1 /* |
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2 * LDForge: LDraw parts authoring CAD |
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3 * Copyright (C) 2013, 2014 Santeri Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 */ |
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18 |
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19 #include <QSpinBox> |
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20 #include <QCheckBox> |
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21 #include <QBoxLayout> |
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22 #include <QClipboard> |
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23 |
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24 #include "gui.h" |
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25 #include "main.h" |
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26 #include "document.h" |
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27 #include "colorSelectDialog.h" |
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28 #include "misc.h" |
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29 #include "widgets.h" |
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30 #include "gldraw.h" |
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31 #include "dialogs.h" |
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32 #include "colors.h" |
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33 #include "ui_replcoords.h" |
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34 #include "ui_editraw.h" |
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35 #include "ui_flip.h" |
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36 #include "ui_addhistoryline.h" |
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37 |
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38 cfg (Bool, edit_schemanticinline, false); |
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39 extern_cfg (String, ld_defaultuser); |
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40 |
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41 // ============================================================================= |
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42 // ----------------------------------------------------------------------------- |
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43 static int copyToClipboard() |
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44 { |
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45 LDObjectList objs = selection(); |
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46 int num = 0; |
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47 |
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48 // Clear the clipboard first. |
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49 qApp->clipboard()->clear(); |
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50 |
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51 // Now, copy the contents into the clipboard. |
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52 QString data; |
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53 |
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54 for (LDObject* obj : objs) |
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55 { |
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56 if (data.length() > 0) |
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57 data += "\n"; |
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58 |
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59 data += obj->raw(); |
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60 ++num; |
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61 } |
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62 |
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63 qApp->clipboard()->setText (data); |
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64 return num; |
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65 } |
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66 |
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67 // ============================================================================= |
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68 // ----------------------------------------------------------------------------- |
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69 DEFINE_ACTION (Cut, CTRL (X)) |
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70 { |
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71 int num = copyToClipboard(); |
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72 deleteSelection(); |
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73 log (tr ("%1 objects cut"), num); |
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74 } |
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75 |
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76 // ============================================================================= |
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77 // ----------------------------------------------------------------------------- |
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78 DEFINE_ACTION (Copy, CTRL (C)) |
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79 { |
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80 int num = copyToClipboard(); |
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81 log (tr ("%1 objects copied"), num); |
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82 } |
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83 |
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84 // ============================================================================= |
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85 // ----------------------------------------------------------------------------- |
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86 DEFINE_ACTION (Paste, CTRL (V)) |
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87 { |
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88 const QString clipboardText = qApp->clipboard()->text(); |
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89 int idx = getInsertionPoint(); |
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90 getCurrentDocument()->clearSelection(); |
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91 int num = 0; |
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92 |
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93 for (QString line : clipboardText.split ("\n")) |
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94 { |
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95 LDObject* pasted = parseLine (line); |
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96 getCurrentDocument()->insertObj (idx++, pasted); |
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97 pasted->select(); |
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98 R()->compileObject (pasted); |
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99 ++num; |
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100 } |
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101 |
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102 log (tr ("%1 objects pasted"), num); |
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103 refresh(); |
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104 scrollToSelection(); |
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105 } |
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106 |
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107 // ============================================================================= |
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108 // ----------------------------------------------------------------------------- |
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109 DEFINE_ACTION (Delete, KEY (Delete)) |
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110 { |
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111 int num = deleteSelection(); |
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112 log (tr ("%1 objects deleted"), num); |
