88 |
88 |
89 enum |
89 enum |
90 { |
90 { |
91 NumVbos = EnumLimits<VboClass>::Count * EnumLimits<VboSubclass>::Count |
91 NumVbos = EnumLimits<VboClass>::Count * EnumLimits<VboSubclass>::Count |
92 }; |
92 }; |
93 |
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94 // KDevelop doesn't seem to understand some VBO stuff |
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95 #ifdef IN_IDE_PARSER |
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96 using GLint = int; |
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97 using GLsizei = int; |
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98 using GLenum = unsigned int; |
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99 using GLuint = unsigned int; |
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100 void glBindBuffer (GLenum, GLuint); |
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101 void glGenBuffers (GLuint, GLuint*); |
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102 void glDeleteBuffers (GLuint, GLuint*); |
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103 void glBufferData (GLuint, GLuint, void*, GLuint); |
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104 void glBufferSubData (GLenum, GLint, GLsizei, void*); |
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105 #endif |
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