJ_DEFAULT_CTOR (LDQuad, LDObject)
74 LDOBJ_DEFAULT_CTOR (LDVertex, LDObject)
75 LDOBJ_DEFAULT_CTOR (LDOverlay, LDObject)
76 LDOBJ_DEFAULT_CTOR (LDBFC, LDObject)
77 LDOBJ_DEFAULT_CTOR (LDComment, LDObject)
78
79 LDObject::~LDObject()
80 {
81 // Don't bother during program termination
82 if (IsExiting() == false)
83 {
84 deselect();
85
86 // If this object was associated to a file, remove it off it now
87 if (document() != null)
88 document()->forgetObject (this);
89
90 // Delete the GL lists
91 if (g_win != null)
92 g_win->R()->forgetObject (this);
93
94 // Remove this object from the list of LDObjects
95 g_allObjects.erase (g_allObjects.find (id()));
96 }
97 }
98
99 // =============================================================================
100 //
101 void LDObject::chooseID()
102 {
103 // Let's hope that nobody goes to create 17 million objects anytime soon...
104 if (g_idcursor < MAX_LDOBJECT_IDS)
105 setID (g_idcursor++);
106 else
107 setID (0);
108 }
109
110 // =============================================================================
111 //
112 void LDObject::setVertexCoord (int i, Axis ax, double value)
113 {
114 Vertex v = vertex (i);
115 v.setCoordinate (ax, value);
116 setVertex (i, v);
117 }
118
119 // =============================================================================
120 //
121 QString LDComment::asText() const
122 {
123 return format ("0 %1", text());
124 }
125
126 // =============================================================================
127 //
128 QString LDSubfile::asText() const
129 {
130 QString val = format ("1 %1 %2 ", color(), position());
131 val += transform().toString();
132 val += ' ';
133 val += fileInfo()->name();
134 return val;
135 }
136
137 // =============================================================================
138 //
139 QString LDLine::asText() const
140 {
141 QString val = format ("2 %1", color());
142
143 for (int i = 0; i < 2; ++i)
144 val += format (" %1", vertex (i));
145
146 return val;
147 }
148
149 // =============================================================================
150 //
151 QString LDTriangle::asText() const
152 {
153 QString val = format ("3 %1", color());
154
155 for (int i = 0; i < 3; ++i)
156 val += format (" %1", vertex (i));
157
158 return val;
159 }
160
161 // =============================================================================
162 //
163 QString LDQuad::asText() const
164 {
165 QString val = format ("4 %1", color());
166
167 for (int i = 0; i < 4; ++i)
168 val += format (" %1", vertex (i));
169
170 return val;
171 }
172
173 // =============================================================================
174 //
175 QString LDCondLine::asText() const
176 {
177 QString val = format ("5 %1", color());
178
179 // Add the coordinates
180 for (int i = 0; i < 4; ++i)
181 val += format (" %1", vertex (i));
182
183 return val;
184 }
185
186 // =============================================================================
187 //
188 QString LDError::asText() const
189 {
190 return contents();
191 }
192
193 // =============================================================================
194 //
195 QString LDVertex::asText() const
196 {
197 return format ("0 !LDFORGE VERTEX %1 %2", color(), pos);
198 }
199
200 // =============================================================================
201 //
202 QString LDEmpty::asText() const
203 {
204 return "";
205 }
206
207 // =============================================================================
208 //
209 const char* LDBFC::StatementStrings[] =
210 {
211 "CERTIFY CCW",
212 "CCW",
213 "CERTIFY CW",
214 "CW",
215 "NOCERTIFY",
216 "INVERTNEXT",
217 "CLIP",
218 "CLIP CCW",
219 "CLIP CW",
220 "NOCLIP",
221 };
222
223 QString LDBFC::asText() const
224 {
225 return format ("0 BFC %1", StatementStrings[int (m_statement)]);
226 }
227
228 // =============================================================================
229 //
230 QList<LDTriangle*> LDQuad::splitToTriangles()
231 {
232 // Create the two triangles based on this quadrilateral:
233 // 0---3 0---3 3
234 // | | | / /|
235 // | | ==> | / / |
236 // | | |/ / |
237 // 1---2 1 1---2
238 LDTriangle* tri1 (new LDTriangle (vertex (0), vertex (1), vertex (3)));
239 LDTriangle* tri2 (new LDTriangle (vertex (1), vertex (2), vertex (3)));
240
241 // The triangles also inherit the quad's color
242 tri1->setColor (color());
243 tri2->setColor (color());
244
245 return {tri1, tri2};
246 }
247
248 // =============================================================================
249 //
250 void LDObject::replace (LDObject* other)
251 {
252 int idx = lineNumber();
253
254 if (idx != -1)
255 {
256 // Replace the instance of the old object with the new object
257 document()->setObject (idx, other);
258
259 // Remove the old object
260 destroy();
261 }
262 }
263
264 // =============================================================================
265 //