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113 } |
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114 |
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115 // ============================================================================= |
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116 // ----------------------------------------------------------------------------- |
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117 static void doInline (bool deep) |
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118 { |
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119 LDObjectList sel = selection(); |
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120 |
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121 for (LDObject* obj : sel) |
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122 { |
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123 // Get the index of the subfile so we know where to insert the |
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124 // inlined contents. |
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125 long idx = obj->getIndex(); |
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126 |
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127 if (idx == -1) |
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128 continue; |
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129 |
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130 LDObjectList objs; |
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131 |
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132 if (obj->getType() == LDObject::ESubfile) |
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133 objs = static_cast<LDSubfile*> (obj)->inlineContents ( |
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134 (LDSubfile::InlineFlags) |
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135 ( (deep) ? LDSubfile::DeepInline : 0) | |
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136 LDSubfile::CacheInline |
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137 ); |
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138 else |
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139 continue; |
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140 |
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141 // Merge in the inlined objects |
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142 for (LDObject * inlineobj : objs) |
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143 { |
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144 QString line = inlineobj->raw(); |
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145 inlineobj->deleteSelf(); |
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146 LDObject* newobj = parseLine (line); |
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147 getCurrentDocument()->insertObj (idx++, newobj); |
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148 newobj->select(); |
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149 g_win->R()->compileObject (newobj); |
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150 } |
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151 |
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152 // Delete the subfile now as it's been inlined. |
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153 obj->deleteSelf(); |
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154 } |
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155 |
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156 g_win->refresh(); |
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157 } |
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158 |
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159 DEFINE_ACTION (Inline, CTRL (I)) |
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160 { |
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161 doInline (false); |
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162 } |
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163 |
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164 DEFINE_ACTION (InlineDeep, CTRL_SHIFT (I)) |
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165 { |
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166 doInline (true); |
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167 } |
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168 |
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169 // ============================================================================= |
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170 // ----------------------------------------------------------------------------- |
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171 DEFINE_ACTION (SplitQuads, 0) |
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172 { |
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173 LDObjectList objs = selection(); |
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174 int num = 0; |
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175 |
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176 for (LDObject* obj : objs) |
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177 { |
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178 if (obj->getType() != LDObject::EQuad) |
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179 continue; |
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180 |
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181 // Find the index of this quad |
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182 long index = obj->getIndex(); |
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183 |
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184 if (index == -1) |
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185 return; |
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186 |
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187 QList<LDTriangle*> triangles = static_cast<LDQuad*> (obj)->splitToTriangles(); |
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188 |
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189 // Replace the quad with the first triangle and add the second triangle |
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190 // after the first one. |
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191 getCurrentDocument()->setObject (index, triangles[0]); |
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192 getCurrentDocument()->insertObj (index + 1, triangles[1]); |
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193 |
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194 for (LDTriangle* t : triangles) |
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195 R()->compileObject (t); |
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196 |
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197 // Delete this quad now, it has been split. |
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198 obj->deleteSelf(); |
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199 |
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200 num++; |
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201 } |
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202 |
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203 log ("%1 quadrilaterals split", num); |
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204 refresh(); |
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205 } |
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206 |
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207 // ============================================================================= |
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208 // ----------------------------------------------------------------------------- |
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209 DEFINE_ACTION (EditRaw, KEY (F9)) |
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210 { |
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211 if (selection().size() != 1) |
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212 return; |
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213 |
