gui.cpp

changeset 72
5755c02d89f0
parent 70
e6b8dab8f81a
child 73
d20867ac03cc
equal deleted inserted replaced
71:c9f02d2dd9eb 72:5755c02d89f0
505 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 505 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
506 // ============================================================================= 506 // =============================================================================
507 void ForgeWindow::slot_makeBorders () { 507 void ForgeWindow::slot_makeBorders () {
508 vector<LDObject*> objs = getSelectedObjects (); 508 vector<LDObject*> objs = getSelectedObjects ();
509 509
510 // Delete the objects that were being selected
511 for (LDObject* obj : objs) { 510 for (LDObject* obj : objs) {
512 if (obj->getType() != OBJ_Quad && obj->getType() != OBJ_Triangle) 511 if (obj->getType() != OBJ_Quad && obj->getType() != OBJ_Triangle)
513 continue; 512 continue;
514 513
515 short dNumLines; 514 short dNumLines;
665 { 664 {
666 // If the object isn't in the main or edge color, draw this 665 // If the object isn't in the main or edge color, draw this
667 // list entry in said color. 666 // list entry in said color.
668 color* col = getColor (obj->dColor); 667 color* col = getColor (obj->dColor);
669 if (col) 668 if (col)
670 item->setForeground (0, QColor (col->zColor.chars())); 669 item->setForeground (0, col->qColor);
671 } 670 }
672 671
673 obj->qObjListEntry = item; 672 obj->qObjListEntry = item;
674 673
675 qaItems.append (item); 674 qaItems.append (item);

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