1 /* |
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2 * LDForge: LDraw parts authoring CAD |
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3 * Copyright (C) 2013, 2014 Teemu Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 */ |
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18 |
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19 #include <QPainter> |
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20 #include <QMouseEvent> |
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21 #include "rectangleMode.h" |
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22 #include "../ldObject.h" |
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23 #include "../glRenderer.h" |
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24 |
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25 RectangleMode::RectangleMode (GLRenderer* renderer) : |
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26 Super (renderer), |
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27 m_rectangleVerts (QVector<Vertex>(4)) {} |
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28 |
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29 EditModeType RectangleMode::type() const |
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30 { |
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31 return EditModeType::Rectangle; |
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32 } |
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33 |
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34 void RectangleMode::render (QPainter& painter) const |
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35 { |
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36 renderPolygon (painter, (m_drawedVerts.size() > 0) ? m_rectangleVerts : |
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37 QVector<Vertex> ({renderer()->position3D()}), true, false); |
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38 } |
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39 |
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40 bool RectangleMode::mouseReleased (MouseEventData const& data) |
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41 { |
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42 if (Super::mouseReleased (data)) |
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43 return true; |
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44 |
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45 if (data.releasedButtons & Qt::LeftButton) |
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46 { |
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47 if (m_drawedVerts.size() == 2) |
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48 { |
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49 LDQuad* quad (LDSpawn<LDQuad>()); |
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50 updateRectVerts(); |
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51 |
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52 for (int i = 0; i < quad->numVertices(); ++i) |
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53 quad->setVertex (i, m_rectangleVerts[i]); |
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54 |
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55 quad->setColor (MainColor); |
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56 finishDraw (LDObjectList ({quad})); |
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57 return true; |
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58 } |
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59 |
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60 addDrawnVertex (renderer()->position3D()); |
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61 return true; |
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62 } |
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63 |
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64 return false; |
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65 } |
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66 |
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67 // |
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68 // Update rect vertices when the mouse moves since the 3d position likely has changed |
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69 // |
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70 bool RectangleMode::mouseMoved (QMouseEvent*) |
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71 { |
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72 updateRectVerts(); |
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73 return false; |
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74 } |
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75 |
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76 void RectangleMode::updateRectVerts() |
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77 { |
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78 if (m_drawedVerts.isEmpty()) |
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79 { |
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80 for (int i = 0; i < 4; ++i) |
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81 m_rectangleVerts[i] = renderer()->position3D(); |
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82 |
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83 return; |
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84 } |
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85 |
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86 Vertex v0 = m_drawedVerts[0], |
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87 v1 = (m_drawedVerts.size() >= 2) ? m_drawedVerts[1] : renderer()->position3D(); |
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88 |
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89 const Axis localx = renderer()->getCameraAxis (false), |
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90 localy = renderer()->getCameraAxis (true), |
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91 localz = (Axis) (3 - localx - localy); |
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92 |
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93 for (int i = 0; i < 4; ++i) |
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94 m_rectangleVerts[i].setCoordinate (localz, renderer()->getDepthValue()); |
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95 |
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96 m_rectangleVerts[0].setCoordinate (localx, v0[localx]); |
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97 m_rectangleVerts[0].setCoordinate (localy, v0[localy]); |
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98 m_rectangleVerts[1].setCoordinate (localx, v1[localx]); |
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99 m_rectangleVerts[1].setCoordinate (localy, v0[localy]); |
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100 m_rectangleVerts[2].setCoordinate (localx, v1[localx]); |
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101 m_rectangleVerts[2].setCoordinate (localy, v1[localy]); |
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102 m_rectangleVerts[3].setCoordinate (localx, v0[localx]); |
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103 m_rectangleVerts[3].setCoordinate (localy, v1[localy]); |
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104 } |
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