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214 LDObject* obj = selection()[0]; |
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215 QDialog* dlg = new QDialog; |
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216 Ui::EditRawUI ui; |
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217 |
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218 ui.setupUi (dlg); |
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219 ui.code->setText (obj->raw()); |
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220 |
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221 if (obj->getType() == LDObject::EError) |
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222 ui.errorDescription->setText (static_cast<LDError*> (obj)->reason); |
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223 else |
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224 { |
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225 ui.errorDescription->hide(); |
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226 ui.errorIcon->hide(); |
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227 } |
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228 |
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229 if (!dlg->exec()) |
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230 return; |
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231 |
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232 LDObject* oldobj = obj; |
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233 |
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234 // Reinterpret it from the text of the input field |
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235 obj = parseLine (ui.code->text()); |
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236 oldobj->replace (obj); |
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237 |
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238 // Refresh |
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239 R()->compileObject (obj); |
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240 refresh(); |
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241 } |
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242 |
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243 // ============================================================================= |
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244 // ----------------------------------------------------------------------------- |
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245 DEFINE_ACTION (SetColor, KEY (C)) |
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246 { |
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247 if (selection().isEmpty()) |
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248 return; |
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249 |
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250 int colnum; |
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251 int defcol = -1; |
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252 |
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253 LDObjectList objs = selection(); |
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254 |
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255 // If all selected objects have the same color, said color is our default |
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256 // value to the color selection dialog. |
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257 defcol = getSelectedColor(); |
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258 |
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259 // Show the dialog to the user now and ask for a color. |
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260 if (ColorSelector::selectColor (colnum, defcol, g_win)) |
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261 { |
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262 for (LDObject* obj : objs) |
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263 { |
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264 if (obj->isColored() == false) |
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265 continue; |
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266 |
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267 obj->setColor (colnum); |
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268 R()->compileObject (obj); |
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269 } |
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270 |
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271 refresh(); |
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272 } |
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273 } |
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274 |
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275 // ============================================================================= |
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276 // ----------------------------------------------------------------------------- |
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277 DEFINE_ACTION (Borders, CTRL_SHIFT (B)) |
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278 { |
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279 LDObjectList objs = selection(); |
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280 int num = 0; |
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281 |
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282 for (LDObject* obj : objs) |
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283 { |
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284 const LDObject::Type type = obj->getType(); |
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285 if (type != LDObject::EQuad && type != LDObject::ETriangle) |
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286 continue; |
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287 |
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288 int numLines; |
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289 LDLine* lines[4]; |
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290 |
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291 if (type == LDObject::EQuad) |
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292 { |
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293 numLines = 4; |
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294 |
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295 LDQuad* quad = static_cast<LDQuad*> (obj); |
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296 lines[0] = new LDLine (quad->getVertex (0), quad->getVertex (1)); |
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297 lines[1] = new LDLine (quad->getVertex (1), quad->getVertex (2)); |
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298 lines[2] = new LDLine (quad->getVertex (2), quad->getVertex (3)); |
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299 lines[3] = new LDLine (quad->getVertex (3), quad->getVertex (0)); |
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300 } |
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301 else |
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302 { |
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303 numLines = 3; |
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304 |
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305 LDTriangle* tri = static_cast<LDTriangle*> (obj); |
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306 lines[0] = new LDLine (tri->getVertex (0), tri->getVertex (1)); |
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307 lines[1] = new LDLine (tri->getVertex (1), tri->getVertex (2)); |
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308 lines[2] = new LDLine (tri->getVertex (2), tri->getVertex (0)); |
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309 } |
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310 |
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311 for (int i = 0; i < numLines; ++i) |
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312 { |
