1 /* |
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2 * LDForge: LDasText parts authoring CAD |
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3 * Copyright (C) 2013, 2014 Santeri Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 */ |
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18 |
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19 #include <QSpinBox> |
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20 #include <QCheckBox> |
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21 #include <QBoxLayout> |
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22 #include <QClipboard> |
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23 #include "../MainWindow.h" |
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24 #include "../Main.h" |
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25 #include "../Document.h" |
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26 #include "../ColorSelector.h" |
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27 #include "../Misc.h" |
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28 #include "../Widgets.h" |
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29 #include "../GLRenderer.h" |
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30 #include "../Dialogs.h" |
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31 #include "../Colors.h" |
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32 #include "ui_replcoords.h" |
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33 #include "ui_editraw.h" |
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34 #include "ui_flip.h" |
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35 #include "ui_addhistoryline.h" |
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36 |
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37 cfg (Bool, edit_schemanticinline, false); |
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38 extern_cfg (String, ld_defaultuser); |
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39 |
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40 // ============================================================================= |
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41 // |
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42 static int copyToClipboard() |
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43 { |
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44 LDObjectList objs = selection(); |
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45 int num = 0; |
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46 |
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47 // Clear the clipboard first. |
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48 qApp->clipboard()->clear(); |
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49 |
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50 // Now, copy the contents into the clipboard. |
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51 QString data; |
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52 |
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53 for (LDObject* obj : objs) |
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54 { |
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55 if (data.length() > 0) |
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56 data += "\n"; |
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57 |
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58 data += obj->asText(); |
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59 ++num; |
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60 } |
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61 |
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62 qApp->clipboard()->setText (data); |
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63 return num; |
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64 } |
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65 |
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66 // ============================================================================= |
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67 // |
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68 DEFINE_ACTION (Cut, CTRL (X)) |
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69 { |
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70 int num = copyToClipboard(); |
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71 deleteSelection(); |
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72 print (tr ("%1 objects cut"), num); |
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73 } |
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74 |
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75 // ============================================================================= |
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76 // |
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77 DEFINE_ACTION (Copy, CTRL (C)) |
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78 { |
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79 int num = copyToClipboard(); |
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80 print (tr ("%1 objects copied"), num); |
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81 } |
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82 |
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83 // ============================================================================= |
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84 // |
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85 DEFINE_ACTION (Paste, CTRL (V)) |
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86 { |
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87 const QString clipboardText = qApp->clipboard()->text(); |
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88 int idx = getInsertionPoint(); |
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89 getCurrentDocument()->clearSelection(); |
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90 int num = 0; |
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91 |
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92 for (QString line : clipboardText.split ("\n")) |
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93 { |
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94 LDObject* pasted = parseLine (line); |
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95 getCurrentDocument()->insertObj (idx++, pasted); |
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96 pasted->select(); |
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97 R()->compileObject (pasted); |
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98 ++num; |
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99 } |
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100 |
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101 print (tr ("%1 objects pasted"), num); |
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102 refresh(); |
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103 scrollToSelection(); |
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104 } |
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105 |
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106 // ============================================================================= |
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107 // |
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108 DEFINE_ACTION (Delete, KEY (Delete)) |
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109 { |
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110 int num = deleteSelection(); |
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111 print (tr ("%1 objects deleted"), num); |
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112 } |
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113 |
