157 m_toolTipCamera; |
157 m_toolTipCamera; |
158 GLuint m_axeslist; |
158 GLuint m_axeslist; |
159 int m_width, |
159 int m_width, |
160 m_height, |
160 m_height, |
161 m_totalmove; |
161 m_totalmove; |
162 QList<vertex> m_drawedVerts; |
162 QList<vertex> m_drawedVerts; |
163 bool m_rectdraw; |
163 bool m_rectdraw; |
164 vertex m_rectverts[4]; |
164 vertex m_rectverts[4]; |
165 QColor m_bgcolor; |
165 QColor m_bgcolor; |
166 double m_depthValues[6]; |
166 double m_depthValues[6]; |
167 LDGLOverlay m_overlays[6]; |
167 LDGLOverlay m_overlays[6]; |
168 QList<vertex> m_knownVerts; |
168 QList<vertex> m_knownVerts; |
169 bool m_panning; |
169 bool m_panning; |
|
170 bool m_firstResize; |
170 |
171 |
171 void addDrawnVertex (vertex m_hoverpos); |
172 void addDrawnVertex (vertex m_hoverpos); |
172 void calcCameraIcons(); // Compute geometry for camera icons |
173 void calcCameraIcons(); // Compute geometry for camera icons |
173 void clampAngle (double& angle) const; // Clamps an angle to [0, 360] |
174 void clampAngle (double& angle) const; // Clamps an angle to [0, 360] |
174 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
175 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |