62 extern_cfg (Bool, gl_colorbfc); |
63 extern_cfg (Bool, gl_colorbfc); |
63 |
64 |
64 #define act(N) extern_cfg (KeySequence, key_##N); |
65 #define act(N) extern_cfg (KeySequence, key_##N); |
65 #include "actions.h" |
66 #include "actions.h" |
66 |
67 |
67 const char* g_modeActionNames[] = { |
68 // ============================================================================= |
68 "modeSelect", |
69 // ----------------------------------------------------------------------------- |
69 "modeDraw", |
70 ForgeWindow::ForgeWindow() |
70 }; |
71 { g_win = this; |
71 |
|
72 // ============================================================================= |
|
73 // ----------------------------------------------------------------------------- |
|
74 ForgeWindow::ForgeWindow() { |
|
75 g_win = this; |
|
76 m_renderer = new GLRenderer; |
72 m_renderer = new GLRenderer; |
77 |
73 |
78 ui = new Ui_LDForgeUI; |
74 ui = new Ui_LDForgeUI; |
79 ui->setupUi (this); |
75 ui->setupUi (this); |
80 |
76 |
81 // Stuff the renderer into its frame |
77 // Stuff the renderer into its frame |
82 QVBoxLayout* rendererLayout = new QVBoxLayout (ui->rendererFrame); |
78 QVBoxLayout* rendererLayout = new QVBoxLayout (ui->rendererFrame); |
83 rendererLayout->addWidget (R()); |
79 rendererLayout->addWidget (R()); |
84 |
80 |
85 connect (ui->objectList, SIGNAL (itemSelectionChanged()), this, SLOT (slot_selectionChanged())); |
81 connect (ui->objectList, SIGNAL (itemSelectionChanged()), this, SLOT (slot_selectionChanged())); |
86 connect (ui->objectList, SIGNAL (itemDoubleClicked (QListWidgetItem*)), this, SLOT (slot_editObject (QListWidgetItem*))); |
82 connect (ui->objectList, SIGNAL (itemDoubleClicked (QListWidgetItem*)), this, SLOT (slot_editObject (QListWidgetItem*))); |
87 connect (ui->fileList, SIGNAL (currentItemChanged (QListWidgetItem*, QListWidgetItem*)), this, SLOT (changeCurrentFile())); |
83 connect (ui->fileList, SIGNAL (currentItemChanged (QListWidgetItem*, QListWidgetItem*)), this, SLOT (changeCurrentFile())); |
88 |
84 |
89 // Init message log manager |
85 // Init message log manager |
90 m_msglog = new MessageManager; |
86 m_msglog = new MessageManager; |
91 m_msglog->setRenderer (R()); |
87 m_msglog->setRenderer (R()); |
92 m_renderer->setMessageLog (m_msglog); |
88 m_renderer->setMessageLog (m_msglog); |
93 m_quickColors = quickColorsFromConfig(); |
89 m_quickColors = quickColorsFromConfig(); |
94 slot_selectionChanged(); |
90 slot_selectionChanged(); |
95 setStatusBar (new QStatusBar); |
91 setStatusBar (new QStatusBar); |
96 |
92 |
97 // Init primitive loader task stuff |
93 // Init primitive loader task stuff |
98 m_primLoaderBar = new QProgressBar; |
94 m_primLoaderBar = new QProgressBar; |
99 m_primLoaderWidget = new QWidget; |
95 m_primLoaderWidget = new QWidget; |
100 QHBoxLayout* primLoaderLayout = new QHBoxLayout (m_primLoaderWidget); |
96 QHBoxLayout* primLoaderLayout = new QHBoxLayout (m_primLoaderWidget); |
101 primLoaderLayout->addWidget (new QLabel ("Loading primitives:")); |
97 primLoaderLayout->addWidget (new QLabel ("Loading primitives:")); |
102 primLoaderLayout->addWidget (m_primLoaderBar); |
98 primLoaderLayout->addWidget (m_primLoaderBar); |
103 statusBar()->addPermanentWidget (m_primLoaderWidget); |
99 statusBar()->addPermanentWidget (m_primLoaderWidget); |
104 m_primLoaderWidget->hide(); |
100 m_primLoaderWidget->hide(); |
105 |
101 |
106 // Make certain actions checkable |
102 // Make certain actions checkable |
107 ui->actionAxes->setChecked (gl_axes); |
103 ui->actionAxes->setChecked (gl_axes); |
108 ui->actionWireframe->setChecked (gl_wireframe); |
104 ui->actionWireframe->setChecked (gl_wireframe); |
109 ui->actionBFCView->setChecked (gl_colorbfc); |
105 ui->actionBFCView->setChecked (gl_colorbfc); |
110 updateGridToolBar(); |
106 updateGridToolBar(); |
111 updateEditModeActions(); |
107 updateEditModeActions(); |
112 updateRecentFilesMenu(); |
108 updateRecentFilesMenu(); |
113 updateToolBars(); |
109 updateToolBars(); |
114 updateTitle(); |
110 updateTitle(); |
115 |
111 |
116 setMinimumSize (300, 200); |
112 setMinimumSize (300, 200); |
117 |
113 |
118 connect (qApp, SIGNAL (aboutToQuit()), this, SLOT (slot_lastSecondCleanup())); |