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114 // ============================================================================= |
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115 // |
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116 static void doInline (bool deep) |
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117 { |
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118 LDObjectList sel = selection(); |
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119 |
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120 for (LDObject* obj : sel) |
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121 { |
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122 // Get the index of the subfile so we know where to insert the |
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123 // inlined contents. |
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124 long idx = obj->lineNumber(); |
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125 |
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126 if (idx == -1) |
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127 continue; |
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128 |
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129 LDObjectList objs; |
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130 |
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131 if (obj->type() == LDObject::ESubfile) |
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132 { |
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133 LDSubfile::InlineFlags flags = deep ? LDSubfile::DeepCacheInline : LDSubfile::CacheInline; |
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134 objs = static_cast<LDSubfile*> (obj)->inlineContents (flags); |
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135 } |
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136 else |
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137 continue; |
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138 |
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139 // Merge in the inlined objects |
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140 for (LDObject* inlineobj : objs) |
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141 { |
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142 QString line = inlineobj->asText(); |
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143 inlineobj->destroy(); |
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144 LDObject* newobj = parseLine (line); |
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145 getCurrentDocument()->insertObj (idx++, newobj); |
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146 newobj->select(); |
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147 g_win->R()->compileObject (newobj); |
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148 } |
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149 |
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150 // Delete the subfile now as it's been inlined. |
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151 obj->destroy(); |
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152 } |
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153 |
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154 g_win->refresh(); |
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155 } |
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156 |
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157 DEFINE_ACTION (Inline, CTRL (I)) |
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158 { |
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159 doInline (false); |
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160 } |
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161 |
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162 DEFINE_ACTION (InlineDeep, CTRL_SHIFT (I)) |
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163 { |
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164 doInline (true); |
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165 } |
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166 |
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167 // ============================================================================= |
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168 // |
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169 DEFINE_ACTION (SplitQuads, 0) |
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170 { |
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171 LDObjectList objs = selection(); |
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172 int num = 0; |
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173 |
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174 for (LDObject* obj : objs) |
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175 { |
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176 if (obj->type() != LDObject::EQuad) |
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177 continue; |
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178 |
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179 // Find the index of this quad |
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180 long index = obj->lineNumber(); |
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181 |
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182 if (index == -1) |
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183 return; |
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184 |
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185 QList<LDTriangle*> triangles = static_cast<LDQuad*> (obj)->splitToTriangles(); |
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186 |
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187 // Replace the quad with the first triangle and add the second triangle |
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188 // after the first one. |
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189 getCurrentDocument()->setObject (index, triangles[0]); |
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190 getCurrentDocument()->insertObj (index + 1, triangles[1]); |
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191 |
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192 for (LDTriangle* t : triangles) |
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193 R()->compileObject (t); |
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194 |
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195 // Delete this quad now, it has been split. |
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196 obj->destroy(); |
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197 |
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198 num++; |
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199 } |
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200 |
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201 print ("%1 quadrilaterals split", num); |
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202 refresh(); |
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203 } |
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204 |
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205 // ============================================================================= |
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206 // |
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207 DEFINE_ACTION (EditRaw, KEY (F9)) |
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208 { |
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209 if (selection().size() != 1) |
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210 return; |
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211 |
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212 LDObject* obj = selection()[0]; |
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213 QDialog* dlg = new QDialog; |
