148 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
148 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
149 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling |
149 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling |
150 void compileVertex (const vertex& vrt); // Compile a single vertex to a list |
150 void compileVertex (const vertex& vrt); // Compile a single vertex to a list |
151 vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; // Convert a 2D point to a 3D point |
151 vertex coordconv2_3 (const QPoint& pos2d, bool snap) const; // Convert a 2D point to a 3D point |
152 QPoint coordconv3_2 (const vertex& pos3d) const; // Convert a 3D point to a 2D point |
152 QPoint coordconv3_2 (const vertex& pos3d) const; // Convert a 3D point to a 2D point |
153 LDOverlayObject* findOverlayObject (Camera cam); |
153 LDOverlay* findOverlayObject (Camera cam); |
154 void updateRectVerts(); |
154 void updateRectVerts(); |
155 void pick (uint mouseX, uint mouseY); // Perform object selection |
155 void pick (uint mouseX, uint mouseY); // Perform object selection |
156 void setObjectColor (LDObject* obj, const ListType list); // Set the color to an object list |
156 void setObjectColor (LDObject* obj, const ListType list); // Set the color to an object list |
157 QColor getTextPen() const; // Determine which color to draw text with |
157 QColor getTextPen() const; // Determine which color to draw text with |
158 |
158 |