114 connect (qApp, SIGNAL (aboutToQuit()), this, SLOT (slot_lastSecondCleanup())); |
119 |
115 |
120 // Connect all actions and set shortcuts |
116 // Connect all actions and set shortcuts |
121 #define act(N) \ |
117 #define act(N) \ |
122 connect (ui->action##N, SIGNAL (triggered()), this, SLOT (slot_action())); \ |
118 connect (ui->action##N, SIGNAL (triggered()), this, SLOT (slot_action())); \ |
123 ui->action##N->setShortcut (key_##N); |
119 ui->action##N->setShortcut (key_##N); |
124 #include "actions.h" |
120 #include "actions.h" |
125 } |
121 } |
126 |
122 |
127 // ============================================================================= |
123 // ============================================================================= |
128 // ----------------------------------------------------------------------------- |
124 // ----------------------------------------------------------------------------- |
129 void ForgeWindow::slot_action() { |
125 void ForgeWindow::slot_action() |
130 // Find out which action triggered this |
126 { // Find out which action triggered this |
131 #define act(N) if (sender() == ui->action##N) invokeAction (ui->action##N, &actiondef_##N); |
127 #define act(N) if (sender() == ui->action##N) invokeAction (ui->action##N, &actiondef_##N); |
132 #include "actions.h" |
128 #include "actions.h" |
133 } |
129 } |
134 |
130 |
135 // ============================================================================= |
131 // ============================================================================= |
136 // ----------------------------------------------------------------------------- |
132 // ----------------------------------------------------------------------------- |
137 void ForgeWindow::invokeAction (QAction* act, void (*func)()) { |
133 void ForgeWindow::invokeAction (QAction* act, void (*func) ()) |
138 beginAction (act); |
134 { beginAction (act); |
139 (*func)(); |
135 (*func) (); |
140 endAction(); |
136 endAction(); |
141 } |
137 } |
142 |
138 |
143 // ============================================================================= |
139 // ============================================================================= |
144 // ----------------------------------------------------------------------------- |
140 // ----------------------------------------------------------------------------- |
145 void ForgeWindow::slot_lastSecondCleanup() { |
141 void ForgeWindow::slot_lastSecondCleanup() |
146 delete m_renderer; |
142 { delete m_renderer; |
147 delete ui; |
143 delete ui; |
148 } |
144 } |
149 |
145 |
150 // ============================================================================= |
146 // ============================================================================= |
151 // ----------------------------------------------------------------------------- |
147 // ----------------------------------------------------------------------------- |
152 void ForgeWindow::updateRecentFilesMenu() { |
148 void ForgeWindow::updateRecentFilesMenu() |
153 // First, clear any items in the recent files menu |
149 { // First, clear any items in the recent files menu |
154 for (QAction* recent : m_recentFiles) |
150 for (QAction * recent : m_recentFiles) |
155 delete recent; |
151 delete recent; |
|
152 |
156 m_recentFiles.clear(); |
153 m_recentFiles.clear(); |
157 |
154 |
158 QAction* first = null; |
155 QAction* first = null; |
159 |
156 |
160 for (const QVariant& it : io_recentfiles) { |
157 for (const QVariant & it : io_recentfiles) |
161 str file = it.toString(); |
158 { str file = it.toString(); |
162 QAction* recent = new QAction (getIcon ("open-recent"), file, this); |
159 QAction* recent = new QAction (getIcon ("open-recent"), file, this); |
163 |
160 |
164 connect (recent, SIGNAL (triggered()), this, SLOT (slot_recentFile())); |
161 connect (recent, SIGNAL (triggered()), this, SLOT (slot_recentFile())); |
165 ui->menuOpenRecent->insertAction (first, recent); |
162 ui->menuOpenRecent->insertAction (first, recent); |
166 m_recentFiles << recent; |
163 m_recentFiles << recent; |
167 first = recent; |
164 first = recent; |
168 } |
165 } |
169 } |
166 } |
170 |
167 |
171 // ============================================================================= |