266 void LDObject::swap (LDObject* other)
267 {
268 assert (document() == other->document());
269 document()->swapObjects (this, other);
270 }
271
272 // =============================================================================
273 //
274 LDLine::LDLine (Vertex v1, Vertex v2, LDDocument* document) :
275 LDObject (document)
276 {
277 setVertex (0, v1);
278 setVertex (1, v2);
279 }
280
281 // =============================================================================
282 //
283 LDTriangle::LDTriangle (const Vertex& v1, const Vertex& v2, const Vertex& v3, LDDocument* document) :
284 LDObject (document)
285 {
286 setVertex (0, v1);
287 setVertex (1, v2);
288 setVertex (2, v3);
289 }
290
291 // =============================================================================
292 //
293 LDQuad::LDQuad (const Vertex& v1, const Vertex& v2, const Vertex& v3, const Vertex& v4, LDDocument* document) :
294 LDObject (document)
295 {
296 setVertex (0, v1);
297 setVertex (1, v2);
298 setVertex (2, v3);
299 setVertex (3, v4);
300 }
301
302 // =============================================================================
303 //
304 LDCondLine::LDCondLine (const Vertex& v0, const Vertex& v1, const Vertex& v2, const Vertex& v3, LDDocument* document) :
305 LDLine (document)
306 {
307 setVertex (0, v0);
308 setVertex (1, v1);
309 setVertex (2, v2);
310 setVertex (3, v3);
311 }
312
313 // =============================================================================
314 //
315 void LDObject::destroy()
316 {
317 delete this;
318 }
319
320 // =============================================================================
321 //
322 void LDObject::setDocument (LDDocument* const& a)
323 {
324 m_document = a;
325
326 if (a == null)
327 setSelected (false);
328 }
329
330 // =============================================================================
331 //
332 static void TransformObject (LDObject* obj, Matrix transform, Vertex pos, LDColor parentcolor)
333 {
334 switch (obj->type())
335 {
336 case OBJ_Line:
337 case OBJ_CondLine:
338 case OBJ_Triangle:
339 case OBJ_Quad:
340 for (int i = 0; i < obj->numVertices(); ++i)
341 {
342 Vertex v = obj->vertex (i);
343 v.transform (transform, pos);
344 obj->setVertex (i, v);
345 }
346 break;
347
348 case OBJ_Subfile:
349 {
350 LDSubfile* ref = static_cast<LDSubfile*> (obj);
351 Matrix newMatrix = transform * ref->transform();
352 Vertex newpos = ref->position();
353 newpos.transform (transform, pos);
354 ref->setPosition (newpos);
355 ref->setTransform (newMatrix);
356 }
357 break;
358
359 default:
360 break;
361 }
362
363 if (obj->color() == MainColor)
364 obj->setColor (parentcolor);
365 }
366
367 // =============================================================================
368 // -----------------------------------------------------------------------------
369 LDObjectList LDSubfile::inlineContents (bool deep, bool render)
370 {
371 LDObjectList objs = fileInfo()->inlineContents (deep, render);
372
373 // Transform the objects
374 for (LDObject* obj : objs)
375 {
376 // assert (obj->type() != OBJ_Subfile);
377 // Set the parent now so we know what inlined the object.
378 obj->setParent (this);
379 TransformObject (obj, transform(), position(), color());
380 }
381
382 return objs;
383 }
384
385 // =============================================================================
386 //
387 LDPolygon* LDObject::getPolygon()
388 {
389 LDObjectType ot = type();
390 int num = (ot == OBJ_Line) ? 2
391 : (ot == OBJ_Triangle) ? 3
392 : (ot == OBJ_Quad) ? 4
393 : (ot == OBJ_CondLine) ? 5
394 : 0;
395
396 if (num == 0)
397 return null;
398
399 LDPolygon* data = new LDPolygon;
400 data->id = id();
401 data->num = num;
402 data->color = color().index();
403
404 for (int i = 0; i < data->numVertices(); ++i)
405 data->vertices[i] = vertex (i);
406
407 return data;
408 }
409
410 // =============================================================================
411 //
412 QList<LDPolygon> LDSubfile::inlinePolygons()
413 {
414 QList<LDPolygon> data = fileInfo()->inlinePolygons();
415
416 for (LDPolygon& entry : data)
417 {
418 for (int i = 0; i < entry.numVertices(); ++i)
419 entry.vertices[i].transform (transform(), position());
420 }
421
422 return data;
423 }
424
425 // =============================================================================
426 // -----------------------------------------------------------------------------
427 long LDObject::lineNumber() const
428 {
429 if (document() != null)
430 {
431 for (int i = 0; i < document()->getObjectCount(); ++i)
432 {
433 if (document()->getObject (i) == this)
434 return i;
435 }
436 }
437
438 return -1;
439 }
440
441 // =============================================================================
442 //
443 void LDObject::moveObjects (LDObjectList objs, const bool up)
444 {
445 if (objs.isEmpty())
446 return;
447
448 // If we move down, we need to iterate the array in reverse order.