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313 long idx = obj->getIndex() + i + 1; |
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314 |
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315 lines[i]->setColor (edgecolor); |
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316 getCurrentDocument()->insertObj (idx, lines[i]); |
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317 R()->compileObject (lines[i]); |
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318 } |
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319 |
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320 num += numLines; |
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321 } |
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322 |
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323 log (tr ("Added %1 border lines"), num); |
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324 refresh(); |
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325 } |
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326 |
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327 // ============================================================================= |
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328 // ----------------------------------------------------------------------------- |
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329 DEFINE_ACTION (CornerVerts, 0) |
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330 { |
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331 int num = 0; |
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332 |
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333 for (LDObject* obj : selection()) |
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334 { |
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335 if (obj->vertices() < 2) |
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336 continue; |
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337 |
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338 int idx = obj->getIndex(); |
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339 |
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340 for (int i = 0; i < obj->vertices(); ++i) |
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341 { |
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342 LDVertex* vert = new LDVertex; |
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343 vert->pos = obj->getVertex (i); |
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344 vert->setColor (obj->getColor()); |
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345 |
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346 getCurrentDocument()->insertObj (++idx, vert); |
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347 R()->compileObject (vert); |
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348 ++num; |
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349 } |
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350 } |
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351 |
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352 log (tr ("Added %1 vertices"), num); |
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353 refresh(); |
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354 } |
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355 |
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356 // ============================================================================= |
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357 // ----------------------------------------------------------------------------- |
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358 static void doMoveSelection (const bool up) |
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359 { |
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360 LDObjectList objs = selection(); |
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361 LDObject::moveObjects (objs, up); |
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362 g_win->buildObjList(); |
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363 } |
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364 |
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365 // ============================================================================= |
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366 // ----------------------------------------------------------------------------- |
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367 DEFINE_ACTION (MoveUp, KEY (PageUp)) |
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368 { |
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369 doMoveSelection (true); |
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370 } |
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371 |
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372 DEFINE_ACTION (MoveDown, KEY (PageDown)) |
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373 { |
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374 doMoveSelection (false); |
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375 } |
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376 |
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377 // ============================================================================= |
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378 // ----------------------------------------------------------------------------- |
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379 DEFINE_ACTION (Undo, CTRL (Z)) |
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380 { |
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381 getCurrentDocument()->undo(); |
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382 } |
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383 |
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384 DEFINE_ACTION (Redo, CTRL_SHIFT (Z)) |
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385 { |
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386 getCurrentDocument()->redo(); |
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387 } |
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388 |
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389 // ============================================================================= |
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390 // ----------------------------------------------------------------------------- |
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391 void doMoveObjects (Vertex vect) |
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392 { |
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393 // Apply the grid values |
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394 vect[X] *= *currentGrid().confs[Grid::X]; |
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395 vect[Y] *= *currentGrid().confs[Grid::Y]; |
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396 vect[Z] *= *currentGrid().confs[Grid::Z]; |
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397 |
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398 for (LDObject* obj : selection()) |
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399 { |
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400 obj->move (vect); |
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401 g_win->R()->compileObject (obj); |
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402 } |
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403 |
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404 g_win->refresh(); |
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405 } |
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406 |
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407 // ============================================================================= |
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408 // ----------------------------------------------------------------------------- |
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409 DEFINE_ACTION (MoveXNeg, KEY (Left)) |
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410 { |
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411 doMoveObjects ({ -1, 0, 0}); |