168 // ============================================================================= |
172 // ----------------------------------------------------------------------------- |
169 // ----------------------------------------------------------------------------- |
173 List<LDQuickColor> quickColorsFromConfig() { |
170 QList<LDQuickColor> quickColorsFromConfig() |
174 List<LDQuickColor> colors; |
171 { QList<LDQuickColor> colors; |
175 |
172 |
176 for (str colorname : gui_colortoolbar.value.split (":")) { |
173 for (str colorname : gui_colortoolbar.value.split (":")) |
177 if (colorname == "|") |
174 { if (colorname == "|") |
178 colors << LDQuickColor::getSeparator(); |
175 colors << LDQuickColor::getSeparator(); |
179 else { |
176 else |
180 LDColor* col = getColor (colorname.toLong()); |
177 { LDColor* col = getColor (colorname.toLong()); |
181 |
178 |
182 if (col != null) |
179 if (col != null) |
183 colors << LDQuickColor (col, null); |
180 colors << LDQuickColor (col, null); |
184 } |
181 } |
185 } |
182 } |
186 |
183 |
187 return colors; |
184 return colors; |
188 } |
185 } |
189 |
186 |
190 // ============================================================================= |
187 // ============================================================================= |
191 // ----------------------------------------------------------------------------- |
188 // ----------------------------------------------------------------------------- |
192 void ForgeWindow::updateToolBars() { |
189 void ForgeWindow::updateToolBars() |
193 m_colorButtons.clear(); |
190 { m_colorButtons.clear(); |
194 ui->colorToolbar->clear(); |
191 ui->colorToolbar->clear(); |
195 |
192 |
196 for (LDQuickColor& entry : m_quickColors) { |
193 for (LDQuickColor & entry : m_quickColors) |
197 if (entry.isSeparator()) |
194 { if (entry.isSeparator()) |
198 ui->colorToolbar->addSeparator(); |
195 ui->colorToolbar->addSeparator(); |
199 else { |
196 else |
200 QToolButton* colorButton = new QToolButton; |
197 { QToolButton* colorButton = new QToolButton; |
201 colorButton->setIcon (makeColorIcon (entry.color(), 22)); |
198 colorButton->setIcon (makeColorIcon (entry.color(), 22)); |
202 colorButton->setIconSize (QSize (22, 22)); |
199 colorButton->setIconSize (QSize (22, 22)); |
203 colorButton->setToolTip (entry.color()->name); |
200 colorButton->setToolTip (entry.color()->name); |
204 |
201 |
205 connect (colorButton, SIGNAL (clicked()), this, SLOT (slot_quickColor())); |
202 connect (colorButton, SIGNAL (clicked()), this, SLOT (slot_quickColor())); |
206 ui->colorToolbar->addWidget (colorButton); |
203 ui->colorToolbar->addWidget (colorButton); |
207 m_colorButtons << colorButton; |
204 m_colorButtons << colorButton; |
208 |
205 |
209 entry.setToolButton (colorButton); |
206 entry.setToolButton (colorButton); |
210 } |
207 } |
211 } |
208 } |
212 |
209 |
213 updateGridToolBar(); |
210 updateGridToolBar(); |
214 } |
211 } |
215 |
212 |
216 // ============================================================================= |
213 // ============================================================================= |
217 // ----------------------------------------------------------------------------- |
214 // ----------------------------------------------------------------------------- |
218 void ForgeWindow::updateGridToolBar() { |
215 void ForgeWindow::updateGridToolBar() |
219 // Ensure that the current grid - and only the current grid - is selected. |
216 { // Ensure that the current grid - and only the current grid - is selected. |
220 ui->actionGridCoarse->setChecked (grid == Grid::Coarse); |
217 ui->actionGridCoarse->setChecked (grid == Grid::Coarse); |
221 ui->actionGridMedium->setChecked (grid == Grid::Medium); |
218 ui->actionGridMedium->setChecked (grid == Grid::Medium); |
222 ui->actionGridFine->setChecked (grid == Grid::Fine); |
219 ui->actionGridFine->setChecked (grid == Grid::Fine); |
223 } |
220 } |
224 |
221 |
225 // ============================================================================= |
222 // ============================================================================= |
226 // ----------------------------------------------------------------------------- |