449 long const start = up ? 0 : (objs.size() - 1);
450 long const end = up ? objs.size() : -1;
451 long const incr = up ? 1 : -1;
452 LDObjectList objsToCompile;
453 LDDocument* file = objs[0]->document();
454
455 for (long i = start; i != end; i += incr)
456 {
457 LDObject* obj = objs[i];
458
459 long const idx = obj->lineNumber();
460 long const target = idx + (up ? -1 : 1);
461
462 if ((up and idx == 0) or (not up and idx == (long) file->objects().size() - 1l))
463 {
464 // One of the objects hit the extrema. If this happens, this should be the first
465 // object to be iterated on. Thus, nothing has changed yet and it's safe to just
466 // abort the entire operation.
467 assert (i == start);
468 return;
469 }
470
471 objsToCompile << obj;
472 objsToCompile << file->getObject (target);
473
474 obj->swap (file->getObject (target));
475 }
476
477 RemoveDuplicates (objsToCompile);
478
479 // The objects need to be recompiled, otherwise their pick lists are left with
480 // the wrong index colors which messes up selection.
481 for (LDObject* obj : objsToCompile)
482 g_win->R()->compileObject (obj);
483 }
484
485 // =============================================================================
486 //
487 QString LDObject::typeName (LDObjectType type)
488 {
489 return LDObject::getDefault (type)->typeName();
490 }
491
492 // =============================================================================
493 //
494 QString LDObject::describeObjects (const LDObjectList& objs)
495 {
496 QString text;
497
498 if (objs.isEmpty())
499 return "nothing"; // :)
500
501 for (LDObjectType objType = OBJ_FirstType; objType < OBJ_NumTypes; ++objType)
502 {
503 int count = 0;
504
505 for (LDObject* obj : objs)
506 {
507 if (obj->type() == objType)
508 count++;
509 }
510
511 if (count == 0)
512 continue;
513
514 if (not text.isEmpty())
515 text += ", ";
516
517 QString noun = format ("%1%2", typeName (objType), Plural (count));
518
519 // Plural of "vertex" is "vertices", correct that
520 if (objType == OBJ_Vertex and count != 1)
521 noun = "vertices";
522
523 text += format ("%1 %2", count, noun);
524 }
525
526 return text;
527 }
528
529 // =============================================================================
530 //
531 LDObject* LDObject::topLevelParent()
532 {
533 LDObject* it;
534
535 for (it = this; it->parent(); it = it->parent())
536 ;
537
538 return it;
539 }
540
541 // =============================================================================
542 //
543 LDObject* LDObject::next() const
544 {
545 int idx = lineNumber();
546 assert (idx != -1);
547
548 if (idx == document()->getObjectCount() - 1)
549 return nullptr;
550
551 return document()->getObject (idx + 1);
552 }
553
554 // =============================================================================
555 //
556 LDObject* LDObject::previous() const
557 {
558 int idx = lineNumber();
559 assert (idx != -1);
560
561 if (idx == 0)
562 return nullptr;
563
564 return document()->getObject (idx - 1);
565 }
566
567 // =============================================================================
568 //
569 bool LDObject::previousIsInvertnext (LDBFC*& ptr)
570 {
571 LDObject* prev = previous();
572
573 if (prev and prev->type() == OBJ_BFC and static_cast<LDBFC*> (prev)->statement() == BFCStatement::InvertNext)
574 {
575 ptr = static_cast<LDBFC*> (prev);
576 return true;
577 }
578
579 return false;
580 }
581
582 // =============================================================================
583 //
584 void LDObject::move (Vertex vect)
585 {
586 if (hasMatrix())
587 {
588 LDMatrixObject* mo = static_cast<LDMatrixObject*> (this);
589 mo->setPosition (mo->position() + vect);
590 }
591 else if (type() == OBJ_Vertex)
592 {
593 // ugh
594 static_cast<LDVertex*> (this)->pos += vect;
595 }
596 else
597 {
598 for (int i = 0; i < numVertices(); ++i)
599 setVertex (i, vertex (i) + vect);
600 }
601 }
602
603 // =============================================================================
604 //
605 LDObject* LDObject::getDefault (const LDObjectType type)
606 {
607 switch (type)
608 {
609 case OBJ_Comment: return LDSpawn<LDComment>();
610 case OBJ_BFC: return LDSpawn<LDBFC>();
611 case OBJ_Line: return LDSpawn<LDLine>();
612 case OBJ_CondLine: return LDSpawn<LDCondLine>();
613 case OBJ_Subfile: return LDSpawn<LDSubfile>();
614 case OBJ_Triangle: return LDSpawn<LDTriangle>();
615 case OBJ_Quad: return LDSpawn<LDQuad>();
616 case OBJ_Empty: return LDSpawn<LDEmpty>();
617 case OBJ_Error: return LDSpawn<LDError>();
618 case OBJ_Vertex: return LDSpawn<LDVertex>();
619 case OBJ_Overlay: return LDSpawn<LDOverlay>();
620 case OBJ_NumTypes: assert (false);
621 }
622 return nullptr;
623 }
624
625 // =============================================================================
626 //
627 void LDObject::invert() {}
628 void LDBFC::invert() {}
629 void LDEmpty::invert() {}
630 void LDComment::invert() {}
631 void LDError::invert() {}
632
633 // =============================================================================
634 //
635 void LDTriangle::invert()
636 {
637 // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1.
638 // Thus, we swap 1 and 2.
639 Vertex tmp = vertex (1);
640 setVertex (1, vertex (2));
641 setVertex (2, tmp);
642
643 return;
644 }
645
646 // =============================================================================
647 //
648 void LDQuad::invert()
649 {
650 // Quad: 0 -> 1 -> 2 -> 3
651 // reversed: 0 -> 3 -> 2 -> 1
652 // Thus, we swap 1 and 3.
653 Vertex tmp = vertex (1);
654 setVertex (1, vertex (3));
655 setVertex (3, tmp);
656 }
657
658 // =============================================================================
659 //
660 void LDSubfile::invert()
661 {
662 if (document() == nullptr)
663 return;
664
665 // Check whether subfile is flat
666 int axisSet = (1 << X) | (1 << Y) | (1 << Z);
667 LDObjectList objs = fileInfo()->inlineContents (true, false);
668
669 for (LDObject* obj : objs)
670 {
671 for (int i = 0; i < obj->numVertices(); ++i)
672 {
673 Vertex const& vrt = obj->vertex (i);
674
675 if (axisSet & (1 << X) and vrt.x() != 0.0)
676 axisSet &= ~(1 << X);
677
678 if (axisSet & (1 << Y) and vrt.y() != 0.0)
679 axisSet &= ~(1 << Y);
680
681 if (axisSet & (1 << Z) and vrt.z() != 0.0)
682 axisSet &= ~(1 << Z);
683 }
684
685 if (axisSet == 0)
686 break;
687 }
688
689 if (axisSet != 0)
690 {
691 // Subfile has all vertices zero on one specific plane, so it is flat.
692 // Let's flip it.
693 Matrix matrixModifier = IdentityMatrix;
694
695 if (axisSet & (1 << X))
696 matrixModifier[0] = -1;
697
698 if (axisSet & (1 << Y))
699 matrixModifier[4] = -1;
700
701 if (axisSet & (1 << Z))
702 matrixModifier[8] = -1;
703
704 setTransform (transform() * matrixModifier);
705 return;
706 }
707
708 // Subfile is not flat. Resort to invertnext.
709 int idx = lineNumber();
710
711 if (idx > 0)
712 {
713 LDBFC* bfc = dynamic_cast<LDBFC*> (previous());
714
715 if (bfc and bfc->statement() == BFCStatement::InvertNext)
716 {
717 // This is prefixed with an invertnext, thus remove it.
718 bfc->destroy();
719 return;
720 }
721 }
722
723 // Not inverted, thus prefix it with a new invertnext.
724 document()->insertObj (idx, new LDBFC (BFCStatement::InvertNext));
725 }
726
727 // =============================================================================
728 //
729 void LDLine::invert()
730 {
731 // For lines, we swap the vertices.
732 Vertex tmp = vertex (0);
733 setVertex (0, vertex (1));
734 setVertex (1, tmp);
735 }
736
737 // =============================================================================
738 //
739 void LDCondLine::invert()
740 {
741 // I don't think that a conditional line's control points need to be swapped, do they?