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214 Ui::EditRawUI ui; |
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215 |
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216 ui.setupUi (dlg); |
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217 ui.code->setText (obj->asText()); |
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218 |
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219 if (obj->type() == LDObject::EError) |
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220 ui.errorDescription->setText (static_cast<LDError*> (obj)->reason()); |
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221 else |
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222 { |
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223 ui.errorDescription->hide(); |
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224 ui.errorIcon->hide(); |
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225 } |
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226 |
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227 if (!dlg->exec()) |
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228 return; |
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229 |
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230 LDObject* oldobj = obj; |
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231 |
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232 // Reinterpret it from the text of the input field |
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233 obj = parseLine (ui.code->text()); |
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234 oldobj->replace (obj); |
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235 |
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236 // Refresh |
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237 R()->compileObject (obj); |
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238 refresh(); |
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239 } |
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240 |
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241 // ============================================================================= |
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242 // |
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243 DEFINE_ACTION (SetColor, KEY (C)) |
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244 { |
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245 if (selection().isEmpty()) |
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246 return; |
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247 |
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248 int colnum; |
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249 int defcol = -1; |
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250 |
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251 LDObjectList objs = selection(); |
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252 |
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253 // If all selected objects have the same color, said color is our default |
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254 // value to the color selection dialog. |
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255 defcol = getSelectedColor(); |
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256 |
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257 // Show the dialog to the user now and ask for a color. |
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258 if (ColorSelector::selectColor (colnum, defcol, g_win)) |
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259 { |
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260 for (LDObject* obj : objs) |
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261 { |
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262 if (obj->isColored() == false) |
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263 continue; |
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264 |
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265 obj->setColor (colnum); |
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266 R()->compileObject (obj); |
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267 } |
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268 |
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269 refresh(); |
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270 } |
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271 } |
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272 |
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273 // ============================================================================= |
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274 // |
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275 DEFINE_ACTION (Borders, CTRL_SHIFT (B)) |
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276 { |
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277 LDObjectList objs = selection(); |
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278 int num = 0; |
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279 |
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280 for (LDObject* obj : objs) |
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281 { |
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282 const LDObject::Type type = obj->type(); |
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283 if (type != LDObject::EQuad && type != LDObject::ETriangle) |
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284 continue; |
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285 |
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286 int numLines; |
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287 LDLine* lines[4]; |
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288 |
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289 if (type == LDObject::EQuad) |
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290 { |
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291 numLines = 4; |
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292 |
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293 LDQuad* quad = static_cast<LDQuad*> (obj); |
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294 lines[0] = new LDLine (quad->vertex (0), quad->vertex (1)); |
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295 lines[1] = new LDLine (quad->vertex (1), quad->vertex (2)); |
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296 lines[2] = new LDLine (quad->vertex (2), quad->vertex (3)); |
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297 lines[3] = new LDLine (quad->vertex (3), quad->vertex (0)); |
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298 } |
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299 else |
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300 { |
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301 numLines = 3; |
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302 |
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303 LDTriangle* tri = static_cast<LDTriangle*> (obj); |
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304 lines[0] = new LDLine (tri->vertex (0), tri->vertex (1)); |
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305 lines[1] = new LDLine (tri->vertex (1), tri->vertex (2)); |
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306 lines[2] = new LDLine (tri->vertex (2), tri->vertex (0)); |
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307 } |
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308 |
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309 for (int i = 0; i < numLines; ++i) |
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310 { |
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311 long idx = obj->lineNumber() + i + 1; |
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312 |
