1 /* |
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2 * LDForge: LDraw parts authoring CAD |
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3 * Copyright (C) 2013, 2014 Santeri Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 * ===================================================================== |
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18 * |
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19 * colorSelectDialog.cpp: Color selector box. |
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20 */ |
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21 |
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22 #include <QGraphicsScene> |
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23 #include <QGraphicsItem> |
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24 #include <QMouseEvent> |
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25 #include <QScrollBar> |
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26 |
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27 #include "main.h" |
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28 #include "gui.h" |
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29 #include "colorSelectDialog.h" |
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30 #include "colors.h" |
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31 #include "config.h" |
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32 #include "misc.h" |
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33 #include "ui_colorsel.h" |
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34 #include "moc_colorSelectDialog.cpp" |
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35 |
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36 static const int g_numColumns = 16; |
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37 static const int g_squareSize = 32; |
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38 |
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39 extern_cfg (String, gl_maincolor); |
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40 extern_cfg (Float, gl_maincolor_alpha); |
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41 |
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42 // ============================================================================= |
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43 // ----------------------------------------------------------------------------- |
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44 ColorSelector::ColorSelector (int defval, QWidget* parent) : QDialog (parent) |
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45 { |
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46 // Remove the default color if it's invalid |
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47 if (!getColor (defval)) |
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48 defval = -1; |
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49 |
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50 m_firstResize = true; |
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51 ui = new Ui_ColorSelUI; |
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52 ui->setupUi (this); |
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53 |
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54 m_scene = new QGraphicsScene; |
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55 ui->viewport->setScene (m_scene); |
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56 setSelection (getColor (defval)); |
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57 |
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58 // not really an icon but eh |
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59 m_scene->setBackgroundBrush (getIcon ("checkerboard")); |
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60 drawScene(); |
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61 |
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62 int width = viewportWidth(); |
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63 ui->viewport->setMinimumWidth (width); |
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64 ui->viewport->setMaximumWidth (width); |
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65 |
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66 drawColorInfo(); |
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67 } |
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68 |
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69 // ============================================================================= |
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70 // ----------------------------------------------------------------------------- |
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71 ColorSelector::~ColorSelector() |
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72 { |
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73 delete ui; |
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74 } |
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75 |
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76 // ============================================================================= |
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77 // ----------------------------------------------------------------------------- |
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78 void ColorSelector::drawScene() |
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79 { |
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80 const int numCols = g_numColumns; |
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81 const int square = g_squareSize; |
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82 const int g_maxHeight = (numRows() * square); |
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83 QRect sceneRect (0, 0, viewportWidth(), g_maxHeight); |
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84 |
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85 m_scene->setSceneRect (sceneRect); |
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86 ui->viewport->setSceneRect (sceneRect); |
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87 |
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88 const double penWidth = 1.0f; |
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89 |
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90 // Draw the color rectangles. |
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91 m_scene->clear(); |
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92 |
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93 for (int i = 0; i < MAX_COLORS; ++i) |
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94 { |
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95 LDColor* info = ::getColor (i); |
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96 |
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97 if (!info) |
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98 continue; |
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99 |
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100 const double x = (i % numCols) * square; |
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101 const double y = (i / numCols) * square; |
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102 const double w = square - (penWidth / 2); |
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103 |
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104 QColor col = info->faceColor; |
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105 |
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106 if (i == maincolor) |
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107 { |
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108 // Use the user preferences for main color here |
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109 col = QColor (gl_maincolor); |
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110 col.setAlpha (gl_maincolor_alpha * 255.0f); |
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111 } |
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112 |
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113 QPen pen (info->edgeColor, penWidth, Qt::SolidLine, Qt::FlatCap, Qt::MiterJoin); |
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114 m_scene->addRect (x, y, w, w, pen, col); |
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115 QGraphicsTextItem* numtext = m_scene->addText (fmt ("%1", i)); |
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116 numtext->setDefaultTextColor ( (luma (col) < 80) ? Qt::white : Qt::black); |
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117 numtext->setPos (x, y); |
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118 |
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119 if (getSelection() && i == getSelection()->index) |
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120 { |
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121 auto curspic = m_scene->addPixmap (getIcon ("colorcursor")); |
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122 curspic->setPos (x, y); |
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123 } |
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124 } |
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125 } |
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126 |
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127 // ============================================================================= |
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128 // ----------------------------------------------------------------------------- |
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129 int ColorSelector::numRows() const |
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130 { |
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131 return (MAX_COLORS / g_numColumns); |
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132 } |
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133 |
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134 // ============================================================================= |
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135 // ----------------------------------------------------------------------------- |
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136 int ColorSelector::viewportWidth() const |
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137 { |
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138 return g_numColumns * g_squareSize + 21; |
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139 } |
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140 |
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141 // ============================================================================= |
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142 // ----------------------------------------------------------------------------- |
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143 void ColorSelector::drawColorInfo() |
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144 { |
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145 if (!getSelection()) |
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146 { |
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147 ui->colorLabel->setText ("---"); |
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148 return; |
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149 } |
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150 |
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151 ui->colorLabel->setText (fmt ("%1 - %2", getSelection()->index, getSelection()->name)); |
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152 } |
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153 |
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154 // ============================================================================= |
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155 // ----------------------------------------------------------------------------- |
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156 void ColorSelector::resizeEvent (QResizeEvent* ev) |
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157 { |
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158 // If this is the first resize, check if we need to scroll down to see the |
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159 // currently selected color. We cannot do this in the constructor because the |
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160 // height is not set properly there. |
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161 if (m_firstResize) |
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162 { |
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163 int visibleColors = (ui->viewport->height() / g_squareSize) * g_numColumns; |
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164 |
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165 if (getSelection() && getSelection()->index >= visibleColors) |
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166 { |
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167 int y = (getSelection()->index / g_numColumns) * g_squareSize; |
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168 ui->viewport->verticalScrollBar()->setValue (y); |
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169 } |
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170 |
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171 m_firstResize = false; |
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172 } |
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173 |
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174 (void) ev; |
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175 drawScene(); |
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176 } |
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177 |
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178 // ============================================================================= |
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179 // ----------------------------------------------------------------------------- |
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180 void ColorSelector::mousePressEvent (QMouseEvent* event) |
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181 { |
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182 QPointF scenepos = ui->viewport->mapToScene (event->pos()); |
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183 |
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184 int x = (scenepos.x() - (g_squareSize / 2)) / g_squareSize; |
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185 int y = (scenepos.y() - (g_squareSize / 2)) / g_squareSize; |
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186 int idx = (y * g_numColumns) + x; |
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187 |
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188 LDColor* col = ::getColor (idx); |
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189 |
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190 if (!col) |
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191 return; |
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192 |
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193 setSelection (col); |
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194 drawScene(); |
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195 drawColorInfo(); |
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196 } |
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197 |
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198 // ============================================================================= |
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199 // ----------------------------------------------------------------------------- |
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200 bool ColorSelector::selectColor (int& val, int defval, QWidget* parent) |
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201 { |
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202 ColorSelector dlg (defval, parent); |
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203 |
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204 if (dlg.exec() && dlg.getSelection() != null) |
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205 { |
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206 val = dlg.getSelection()->index; |
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207 return true; |
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208 } |
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209 |
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210 return false; |
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211 } |
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