223 // ----------------------------------------------------------------------------- |
227 void ForgeWindow::updateTitle() { |
224 void ForgeWindow::updateTitle() |
228 str title = fmt (APPNAME " %1", fullVersionString()); |
225 { str title = fmt (APPNAME " %1", fullVersionString()); |
229 |
226 |
230 // Append our current file if we have one |
227 // Append our current file if we have one |
231 if (LDFile::current()) { |
228 if (LDFile::current()) |
232 if (LDFile::current()->name().length() > 0) |
229 { if (LDFile::current()->name().length() > 0) |
233 title += fmt (": %1", basename (LDFile::current()->name())); |
230 title += fmt (": %1", basename (LDFile::current()->name())); |
234 else |
231 else |
235 title += fmt (": <anonymous>"); |
232 title += fmt (": <anonymous>"); |
236 |
233 |
237 if (LDFile::current()->numObjs() > 0 && |
234 if (LDFile::current()->numObjs() > 0 && |
238 LDFile::current()->obj (0)->getType() == LDObject::Comment) |
235 LDFile::current()->obj (0)->getType() == LDObject::Comment) |
239 { |
236 { // Append title |
240 // Append title |
|
241 LDComment* comm = static_cast<LDComment*> (LDFile::current()->obj (0)); |
237 LDComment* comm = static_cast<LDComment*> (LDFile::current()->obj (0)); |
242 title += fmt (": %1", comm->text); |
238 title += fmt (": %1", comm->text); |
243 } |
239 } |
244 |
240 |
245 if (LDFile::current()->history().pos() != LDFile::current()->savePos()) |
241 if (LDFile::current()->history().pos() != LDFile::current()->savePos()) |
246 title += '*'; |
242 title += '*'; |
247 } |
243 } |
248 |
244 |
|
245 #ifdef DEBUG |
|
246 title += " [debug build]"; |
|
247 #elif BUILD_ID != BUILD_RELEASE |
|
248 title += " [release build]"; |
|
249 #endif // DEBUG |
|
250 |
249 setWindowTitle (title); |
251 setWindowTitle (title); |
250 } |
252 } |
251 |
253 |
252 // ============================================================================= |
254 // ============================================================================= |
253 // ----------------------------------------------------------------------------- |
255 // ----------------------------------------------------------------------------- |
254 int ForgeWindow::deleteSelection() { |
256 int ForgeWindow::deleteSelection() |
255 if (m_sel.size() == 0) |
257 { if (selection().isEmpty()) |
256 return 0; |
258 return 0; |
257 |
259 |
258 List<LDObject*> selCopy = m_sel; |
260 QList<LDObject*> selCopy = selection(); |
259 int num = 0; |
261 |
260 |
|
261 // Delete the objects that were being selected |
262 // Delete the objects that were being selected |
262 for (LDObject* obj : selCopy) { |
263 for (LDObject* obj : selCopy) |
263 LDFile::current()->forgetObject (obj); |
|
264 ++num; |
|
265 delete obj; |
264 delete obj; |
266 } |
265 |
267 |
|
268 refresh(); |
266 refresh(); |
269 return num; |
267 return selCopy.size(); |
270 } |
268 } |
271 |
269 |
272 // ============================================================================= |
270 // ============================================================================= |
273 // ----------------------------------------------------------------------------- |
271 // ----------------------------------------------------------------------------- |
274 void ForgeWindow::buildObjList() { |
272 void ForgeWindow::buildObjList() |
275 if (!LDFile::current()) |
273 { if (!LDFile::current()) |
276 return; |
274 return; |
277 |
275 |
278 // Lock the selection while we do this so that refreshing the object list |
276 // Lock the selection while we do this so that refreshing the object list |
279 // doesn't trigger selection updating so that the selection doesn't get lost |
277 // doesn't trigger selection updating so that the selection doesn't get lost |
280 // while this is done. |
278 // while this is done. |
281 g_bSelectionLocked = true; |
279 g_bSelectionLocked = true; |
282 |
280 |
283 for (int i = 0; i < ui->objectList->count(); ++i) |
281 for (int i = 0; i < ui->objectList->count(); ++i) |
284 delete ui->objectList->item (i); |
282 delete ui->objectList->item (i); |
285 |
283 |
286 ui->objectList->clear(); |
284 ui->objectList->clear(); |
287 |
285 |
288 for (LDObject* obj : LDFile::current()->objects()) { |
286 for (LDObject* obj : LDFile::current()->objects()) |
