54 { { 2, 0, 0, 0, 1, 0, 0, 0, 2 }, |
54 { { 2, 0, 0, 0, 1, 0, 0, 0, 2 }, |
55 { 2, 0, 0, 0, 0, 2, 0, 1, 0 }, |
55 { 2, 0, 0, 0, 0, 2, 0, 1, 0 }, |
56 { 0, 1, 0, 2, 0, 0, 0, 0, 2 }, |
56 { 0, 1, 0, 2, 0, 0, 0, 0, 2 }, |
57 }; |
57 }; |
58 |
58 |
59 cfg (String, gl_bgcolor, "#CCCCD9"); |
59 cfg (String, gl_bgcolor, "#FFFFFF") |
60 cfg (String, gl_maincolor, "#707078"); |
60 cfg (String, gl_maincolor, "#A0A0A0") |
61 cfg (Float, gl_maincolor_alpha, 1.0); |
61 cfg (Float, gl_maincolor_alpha, 1.0) |
62 cfg (Int, gl_linethickness, 2); |
62 cfg (Int, gl_linethickness, 2) |
63 cfg (Bool, gl_colorbfc, false); |
63 cfg (Bool, gl_colorbfc, false) |
64 cfg (Int, gl_camera, GLRenderer::EFreeCamera); |
64 cfg (Int, gl_camera, GLRenderer::EFreeCamera) |
65 cfg (Bool, gl_blackedges, false); |
65 cfg (Bool, gl_blackedges, false) |
66 cfg (Bool, gl_axes, false); |
66 cfg (Bool, gl_axes, false) |
67 cfg (Bool, gl_wireframe, false); |
67 cfg (Bool, gl_wireframe, false) |
68 cfg (Bool, gl_logostuds, false); |
68 cfg (Bool, gl_logostuds, false) |
69 cfg (Bool, gl_aa, true); |
69 cfg (Bool, gl_aa, true) |
70 cfg (Bool, gl_linelengths, true); |
70 cfg (Bool, gl_linelengths, true) |
71 cfg (Bool, gl_drawangles, false); |
71 cfg (Bool, gl_drawangles, false) |
72 |
72 |
73 // argh |
73 // argh |
74 const char* g_CameraNames[7] = |
74 const char* g_CameraNames[7] = |
75 { QT_TRANSLATE_NOOP ("GLRenderer", "Top"), |
75 { QT_TRANSLATE_NOOP ("GLRenderer", "Top"), |
76 QT_TRANSLATE_NOOP ("GLRenderer", "Front"), |
76 QT_TRANSLATE_NOOP ("GLRenderer", "Front"), |