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313 lines[i]->setColor (edgecolor); |
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314 getCurrentDocument()->insertObj (idx, lines[i]); |
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315 R()->compileObject (lines[i]); |
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316 } |
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317 |
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318 num += numLines; |
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319 } |
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320 |
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321 print (tr ("Added %1 border lines"), num); |
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322 refresh(); |
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323 } |
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324 |
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325 // ============================================================================= |
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326 // |
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327 DEFINE_ACTION (CornerVerts, 0) |
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328 { |
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329 int num = 0; |
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330 |
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331 for (LDObject* obj : selection()) |
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332 { |
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333 if (obj->vertices() < 2) |
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334 continue; |
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335 |
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336 int ln = obj->lineNumber(); |
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337 |
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338 for (int i = 0; i < obj->vertices(); ++i) |
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339 { |
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340 LDVertex* vert = new LDVertex; |
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341 vert->pos = obj->vertex (i); |
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342 vert->setColor (obj->color()); |
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343 |
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344 getCurrentDocument()->insertObj (++ln, vert); |
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345 R()->compileObject (vert); |
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346 ++num; |
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347 } |
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348 } |
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349 |
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350 print (tr ("Added %1 vertices"), num); |
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351 refresh(); |
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352 } |
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353 |
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354 // ============================================================================= |
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355 // |
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356 static void doMoveSelection (const bool up) |
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357 { |
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358 LDObjectList objs = selection(); |
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359 LDObject::moveObjects (objs, up); |
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360 g_win->buildObjList(); |
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361 } |
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362 |
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363 // ============================================================================= |
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364 // |
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365 DEFINE_ACTION (MoveUp, KEY (PageUp)) |
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366 { |
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367 doMoveSelection (true); |
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368 } |
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369 |
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370 DEFINE_ACTION (MoveDown, KEY (PageDown)) |
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371 { |
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372 doMoveSelection (false); |
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373 } |
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374 |
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375 // ============================================================================= |
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376 // |
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377 DEFINE_ACTION (Undo, CTRL (Z)) |
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378 { |
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379 getCurrentDocument()->undo(); |
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380 } |
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381 |
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382 DEFINE_ACTION (Redo, CTRL_SHIFT (Z)) |
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383 { |
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384 getCurrentDocument()->redo(); |
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385 } |
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386 |
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387 // ============================================================================= |
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388 // |
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389 void doMoveObjects (Vertex vect) |
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390 { |
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391 // Apply the grid values |
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392 vect[X] *= *currentGrid().confs[Grid::X]; |
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393 vect[Y] *= *currentGrid().confs[Grid::Y]; |
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394 vect[Z] *= *currentGrid().confs[Grid::Z]; |
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395 |
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396 for (LDObject* obj : selection()) |
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397 { |
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398 obj->move (vect); |
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399 g_win->R()->compileObject (obj); |
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400 } |
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401 |
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402 g_win->refresh(); |
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403 } |
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404 |
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405 // ============================================================================= |
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406 // |
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407 DEFINE_ACTION (MoveXNeg, KEY (Left)) |
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408 { |
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409 doMoveObjects ({ -1, 0, 0}); |
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410 } |
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411 |
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412 DEFINE_ACTION (MoveYNeg, KEY (Home)) |
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413 { |
