39 + - Added a toolbox for primitives. These primitives can be dragged and dropped into the main viewport. |
39 + - Added a toolbox for primitives. These primitives can be dragged and dropped into the main viewport. |
40 + - Primitive categories are now sorted alphabetically. |
40 + - Primitive categories are now sorted alphabetically. |
41 + - Added hi-res counterparts for various primitive categories. |
41 + - Added hi-res counterparts for various primitive categories. |
42 + - Added support for direct colors. |
42 + - Added support for direct colors. |
43 + - Added an action for splitting lines into equal-sized segments. |
43 + - Added an action for splitting lines into equal-sized segments. |
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44 + - Added three togglable actions for filtering what's drawn (Draw surfaces/Draw edgelines/Draw conditional lines) |
44 |
45 |
45 - - The camera is now changed to the top one if switching to draw mode while using the free camera instead of disabling the draw mode. |
46 - - The camera is now changed to the top one if switching to draw mode while using the free camera instead of disabling the draw mode. |
46 - - The color selector now uses the color's edge color for the borders instead of black. |
47 - - The color selector now uses the color's edge color for the borders instead of black. |
47 - - Fixed: LDForge would sometimes crash during startup over uninitialized data in the GL renderer. |
48 - - Fixed: LDForge would sometimes crash during startup over uninitialized data in the GL renderer. |
48 - - Primitive generator: added support for multiple spaces before primitive numbers, add "Hi-Res" to the names of 48/ primitives. |
49 - - Primitive generator: added support for multiple spaces before primitive numbers, add "Hi-Res" to the names of 48/ primitives. |