742 Vertex tmp = vertex (0);
743 setVertex (0, vertex (1));
744 setVertex (1, tmp);
745 }
746
747 void LDVertex::invert() {}
748
749 // =============================================================================
750 //
751 LDLine* LDCondLine::toEdgeLine()
752 {
753 LDLine* replacement = new LDLine;
754
755 for (int i = 0; i < replacement->numVertices(); ++i)
756 replacement->setVertex (i, vertex (i));
757
758 replacement->setColor (color());
759 replace (replacement);
760 return replacement;
761 }
762
763 // =============================================================================
764 //
765 LDObject* LDObject::fromID (int id)
766 {
767 auto it = g_allObjects.find (id);
768
769 if (it != g_allObjects.end())
770 return *it;
771
772 return nullptr;
773 }
774
775 // =============================================================================
776 //
777 QString LDOverlay::asText() const
778 {
779 return format ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6",
780 fileName(), camera(), x(), y(), width(), height());
781 }
782
783 void LDOverlay::invert() {}
784
785 // =============================================================================
786 //
787 // Hook the set accessors of certain properties to this changeProperty function.
788 // It takes care of history management so we can capture low-level changes, this
789 // makes history stuff work out of the box.
790 //
791 template<typename T>
792 static void changeProperty (LDObject* obj, T* ptr, const T& val)
793 {
794 int idx;
795
796 if (*ptr == val)
797 return;
798
799 if (obj->document() and (idx = obj->lineNumber()) != -1)
800 {
801 QString before = obj->asText();
802 *ptr = val;
803 QString after = obj->asText();
804
805 if (before != after)
806 {
807 obj->document()->addToHistory (new EditHistory (idx, before, after));
808 g_win->R()->compileObject (obj);
809 CurrentDocument()->redoVertices();
810 }
811 }
812 else
813 {
814 *ptr = val;
815 }
816 }
817
818 // =============================================================================
819 //
820 void LDObject::setColor (LDColor const& val)
821 {
822 changeProperty (this, &m_color, val);
823 }
824
825 // =============================================================================
826 //
827 const Vertex& LDObject::vertex (int i) const
828 {
829 return m_coords[i];
830 }
831
832 // =============================================================================
833 //
834 void LDObject::setVertex (int i, const Vertex& vert)
835 {
836 changeProperty (this, &m_coords[i], vert);
837 }
838
839 // =============================================================================
840 //
841 void LDMatrixObject::setPosition (const Vertex& a)
842 {
843 changeProperty (this, &m_position, a);
844 }
845
846 // =============================================================================
847 //
848 void LDMatrixObject::setTransform (const Matrix& val)
849 {
850 changeProperty (this, &m_transform, val);
851 }
852
853 // =============================================================================
854 //
855 void LDObject::select()
856 {
857 if (document() != null)
858 document()->addToSelection (this);
859 }
860
861 // =============================================================================
862 //
863 void LDObject::deselect()
864 {
865 if (isSelected() and document() != null)
866 {
867 document()->removeFromSelection (this);
868
869 // If this object is inverted with INVERTNEXT, deselect the INVERTNEXT as well.
870 LDBFC* invertnext;
871
872 if (previousIsInvertnext (invertnext))
873 invertnext->deselect();
874 }
875 }
876
877 // =============================================================================
878 //
879 QString PreferredLicenseText()
880 {
881 return (cfg::UseCALicense ? CALicenseText : "");
882 }
883
884 // =============================================================================
885 //
886 LDObject* LDObject::createCopy() const
887 {
888 LDObject* copy = ParseLine (asText());
889 return copy;
890 }
891
892 // =============================================================================
893 //
894 void LDSubfile::setFileInfo (LDDocument* const& a)
895 {
896 changeProperty (this, &m_fileInfo, a);
897
898 // If it's an immediate subfile reference (i.e. this subfile belongs in an
899 // explicit file), we need to pre-compile the GL polygons for the document
900 // if they don't exist already.
901 if (a != null and
902 a->isImplicit() == false and
903 a->polygonData().isEmpty())
904 {
905 a->initializeCachedData();
906 }
907 };
908
909 void LDObject::getVertices (QVector<Vertex>& verts) const
910 {
911 for (int i = 0; i < numVertices(); ++i)
912 verts << vertex (i);
913 }
914
915 void LDSubfile::getVertices (QVector<Vertex>& verts) const
916 {
917 verts << fileInfo()->inlineVertices();
918 }
919
920 void LDVertex::getVertices (QVector<Vertex>& verts) const
921 {
922 verts.append (pos);
923 }

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