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414 doMoveObjects ({0, -1, 0}); |
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415 } |
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416 |
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417 DEFINE_ACTION (MoveZNeg, KEY (Down)) |
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418 { |
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419 doMoveObjects ({0, 0, -1}); |
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420 } |
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421 |
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422 DEFINE_ACTION (MoveXPos, KEY (Right)) |
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423 { |
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424 doMoveObjects ({1, 0, 0}); |
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425 } |
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426 |
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427 DEFINE_ACTION (MoveYPos, KEY (End)) |
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428 { |
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429 doMoveObjects ({0, 1, 0}); |
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430 } |
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431 |
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432 DEFINE_ACTION (MoveZPos, KEY (Up)) |
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433 { |
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434 doMoveObjects ({0, 0, 1}); |
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435 } |
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436 |
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437 // ============================================================================= |
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438 // |
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439 DEFINE_ACTION (Invert, CTRL_SHIFT (W)) |
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440 { |
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441 LDObjectList sel = selection(); |
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442 |
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443 for (LDObject* obj : sel) |
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444 { |
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445 obj->invert(); |
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446 R()->compileObject (obj); |
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447 } |
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448 |
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449 refresh(); |
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450 } |
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451 |
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452 // ============================================================================= |
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453 // |
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454 static void rotateVertex (Vertex& v, const Vertex& rotpoint, const Matrix& transform) |
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455 { |
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456 v.move (-rotpoint); |
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457 v.transform (transform, g_origin); |
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458 v.move (rotpoint); |
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459 } |
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460 |
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461 // ============================================================================= |
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462 // |
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463 static void doRotate (const int l, const int m, const int n) |
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464 { |
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465 LDObjectList sel = selection(); |
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466 QList<Vertex*> queue; |
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467 const Vertex rotpoint = rotPoint (sel); |
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468 const double angle = (pi * *currentGrid().confs[Grid::Angle]) / 180, |
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469 cosangle = cos (angle), |
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470 sinangle = sin (angle); |
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471 |
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472 // ref: http://en.wikipedia.org/wiki/Transformation_matrix#Rotation_2 |
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473 Matrix transform ( |
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474 { |
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475 (l* l * (1 - cosangle)) + cosangle, |
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476 (m* l * (1 - cosangle)) - (n* sinangle), |
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477 (n* l * (1 - cosangle)) + (m* sinangle), |
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478 |
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479 (l* m * (1 - cosangle)) + (n* sinangle), |
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480 (m* m * (1 - cosangle)) + cosangle, |
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481 (n* m * (1 - cosangle)) - (l* sinangle), |
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482 |
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483 (l* n * (1 - cosangle)) - (m* sinangle), |
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484 (m* n * (1 - cosangle)) + (l* sinangle), |
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485 (n* n * (1 - cosangle)) + cosangle |
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486 }); |
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487 |
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488 // Apply the above matrix to everything |
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489 for (LDObject* obj : sel) |
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490 { |
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491 if (obj->vertices()) |
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492 { |
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493 for (int i = 0; i < obj->vertices(); ++i) |
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494 { |
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495 Vertex v = obj->vertex (i); |
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496 rotateVertex (v, rotpoint, transform); |
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497 obj->setVertex (i, v); |
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498 } |
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499 } |
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500 elif (obj->hasMatrix()) |
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501 { |
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502 LDMatrixObject* mo = dynamic_cast<LDMatrixObject*> (obj); |
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503 |
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504 // Transform the position |
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505 Vertex v = mo->position(); |
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506 rotateVertex (v, rotpoint, transform); |
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507 mo->setPosition (v); |
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508 |
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509 // Transform the matrix |
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510 mo->setTransform (transform * mo->transform()); |
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511 } |