289 str descr; |
287 { str descr; |
290 |
288 |
291 switch (obj->getType()) { |
289 switch (obj->getType()) |
292 case LDObject::Comment: |
290 { case LDObject::Comment: |
293 descr = static_cast<LDComment*> (obj)->text; |
291 { descr = static_cast<LDComment*> (obj)->text; |
294 |
292 |
295 // Remove leading whitespace |
293 // Remove leading whitespace |
296 while (descr[0] == ' ') |
294 while (descr[0] == ' ') |
297 descr.remove (0, 1); |
295 descr.remove (0, 1); |
298 break; |
296 } break; |
299 |
297 |
300 case LDObject::Empty: |
298 case LDObject::Empty: |
301 break; // leave it empty |
299 break; // leave it empty |
302 |
300 |
303 case LDObject::Line: |
301 case LDObject::Line: |
304 case LDObject::Triangle: |
302 case LDObject::Triangle: |
305 case LDObject::Quad: |
303 case LDObject::Quad: |
306 case LDObject::CndLine: |
304 case LDObject::CndLine: |
307 for (short i = 0; i < obj->vertices(); ++i) { |
305 { for (short i = 0; i < obj->vertices(); ++i) |
308 if (i != 0) |
306 { if (i != 0) |
309 descr += ", "; |
307 descr += ", "; |
310 |
308 |
311 descr += obj->getVertex (i).stringRep (true); |
309 descr += obj->getVertex (i).stringRep (true); |
|
310 } |
|
311 } break; |
|
312 |
|
313 case LDObject::Error: |
|
314 { descr = fmt ("ERROR: %1", obj->raw()); |
|
315 } break; |
|
316 |
|
317 case LDObject::Vertex: |
|
318 { descr = static_cast<LDVertex*> (obj)->pos.stringRep (true); |
|
319 } break; |
|
320 |
|
321 case LDObject::Subfile: |
|
322 { LDSubfile* ref = static_cast<LDSubfile*> (obj); |
|
323 |
|
324 descr = fmt ("%1 %2, (", ref->fileInfo()->name(), ref->position().stringRep (true)); |
|
325 |
|
326 for (int i = 0; i < 9; ++i) |
|
327 descr += fmt ("%1%2", ref->transform()[i], (i != 8) ? " " : ""); |
|
328 |
|
329 descr += ')'; |
|
330 } break; |
|
331 |
|
332 case LDObject::BFC: |
|
333 { descr = LDBFC::statements[static_cast<LDBFC*> (obj)->type]; |
|
334 } break; |
|
335 |
|
336 case LDObject::Overlay: |
|
337 { LDOverlay* ovl = static_cast<LDOverlay*> (obj); |
|
338 descr = fmt ("[%1] %2 (%3, %4), %5 x %6", g_CameraNames[ovl->camera()], |
|
339 basename (ovl->filename()), ovl->x(), ovl->y(), ovl->width(), ovl->height()); |
312 } |
340 } |
313 break; |
341 break; |
314 |
342 |
315 case LDObject::Error: |
343 default: |
316 descr = fmt ("ERROR: %1", obj->raw()); |
344 { descr = obj->typeName(); |
317 break; |
345 } break; |
318 |
346 } |
319 case LDObject::Vertex: |
347 |
320 descr = static_cast<LDVertex*> (obj)->pos.stringRep (true); |
|
321 break; |
|
322 |
|
323 case LDObject::Subfile: |
|
324 { |
|
325 LDSubfile* ref = static_cast<LDSubfile*> (obj); |
|
326 |
|
327 descr = fmt ("%1 %2, (", ref->fileInfo()->name(), |
|
328 ref->position().stringRep (true)); |
|
329 |
|
330 for (short i = 0; i < 9; ++i) |
|
331 descr += fmt ("%1%2", ftoa (ref->transform()[i]), |
|
332 (i != 8) ? " " : ""); |
|
333 |
|
334 descr += ')'; |
|
335 } |
|
336 break; |
|
337 |
|
338 case LDObject::BFC: |
|
339 descr = LDBFC::statements[static_cast<LDBFC*> (obj)->type]; |
|
340 break; |
|
341 |
|
342 case LDObject::Overlay: |
|
343 { |
|
344 LDOverlay* ovl = static_cast<LDOverlay*> (obj); |
|
345 descr = fmt ("[%1] %2 (%3, %4), %5 x %6", g_CameraNames[ovl->camera()], |
|
346 basename (ovl->filename()), ovl->x(), ovl->y(), ovl->width(), ovl->height()); |
|
347 } |
|
348 break; |
|
349 |
|
350 default: |
|
351 descr = obj->typeName(); |
|
352 break; |
|
353 } |
|
354 |
|
355 // Put it into brackets if it's hidden |
|
356 if (obj->hidden()) |
|
357 descr = fmt ("[[ %1 ]]", descr); |
|
358 |
|
359 QListWidgetItem* item = new QListWidgetItem (descr); |
348 QListWidgetItem* item = new QListWidgetItem (descr); |
360 item->setIcon (getIcon (obj->typeName())); |
349 item->setIcon (getIcon (obj->typeName())); |
361 |
350 |
|
351 // Use italic font if hidden |
|
352 if (obj->hidden()) |
|
353 { QFont font = item->font(); |
|
354 font.setItalic (true); |
|
355 item->setFont (font); |
|
356 } |
|
357 |
362 // Color gibberish orange on red so it stands out. |
358 // Color gibberish orange on red so it stands out. |
363 if (obj->getType() == LDObject::Error) { |
359 if (obj->getType() == LDObject::Error) |
364 item->setBackground (QColor ("#AA0000")); |
360 { item->setBackground (QColor ("#AA0000")); |
