736:0446af72b2ee | 737:e58bdb21cc54 |
---|---|
75 panY[7], | 75 panY[7], |
76 zoom[7]; | 76 zoom[7]; |
77 double depthValues[6]; | 77 double depthValues[6]; |
78 LDGLOverlay overlays[6]; | 78 LDGLOverlay overlays[6]; |
79 bool init; | 79 bool init; |
80 | 80 bool needZoomToFit; |
81 LDGLData() | 81 |
82 LDGLData() : | |
83 rotX (0.0), | |
84 rotY (0.0), | |
85 rotZ (0.0), | |
86 init (false), | |
87 needZoomToFit (true) | |
82 { | 88 { |
83 for (int i = 0; i < 7; ++i) | 89 for (int i = 0; i < 7; ++i) |
84 { | 90 { |
85 if (i < 6) | 91 if (i < 6) |
86 { | 92 { |
91 | 97 |
92 zoom[i] = 30.0; | 98 zoom[i] = 30.0; |
93 panX[i] = 0.0; | 99 panX[i] = 0.0; |
94 panY[i] = 0.0; | 100 panY[i] = 0.0; |
95 } | 101 } |
96 | |
97 rotX = 0; | |
98 rotY = 0; | |
99 rotZ = 0; | |
100 init = false; | |
101 } | 102 } |
102 }; | 103 }; |
103 | 104 |
104 // ============================================================================= | 105 // ============================================================================= |
105 // The main renderer object, draws the brick on the screen, manages the camera | 106 // The main renderer object, draws the brick on the screen, manages the camera |