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512 elif (obj->type() == LDObject::EVertex) |
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513 { |
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514 LDVertex* vert = static_cast<LDVertex*> (obj); |
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515 Vertex v = vert->pos; |
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516 rotateVertex (v, rotpoint, transform); |
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517 vert->pos = v; |
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518 } |
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519 |
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520 g_win->R()->compileObject (obj); |
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521 } |
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522 |
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523 g_win->refresh(); |
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524 } |
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525 |
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526 // ============================================================================= |
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527 // |
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528 DEFINE_ACTION (RotateXPos, CTRL (Right)) |
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529 { |
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530 doRotate (1, 0, 0); |
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531 } |
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532 DEFINE_ACTION (RotateYPos, CTRL (End)) |
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533 { |
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534 doRotate (0, 1, 0); |
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535 } |
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536 DEFINE_ACTION (RotateZPos, CTRL (Up)) |
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537 { |
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538 doRotate (0, 0, 1); |
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539 } |
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540 DEFINE_ACTION (RotateXNeg, CTRL (Left)) |
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541 { |
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542 doRotate (-1, 0, 0); |
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543 } |
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544 DEFINE_ACTION (RotateYNeg, CTRL (Home)) |
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545 { |
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546 doRotate (0, -1, 0); |
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547 } |
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548 DEFINE_ACTION (RotateZNeg, CTRL (Down)) |
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549 { |
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550 doRotate (0, 0, -1); |
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551 } |
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552 |
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553 DEFINE_ACTION (RotationPoint, (0)) |
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554 { |
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555 configRotationPoint(); |
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556 } |
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557 |
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558 // ============================================================================= |
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559 // |
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560 DEFINE_ACTION (RoundCoordinates, 0) |
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561 { |
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562 setlocale (LC_ALL, "C"); |
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563 int num = 0; |
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564 |
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565 for (LDObject* obj : selection()) |
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566 { |
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567 LDMatrixObject* mo = dynamic_cast<LDMatrixObject*> (obj); |
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568 |
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569 if (mo != null) |
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570 { |
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571 Vertex v = mo->position(); |
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572 Matrix t = mo->transform(); |
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573 |
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574 for_axes (ax) |
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575 roundToDecimals (v[ax], 3); |
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576 |
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577 // Let matrix values be rounded to 4 decimals, |
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578 // they need that extra precision |
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579 for (int i = 0; i < 9; ++i) |
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580 roundToDecimals (t[i], 4); |
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581 |
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582 mo->setPosition (v); |
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583 mo->setTransform (t); |
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584 num += 10; |
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585 } |
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586 else |
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587 { |
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588 for (int i = 0; i < obj->vertices(); ++i) |
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589 { |
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590 Vertex v = obj->vertex (i); |
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591 |
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592 for_axes (ax) |
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593 roundToDecimals (v[ax], 3); |
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594 |
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595 obj->setVertex (i, v); |
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596 R()->compileObject (obj); |
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597 num += 3; |
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598 } |
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599 } |
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600 } |
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601 |
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602 print (tr ("Rounded %1 values"), num); |
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603 refreshObjectList(); |
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604 refresh(); |
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605 } |
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606 |
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607 // ============================================================================= |
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608 // |
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609 DEFINE_ACTION (Uncolorize, 0) |
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610 { |
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611 int num = 0; |
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612 |
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613 for (LDObject* obj : selection()) |
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614 { |
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615 if (obj->isColored() == false) |