365 item->setForeground (QColor ("#FFAA00")); |
361 item->setForeground (QColor ("#FFAA00")); |
366 } elif (lv_colorize && obj->isColored() && |
362 } |
367 obj->color() != maincolor && obj->color() != edgecolor) |
363 elif (lv_colorize && obj->isColored() && obj->color() != maincolor && obj->color() != edgecolor) |
368 { |
364 { // If the object isn't in the main or edge color, draw this |
369 // If the object isn't in the main or edge color, draw this |
|
370 // list entry in said color. |
365 // list entry in said color. |
371 LDColor* col = getColor (obj->color()); |
366 LDColor* col = getColor (obj->color()); |
|
367 |
372 if (col) |
368 if (col) |
373 item->setForeground (col->faceColor); |
369 item->setForeground (col->faceColor); |
374 } |
370 } |
375 |
371 |
376 obj->qObjListEntry = item; |
372 obj->qObjListEntry = item; |
377 ui->objectList->insertItem (ui->objectList->count(), item); |
373 ui->objectList->insertItem (ui->objectList->count(), item); |
378 } |
374 } |
379 |
375 |
380 g_bSelectionLocked = false; |
376 g_bSelectionLocked = false; |
381 updateSelection(); |
377 updateSelection(); |
382 scrollToSelection(); |
378 scrollToSelection(); |
383 } |
379 } |
384 |
380 |
385 // ============================================================================= |
381 // ============================================================================= |
386 // ----------------------------------------------------------------------------- |
382 // ----------------------------------------------------------------------------- |
387 void ForgeWindow::scrollToSelection() { |
383 void ForgeWindow::scrollToSelection() |
388 if (m_sel.size() == 0) |
384 { if (selection().isEmpty()) |
389 return; |
385 return; |
390 |
386 |
391 LDObject* obj = m_sel[m_sel.size() - 1]; |
387 LDObject* obj = selection().last(); |
392 ui->objectList->scrollToItem (obj->qObjListEntry); |
388 ui->objectList->scrollToItem (obj->qObjListEntry); |
393 } |
389 } |
394 |
390 |
395 // ============================================================================= |
391 // ============================================================================= |
396 // ----------------------------------------------------------------------------- |
392 // ----------------------------------------------------------------------------- |
397 void ForgeWindow::slot_selectionChanged() { |
393 void ForgeWindow::slot_selectionChanged() |
398 if (g_bSelectionLocked == true || LDFile::current() == null) |
394 { if (g_bSelectionLocked == true || LDFile::current() == null) |
399 return; |
395 return; |
400 |
396 |
401 // Update the shared selection array, though don't do this if this was |
397 // Update the shared selection array, though don't do this if this was |
402 // called during GL picking, in which case the GL renderer takes care |
398 // called during GL picking, in which case the GL renderer takes care |
403 // of the selection. |
399 // of the selection. |
404 if (m_renderer->picking()) |
400 if (m_renderer->picking()) |
405 return; |
401 return; |
406 |
402 |
407 List<LDObject*> priorSelection = m_sel; |
403 QList<LDObject*> priorSelection = selection(); |
408 |
404 |
409 // Get the objects from the object list selection |
405 // Get the objects from the object list selection |
410 m_sel.clear(); |
406 LDFile::current()->clearSelection(); |
411 const QList<QListWidgetItem*> items = ui->objectList->selectedItems(); |
407 const QList<QListWidgetItem*> items = ui->objectList->selectedItems(); |
412 |
408 |
413 for (LDObject* obj : LDFile::current()->objects()) |
409 for (LDObject* obj : LDFile::current()->objects()) |
414 for (QListWidgetItem* item : items) { |
410 { for (QListWidgetItem* item : items) |
415 if (item == obj->qObjListEntry) { |
411 { if (item == obj->qObjListEntry) |
416 m_sel << obj; |
412 { obj->select(); |
417 break; |
413 break; |
418 } |
414 } |
419 } |
415 } |
420 |
416 } |
|
417 |
421 // Update the GL renderer |
418 // Update the GL renderer |
422 for (LDObject* obj : priorSelection) { |
419 QList<LDObject*> compound = priorSelection + selection(); |
423 obj->setSelected (false); |
420 removeDuplicates (compound); |
|
421 |
|
422 for (LDObject* obj : compound) |