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412 } |
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413 |
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414 DEFINE_ACTION (MoveYNeg, KEY (Home)) |
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415 { |
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416 doMoveObjects ({0, -1, 0}); |
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417 } |
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418 |
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419 DEFINE_ACTION (MoveZNeg, KEY (Down)) |
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420 { |
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421 doMoveObjects ({0, 0, -1}); |
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422 } |
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423 |
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424 DEFINE_ACTION (MoveXPos, KEY (Right)) |
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425 { |
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426 doMoveObjects ({1, 0, 0}); |
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427 } |
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428 |
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429 DEFINE_ACTION (MoveYPos, KEY (End)) |
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430 { |
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431 doMoveObjects ({0, 1, 0}); |
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432 } |
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433 |
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434 DEFINE_ACTION (MoveZPos, KEY (Up)) |
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435 { |
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436 doMoveObjects ({0, 0, 1}); |
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437 } |
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438 |
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439 // ============================================================================= |
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440 // ----------------------------------------------------------------------------- |
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441 DEFINE_ACTION (Invert, CTRL_SHIFT (W)) |
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442 { |
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443 LDObjectList sel = selection(); |
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444 |
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445 for (LDObject* obj : sel) |
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446 { |
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447 obj->invert(); |
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448 R()->compileObject (obj); |
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449 } |
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450 |
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451 refresh(); |
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452 } |
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453 |
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454 // ============================================================================= |
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455 // ----------------------------------------------------------------------------- |
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456 static void rotateVertex (Vertex& v, const Vertex& rotpoint, const Matrix& transform) |
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457 { |
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458 v.move (-rotpoint); |
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459 v.transform (transform, g_origin); |
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460 v.move (rotpoint); |
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461 } |
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462 |
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463 // ============================================================================= |
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464 // ----------------------------------------------------------------------------- |
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465 static void doRotate (const int l, const int m, const int n) |
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466 { |
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467 LDObjectList sel = selection(); |
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468 QList<Vertex*> queue; |
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469 const Vertex rotpoint = rotPoint (sel); |
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470 const double angle = (pi * *currentGrid().confs[Grid::Angle]) / 180, |
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471 cosangle = cos (angle), |
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472 sinangle = sin (angle); |
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473 |
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474 // ref: http://en.wikipedia.org/wiki/Transformation_matrix#Rotation_2 |
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475 Matrix transform ( |
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476 { |
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477 (l* l * (1 - cosangle)) + cosangle, |
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478 (m* l * (1 - cosangle)) - (n* sinangle), |
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479 (n* l * (1 - cosangle)) + (m* sinangle), |
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480 |
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481 (l* m * (1 - cosangle)) + (n* sinangle), |
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482 (m* m * (1 - cosangle)) + cosangle, |
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483 (n* m * (1 - cosangle)) - (l* sinangle), |
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484 |
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485 (l* n * (1 - cosangle)) - (m* sinangle), |
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486 (m* n * (1 - cosangle)) + (l* sinangle), |
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487 (n* n * (1 - cosangle)) + cosangle |
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488 }); |
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489 |
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490 // Apply the above matrix to everything |
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491 for (LDObject* obj : sel) |
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492 { |
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493 if (obj->vertices()) |
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494 { |
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495 for (int i = 0; i < obj->vertices(); ++i) |
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496 { |
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497 Vertex v = obj->getVertex (i); |
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498 rotateVertex (v, rotpoint, transform); |
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499 obj->setVertex (i, v); |
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500 } |
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501 } |
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502 elif (obj->hasMatrix()) |
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503 { |
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504 LDMatrixObject* mo = dynamic_cast<LDMatrixObject*> (obj); |
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505 |
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506 // Transform the position |
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507 Vertex v = mo->getPosition(); |
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508 rotateVertex (v, rotpoint, transform); |
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509 mo->setPosition (v); |
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510 |