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616 continue; |
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617 |
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618 int col = maincolor; |
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619 |
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620 if (obj->type() == LDObject::ELine || obj->type() == LDObject::ECondLine) |
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621 col = edgecolor; |
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622 |
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623 obj->setColor (col); |
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624 R()->compileObject (obj); |
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625 num++; |
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626 } |
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627 |
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628 print (tr ("%1 objects uncolored"), num); |
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629 refresh(); |
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630 } |
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631 |
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632 // ============================================================================= |
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633 // |
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634 DEFINE_ACTION (ReplaceCoords, CTRL (R)) |
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635 { |
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636 QDialog* dlg = new QDialog (g_win); |
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637 Ui::ReplaceCoordsUI ui; |
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638 ui.setupUi (dlg); |
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639 |
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640 if (!dlg->exec()) |
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641 return; |
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642 |
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643 const double search = ui.search->value(), |
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644 replacement = ui.replacement->value(); |
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645 const bool any = ui.any->isChecked(), |
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646 rel = ui.relative->isChecked(); |
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647 |
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648 QList<Axis> sel; |
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649 int num = 0; |
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650 |
|
651 if (ui.x->isChecked()) sel << X; |
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652 if (ui.y->isChecked()) sel << Y; |
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653 if (ui.z->isChecked()) sel << Z; |
|
654 |
|
655 for (LDObject* obj : selection()) |
|
656 { |
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657 for (int i = 0; i < obj->vertices(); ++i) |
|
658 { |
|
659 Vertex v = obj->vertex (i); |
|
660 |
|
661 for (Axis ax : sel) |
|
662 { |
|
663 double& coord = v[ax]; |
|
664 |
|
665 if (any || coord == search) |
|
666 { |
|
667 if (!rel) |
|
668 coord = 0; |
|
669 |
|
670 coord += replacement; |
|
671 num++; |
|
672 } |
|
673 } |
|
674 |
|
675 obj->setVertex (i, v); |
|
676 R()->compileObject (obj); |
|
677 } |
|
678 } |
|
679 |
|
680 print (tr ("Altered %1 values"), num); |
|
681 refresh(); |
|
682 } |
|
683 |
|
684 // ============================================================================= |
|
685 // |
|
686 DEFINE_ACTION (Flip, CTRL_SHIFT (F)) |
|
687 { |
|
688 QDialog* dlg = new QDialog; |
|
689 Ui::FlipUI ui; |
|
690 ui.setupUi (dlg); |
|
691 |
|
692 if (!dlg->exec()) |
|
693 return; |
|
694 |
|
695 QList<Axis> sel; |
|
696 |
|
697 if (ui.x->isChecked()) sel << X; |
|
698 if (ui.y->isChecked()) sel << Y; |
|
699 if (ui.z->isChecked()) sel << Z; |
|
700 |
|
701 for (LDObject* obj : selection()) |
|
702 { |
|
703 for (int i = 0; i < obj->vertices(); ++i) |
|
704 { |
|
705 Vertex v = obj->vertex (i); |
|
706 |
|
707 for (Axis ax : sel) |
|
708 v[ax] *= -1; |
|
709 |
|
710 obj->setVertex (i, v); |
|
711 R()->compileObject (obj); |
|
712 } |
|
713 } |
|
714 |
|
715 refresh(); |
|
716 } |
|
717 |
|
718 // ============================================================================= |
|
719 // |
|
720 DEFINE_ACTION (Demote, 0) |
|
721 { |
|
722 LDObjectList sel = selection(); |
|
723 int num = 0; |
|
724 |
|
725 for (LDObject* obj : sel) |
|
726 { |
|
727 if (obj->type() != LDObject::ECondLine) |
|
728 continue; |
|
729 |
|
730 LDLine* repl = static_cast<LDCondLine*> (obj)->demote(); |
|
731 R()->compileObject (repl); |
|
732 ++num; |
|
733 } |
|
734 |
|
735 print (tr ("Demoted %1 conditional lines"), num); |
|
736 refresh(); |
|
737 } |
|
738 |
|
739 // ============================================================================= |
|
740 // |
|
741 static bool isColorUsed (int colnum) |
|
742 { |
|
743 for (LDObject* obj : getCurrentDocument()->objects()) |
|
744 if (obj->isColored() && obj->color() == colnum) |
|
745 return true; |
|
746 |
|
747 return false; |
|
748 } |
|
749 |
|
750 // ============================================================================= |
|
751 // |
|
752 DEFINE_ACTION (Autocolor, 0) |
|
753 { |
|
754 int colnum = 0; |
|
755 |
|
756 while (colnum < MAX_COLORS && (getColor (colnum) == null || isColorUsed (colnum))) |
|
757 colnum++; |
|
758 |
|
759 if (colnum >= MAX_COLORS) |
|
760 { |
|
761 print (tr ("Cannot auto-color: all colors are in use!")); |
|
762 return; |
|
763 } |
|
764 |
|
765 for (LDObject* obj : selection()) |
|
766 { |
|
767 if (obj->isColored() == false) |
|
768 continue; |
|
769 |
|
770 obj->setColor (colnum); |
|
771 R()->compileObject (obj); |
|
772 } |
|
773 |
|
774 print (tr ("Auto-colored: new color is [%1] %2"), colnum, getColor (colnum)->name); |
|
775 refresh(); |
|
776 } |
|
777 |
|
778 // ============================================================================= |
|
779 // |
|
780 DEFINE_ACTION (AddHistoryLine, 0) |
|
781 { |
|
782 LDObject* obj; |
|
783 bool ishistory = false, |
|
784 prevIsHistory = false; |
|
785 |
|
786 QDialog* dlg = new QDialog; |
|
787 Ui_AddHistoryLine* ui = new Ui_AddHistoryLine; |
|
788 ui->setupUi (dlg); |
|
789 ui->m_username->setText (ld_defaultuser); |
|
790 ui->m_date->setDate (QDate::currentDate()); |
|
791 ui->m_comment->setFocus(); |
|
792 |
|
793 if (!dlg->exec()) |
|
794 return; |
|
795 |
|
796 // Create the comment object based on input |
|
797 QString commentText = format ("!HISTORY %1 [%2] %3", |
|
798 ui->m_date->date().toString ("yyyy-MM-dd"), |
|
799 ui->m_username->text(), |
|
800 ui->m_comment->text()); |
|
801 |
|
802 LDComment* comm = new LDComment (commentText); |
|
803 |
|
804 // Find a spot to place the new comment |
|
805 for ( |
|
806 obj = getCurrentDocument()->getObject (0); |
|
807 obj && obj->next() && !obj->next()->isScemantic(); |
|
808 obj = obj->next() |
|
809 ) |
|
810 { |
|
811 LDComment* comm = dynamic_cast<LDComment*> (obj); |
|
812 |
|
813 if (comm != null && comm->text().startsWith ("!HISTORY ")) |
|
814 ishistory = true; |
|
815 |
|
816 if (prevIsHistory && !ishistory) |
|
817 { |
|
818 // Last line was history, this isn't, thus insert the new history |
|
819 // line here. |
|
820 break; |
|
821 } |
|
822 |
|
823 prevIsHistory = ishistory; |
|
824 } |
|
825 |
|
826 int idx = obj ? obj->lineNumber() : 0; |
|
827 getCurrentDocument()->insertObj (idx++, comm); |
|
828 |
|
829 // If we're adding a history line right before a scemantic object, pad it |
|
830 // an empty line |
|
831 if (obj && obj->next() && obj->next()->isScemantic()) |
|
832 getCurrentDocument()->insertObj (idx, new LDEmpty); |
|
833 |
|
834 buildObjList(); |
|
835 delete ui; |
|
836 } |
|