424 m_renderer->compileObject (obj); |
423 m_renderer->compileObject (obj); |
425 } |
424 |
426 |
|
427 for (LDObject* obj : m_sel) { |
|
428 obj->setSelected (true); |
|
429 m_renderer->compileObject (obj); |
|
430 } |
|
431 |
|
432 m_renderer->update(); |
425 m_renderer->update(); |
433 } |
426 } |
434 |
427 |
435 // ============================================================================= |
428 // ============================================================================= |
436 // ----------------------------------------------------------------------------- |
429 // ----------------------------------------------------------------------------- |
437 void ForgeWindow::slot_recentFile() { |
430 void ForgeWindow::slot_recentFile() |
438 QAction* qAct = static_cast<QAction*> (sender()); |
431 { QAction* qAct = static_cast<QAction*> (sender()); |
439 openMainFile (qAct->text()); |
432 openMainFile (qAct->text()); |
440 } |
433 } |
441 |
434 |
442 // ============================================================================= |
435 // ============================================================================= |
443 // ----------------------------------------------------------------------------- |
436 // ----------------------------------------------------------------------------- |
444 void ForgeWindow::slot_quickColor() { |
437 void ForgeWindow::slot_quickColor() |
445 beginAction (null); |
438 { beginAction (null); |
446 QToolButton* button = static_cast<QToolButton*> (sender()); |
439 QToolButton* button = static_cast<QToolButton*> (sender()); |
447 LDColor* col = null; |
440 LDColor* col = null; |
448 |
441 |
449 for (const LDQuickColor& entry : m_quickColors) { |
442 for (const LDQuickColor & entry : m_quickColors) |
450 if (entry.toolButton() == button) { |
443 { if (entry.toolButton() == button) |
451 col = entry.color(); |
444 { col = entry.color(); |
452 break; |
445 break; |
453 } |
446 } |
454 } |
447 } |
455 |
448 |
456 if (col == null) |
449 if (col == null) |
457 return; |
450 return; |
458 |
451 |
459 short newColor = col->index; |
452 short newColor = col->index; |
460 |
453 |
461 for (LDObject* obj : m_sel) { |
454 for (LDObject* obj : selection()) |
462 if (obj->isColored() == false) |
455 { if (obj->isColored() == false) |
463 continue; // uncolored object |
456 continue; // uncolored object |
464 |
457 |
465 obj->setColor (newColor); |
458 obj->setColor (newColor); |
466 R()->compileObject (obj); |
459 R()->compileObject (obj); |
467 } |
460 } |
468 |
461 |
469 refresh(); |
462 refresh(); |
470 endAction(); |
463 endAction(); |
471 } |
464 } |
472 |
465 |
473 // ============================================================================= |
466 // ============================================================================= |
474 // ----------------------------------------------------------------------------- |
467 // ----------------------------------------------------------------------------- |
475 ulong ForgeWindow::getInsertionPoint() { |
468 int ForgeWindow::getInsertionPoint() |
476 if (m_sel.size() > 0) { |
469 { // If we have a selection, put the item after it. |
477 // If we have a selection, put the item after it. |
470 if (!selection().isEmpty()) |
478 return (m_sel[m_sel.size() - 1]->getIndex()) + 1; |
471 return selection().last()->getIndex() + 1; |
479 } |
472 |
480 |
|
481 // Otherwise place the object at the end. |
473 // Otherwise place the object at the end. |
482 return LDFile::current()->numObjs(); |
474 return LDFile::current()->numObjs(); |
483 } |
475 } |
484 |
476 |
485 // ============================================================================= |
477 // ============================================================================= |
486 // ----------------------------------------------------------------------------- |
478 // ----------------------------------------------------------------------------- |
487 void ForgeWindow::fullRefresh() { |
479 void ForgeWindow::fullRefresh() |
488 buildObjList(); |
480 { buildObjList(); |
489 m_renderer->hardRefresh(); |
481 m_renderer->hardRefresh(); |
490 } |
482 } |
491 |
483 |
492 // ============================================================================= |
