124 QColor m_bgcolor; |
124 QColor m_bgcolor; |
125 double m_depthValues[6]; |
125 double m_depthValues[6]; |
126 overlayMeta m_overlays[6]; |
126 overlayMeta m_overlays[6]; |
127 vector<vertex> m_knownVerts; |
127 vector<vertex> m_knownVerts; |
128 |
128 |
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129 void addDrawnVertex (vertex m_hoverpos); |
129 void calcCameraIcons (); // Compute geometry for camera icons |
130 void calcCameraIcons (); // Compute geometry for camera icons |
130 void clampAngle (double& angle) const; // Clamps an angle to [0, 360] |
131 void clampAngle (double& angle) const; // Clamps an angle to [0, 360] |
131 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
132 void compileList (LDObject* obj, const ListType list); // Compile one of the lists of an object |
132 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling |
133 void compileSubObject (LDObject* obj, const GLenum gltype); // Sub-routine for object compiling |
133 void compileVertex (const vertex& vrt); // Compile a single vertex to a list |
134 void compileVertex (const vertex& vrt); // Compile a single vertex to a list |