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511 // Transform the matrix |
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512 mo->setTransform (transform * mo->getTransform()); |
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513 } |
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514 elif (obj->getType() == LDObject::EVertex) |
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515 { |
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516 LDVertex* vert = static_cast<LDVertex*> (obj); |
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517 Vertex v = vert->pos; |
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518 rotateVertex (v, rotpoint, transform); |
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519 vert->pos = v; |
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520 } |
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521 |
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522 g_win->R()->compileObject (obj); |
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523 } |
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524 |
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525 g_win->refresh(); |
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526 } |
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527 |
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528 // ============================================================================= |
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529 // ----------------------------------------------------------------------------- |
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530 DEFINE_ACTION (RotateXPos, CTRL (Right)) |
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531 { |
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532 doRotate (1, 0, 0); |
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533 } |
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534 DEFINE_ACTION (RotateYPos, CTRL (End)) |
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535 { |
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536 doRotate (0, 1, 0); |
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537 } |
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538 DEFINE_ACTION (RotateZPos, CTRL (Up)) |
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539 { |
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540 doRotate (0, 0, 1); |
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541 } |
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542 DEFINE_ACTION (RotateXNeg, CTRL (Left)) |
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543 { |
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544 doRotate (-1, 0, 0); |
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545 } |
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546 DEFINE_ACTION (RotateYNeg, CTRL (Home)) |
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547 { |
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548 doRotate (0, -1, 0); |
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549 } |
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550 DEFINE_ACTION (RotateZNeg, CTRL (Down)) |
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551 { |
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552 doRotate (0, 0, -1); |
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553 } |
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554 |
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555 DEFINE_ACTION (RotationPoint, (0)) |
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556 { |
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557 configRotationPoint(); |
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558 } |
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559 |
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560 // ============================================================================= |
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561 // ----------------------------------------------------------------------------- |
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562 DEFINE_ACTION (RoundCoordinates, 0) |
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563 { |
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564 setlocale (LC_ALL, "C"); |
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565 int num = 0; |
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566 |
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567 for (LDObject* obj : selection()) |
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568 { |
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569 LDMatrixObject* mo = dynamic_cast<LDMatrixObject*> (obj); |
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570 |
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571 if (mo != null) |
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572 { |
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573 Vertex v = mo->getPosition(); |
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574 Matrix t = mo->getTransform(); |
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575 |
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576 for_axes (ax) |
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577 roundToDecimals (v[ax], 3); |
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578 |
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579 // Let matrix values be rounded to 4 decimals, |
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580 // they need that extra precision |
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581 for (int i = 0; i < 9; ++i) |
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582 roundToDecimals (t[i], 4); |
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583 |
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584 mo->setPosition (v); |
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585 mo->setTransform (t); |
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586 num += 10; |
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587 } |
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588 else |
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589 { |
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590 for (int i = 0; i < obj->vertices(); ++i) |
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591 { |
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592 Vertex v = obj->getVertex (i); |
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593 |
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594 for_axes (ax) |
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595 roundToDecimals (v[ax], 3); |
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596 |
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597 obj->setVertex (i, v); |
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598 R()->compileObject (obj); |
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599 num += 3; |
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600 } |
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601 } |
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602 } |
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603 |
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604 log (tr ("Rounded %1 values"), num); |
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605 refreshObjectList(); |
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606 refresh(); |
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607 } |
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608 |
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609 // ============================================================================= |
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610 // ----------------------------------------------------------------------------- |
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611 DEFINE_ACTION (Uncolorize, 0) |
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612 { |
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613 int num = 0; |
