86 CameraIcon* info = &m_cameraIcons[static_cast<int>(camera)]; |
86 CameraIcon* info = &m_cameraIcons[static_cast<int>(camera)]; |
87 info->image = MainWindow::getIcon (cameraIconNames[static_cast<int>(camera)]); |
87 info->image = MainWindow::getIcon (cameraIconNames[static_cast<int>(camera)]); |
88 info->camera = camera; |
88 info->camera = camera; |
89 } |
89 } |
90 |
90 |
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91 connect( |
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92 this->m_compiler, |
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93 &GLCompiler::sceneChanged, |
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94 this, |
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95 qOverload<>(&GLRenderer::update) |
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96 ); |
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97 |
91 calcCameraIcons(); |
98 calcCameraIcons(); |
92 } |
99 } |
93 |
100 |
94 /* |
101 /* |
95 * Destructs the GL renderer. |
102 * Destructs the GL renderer. |