src/gldraw.h

changeset 460
b230ae09c8e5
parent 455
c5d14d112034
child 479
f179241a72a8
equal deleted inserted replaced
459:51cca3ce540d 460:b230ae09c8e5
148 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object 148 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object
149 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling 149 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling
150 void compileVertex (const vertex& vrt); // Compile a single vertex to a list 150 void compileVertex (const vertex& vrt); // Compile a single vertex to a list
151 vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; // Convert a 2D point to a 3D point 151 vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; // Convert a 2D point to a 3D point
152 QPoint coordconv3_2 (const vertex& pos3d) const; // Convert a 3D point to a 2D point 152 QPoint coordconv3_2 (const vertex& pos3d) const; // Convert a 3D point to a 2D point
153 LDOverlayObject* findOverlayObject (Camera cam); 153 LDOverlay* findOverlayObject (Camera cam);
154 void updateRectVerts(); 154 void updateRectVerts();
155 void pick (uint mouseX, uint mouseY); // Perform object selection 155 void pick (uint mouseX, uint mouseY); // Perform object selection
156 void setObjectColor (LDObject* obj, const ListType list); // Set the color to an object list 156 void setObjectColor (LDObject* obj, const ListType list); // Set the color to an object list
157 QColor getTextPen() const; // Determine which color to draw text with 157 QColor getTextPen() const; // Determine which color to draw text with
158 158

mercurial