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614 |
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615 for (LDObject* obj : selection()) |
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616 { |
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617 if (obj->isColored() == false) |
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618 continue; |
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619 |
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620 int col = maincolor; |
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621 |
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622 if (obj->getType() == LDObject::ELine || obj->getType() == LDObject::ECondLine) |
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623 col = edgecolor; |
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624 |
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625 obj->setColor (col); |
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626 R()->compileObject (obj); |
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627 num++; |
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628 } |
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629 |
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630 log (tr ("%1 objects uncolored"), num); |
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631 refresh(); |
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632 } |
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633 |
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634 // ============================================================================= |
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635 // ----------------------------------------------------------------------------- |
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636 DEFINE_ACTION (ReplaceCoords, CTRL (R)) |
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637 { |
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638 QDialog* dlg = new QDialog (g_win); |
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639 Ui::ReplaceCoordsUI ui; |
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640 ui.setupUi (dlg); |
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641 |
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642 if (!dlg->exec()) |
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643 return; |
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644 |
|
645 const double search = ui.search->value(), |
|
646 replacement = ui.replacement->value(); |
|
647 const bool any = ui.any->isChecked(), |
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648 rel = ui.relative->isChecked(); |
|
649 |
|
650 QList<Axis> sel; |
|
651 int num = 0; |
|
652 |
|
653 if (ui.x->isChecked()) sel << X; |
|
654 if (ui.y->isChecked()) sel << Y; |
|
655 if (ui.z->isChecked()) sel << Z; |
|
656 |
|
657 for (LDObject* obj : selection()) |
|
658 { |
|
659 for (int i = 0; i < obj->vertices(); ++i) |
|
660 { |
|
661 Vertex v = obj->getVertex (i); |
|
662 |
|
663 for (Axis ax : sel) |
|
664 { |
|
665 double& coord = v[ax]; |
|
666 |
|
667 if (any || coord == search) |
|
668 { |
|
669 if (!rel) |
|
670 coord = 0; |
|
671 |
|
672 coord += replacement; |
|
673 num++; |
|
674 } |
|
675 } |
|
676 |
|
677 obj->setVertex (i, v); |
|
678 R()->compileObject (obj); |
|
679 } |
|
680 } |
|
681 |
|
682 log (tr ("Altered %1 values"), num); |
|
683 refresh(); |
|
684 } |
|
685 |
|
686 // ============================================================================= |
|
687 // ----------------------------------------------------------------------------- |
|
688 DEFINE_ACTION (Flip, CTRL_SHIFT (F)) |
|
689 { |
|
690 QDialog* dlg = new QDialog; |
|
691 Ui::FlipUI ui; |
|
692 ui.setupUi (dlg); |
|
693 |
|
694 if (!dlg->exec()) |
|
695 return; |
|
696 |
|
697 QList<Axis> sel; |
|
698 |
|
699 if (ui.x->isChecked()) sel << X; |
|
700 if (ui.y->isChecked()) sel << Y; |
|
701 if (ui.z->isChecked()) sel << Z; |
|
702 |
|
703 for (LDObject* obj : selection()) |
|
704 { |
|
705 for (int i = 0; i < obj->vertices(); ++i) |
|
706 { |
|
707 Vertex v = obj->getVertex (i); |
|
708 |
|
709 for (Axis ax : sel) |
|
710 v[ax] *= -1; |
|
711 |
|
712 obj->setVertex (i, v); |
|
713 R()->compileObject (obj); |
|
714 } |
|
715 } |
|
716 |
|
717 refresh(); |
|
718 } |
|
719 |
|
720 // ============================================================================= |
|
721 // ----------------------------------------------------------------------------- |
|
722 DEFINE_ACTION (Demote, 0) |
|
723 { |
|
724 LDObjectList sel = selection(); |
|
725 int num = 0; |
|
726 |
|
727 for (LDObject* obj : sel) |
|
728 { |
|
729 if (obj->getType() != LDObject::ECondLine) |
|
730 continue; |
|
731 |
|
732 LDLine* repl = static_cast<LDCondLine*> (obj)->demote(); |
|
733 R()->compileObject (repl); |
|
734 ++num; |
|
735 } |
|
736 |
|
737 log (tr ("Demoted %1 conditional lines"), num); |
|
738 refresh(); |
|
739 } |
|
740 |
|
741 // ============================================================================= |
|
742 // ----------------------------------------------------------------------------- |
|
743 static bool isColorUsed (int colnum) |
|
744 { |
|
745 for (LDObject* obj : getCurrentDocument()->getObjects()) |
|
746 if (obj->isColored() && obj->getColor() == colnum) |
|
747 return true; |
|
748 |
|
749 return false; |
|
750 } |
|
751 |
|
752 // ============================================================================= |
|
753 // ----------------------------------------------------------------------------- |
|
754 DEFINE_ACTION (Autocolor, 0) |
|
755 { |
|
756 int colnum = 0; |
|
757 |
|
758 while (colnum < MAX_COLORS && (getColor (colnum) == null || isColorUsed (colnum))) |
|
759 colnum++; |
|
760 |
|
761 if (colnum >= MAX_COLORS) |
|
762 { |
|
763 log (tr ("Cannot auto-color: all colors are in use!")); |
|
764 return; |
|
765 } |
|
766 |
|
767 for (LDObject* obj : selection()) |
|
768 { |
|
769 if (obj->isColored() == false) |
|
770 continue; |
|
771 |
|
772 obj->setColor (colnum); |
|
773 R()->compileObject (obj); |
|
774 } |
|
775 |
|
776 log (tr ("Auto-colored: new color is [%1] %2"), colnum, getColor (colnum)->name); |
|
777 refresh(); |
|
778 } |
|
779 |
|
780 // ============================================================================= |
|
781 // ----------------------------------------------------------------------------- |
|
782 DEFINE_ACTION (AddHistoryLine, 0) |
|
783 { |
|
784 LDObject* obj; |
|
785 bool ishistory = false, |
|
786 prevIsHistory = false; |
|
787 |
|
788 QDialog* dlg = new QDialog; |
|
789 Ui_AddHistoryLine* ui = new Ui_AddHistoryLine; |
|
790 ui->setupUi (dlg); |
|
791 ui->m_username->setText (ld_defaultuser); |
|
792 ui->m_date->setDate (QDate::currentDate()); |
|
793 ui->m_comment->setFocus(); |
|
794 |
|
795 if (!dlg->exec()) |
|
796 return; |
|
797 |
|
798 // Create the comment object based on input |
|
799 QString commentText = fmt ("!HISTORY %1 [%2] %3", |
|
800 ui->m_date->date().toString ("yyyy-MM-dd"), |
|
801 ui->m_username->text(), |
|
802 ui->m_comment->text()); |
|
803 |
|
804 LDComment* comm = new LDComment (commentText); |
|
805 |
|
806 // Find a spot to place the new comment |
|
807 for ( |
|
808 obj = getCurrentDocument()->getObject (0); |
|
809 obj && obj->next() && !obj->next()->isScemantic(); |
|
810 obj = obj->next() |
|
811 ) |
|
812 { |
|
813 LDComment* comm = dynamic_cast<LDComment*> (obj); |
|
814 |
|
815 if (comm && comm->text.startsWith ("!HISTORY ")) |
|
816 ishistory = true; |
|
817 |
|
818 if (prevIsHistory && !ishistory) |
|
819 { |
|
820 // Last line was history, this isn't, thus insert the new history |
|
821 // line here. |
|
822 break; |
|
823 } |
|
824 |
|
825 prevIsHistory = ishistory; |
|
826 } |
|
827 |
|
828 int idx = obj ? obj->getIndex() : 0; |
|
829 getCurrentDocument()->insertObj (idx++, comm); |
|
830 |
|
831 // If we're adding a history line right before a scemantic object, pad it |
|
832 // an empty line |
|
833 if (obj && obj->next() && obj->next()->isScemantic()) |
|
834 getCurrentDocument()->insertObj (idx, new LDEmpty); |
|
835 |
|
836 buildObjList(); |
|
837 delete ui; |
|
838 } |
|