484 // ============================================================================= |
493 // ----------------------------------------------------------------------------- |
485 // ----------------------------------------------------------------------------- |
494 void ForgeWindow::refresh() { |
486 void ForgeWindow::refresh() |
495 buildObjList(); |
487 { buildObjList(); |
496 m_renderer->update(); |
488 m_renderer->update(); |
497 } |
489 } |
498 |
490 |
499 // ============================================================================= |
491 // ============================================================================= |
500 // ----------------------------------------------------------------------------- |
492 // ----------------------------------------------------------------------------- |
501 void ForgeWindow::updateSelection() { |
493 void ForgeWindow::updateSelection() |
502 g_bSelectionLocked = true; |
494 { g_bSelectionLocked = true; |
503 |
495 |
504 print ("1\n"); |
|
505 for (LDObject* obj : LDFile::current()->objects()) |
496 for (LDObject* obj : LDFile::current()->objects()) |
506 obj->setSelected (false); |
497 obj->setSelected (false); |
507 |
498 |
508 print ("2\n"); |
|
509 ui->objectList->clearSelection(); |
499 ui->objectList->clearSelection(); |
510 |
500 |
511 print ("3\n"); |
501 for (LDObject* obj : selection()) |
512 for (LDObject* obj : m_sel) { |
502 { if (obj->qObjListEntry == null) |
513 if (obj->qObjListEntry == null) |
|
514 continue; |
503 continue; |
515 |
504 |
516 obj->qObjListEntry->setSelected (true); |
505 obj->qObjListEntry->setSelected (true); |
517 obj->setSelected (true); |
506 obj->setSelected (true); |
518 } |
507 } |
519 |
508 |
520 print ("4\n"); |
|
521 g_bSelectionLocked = false; |
509 g_bSelectionLocked = false; |
522 slot_selectionChanged(); |
510 slot_selectionChanged(); |
523 } |
511 } |
524 |
512 |
525 // ============================================================================= |
513 // ============================================================================= |
526 // ----------------------------------------------------------------------------- |
514 // ----------------------------------------------------------------------------- |
527 bool ForgeWindow::isSelected (LDObject* obj) { |
515 short ForgeWindow::getSelectedColor() |
528 LDObject* needle = obj->topLevelParent(); |
516 { short result = -1; |
529 |
517 |
530 for (LDObject* hay : m_sel) |
518 for (LDObject* obj : selection()) |
531 if (hay == needle) |
519 { if (obj->isColored() == false) |
532 return true; |
|
533 |
|
534 return false; |
|
535 } |
|
536 |
|
537 short ForgeWindow::getSelectedColor() { |
|
538 short result = -1; |
|
539 |
|
540 for (LDObject* obj : m_sel) { |
|
541 if (obj->isColored() == false) |
|
542 continue; // doesn't use color |
520 continue; // doesn't use color |
543 |
521 |
544 if (result != -1 && obj->color() != result) |
522 if (result != -1 && obj->color() != result) |
545 return -1; // No consensus in object color |
523 return -1; // No consensus in object color |
546 |
524 |
547 if (result == -1) |
525 if (result == -1) |
548 result = obj->color(); |
526 result = obj->color(); |
549 } |
527 } |
550 |
528 |
551 return result; |
529 return result; |
552 } |
530 } |
553 |
531 |
554 // ============================================================================= |
532 // ============================================================================= |
555 // ----------------------------------------------------------------------------- |
533 // ----------------------------------------------------------------------------- |
556 LDObject::Type ForgeWindow::uniformSelectedType() { |
534 LDObject::Type ForgeWindow::uniformSelectedType() |
557 LDObject::Type result = LDObject::Unidentified; |
535 { LDObject::Type result = LDObject::Unidentified; |
558 |
536 |
559 for (LDObject* obj : m_sel) { |
537 for (LDObject * obj : selection()) |
560 if (result != LDObject::Unidentified && obj->color() != result) |
538 { if (result != LDObject::Unidentified && obj->color() != result) |
561 return LDObject::Unidentified; |
539 return LDObject::Unidentified; |
562 |
540 |
563 if (result == LDObject::Unidentified) |
541 if (result == LDObject::Unidentified) |
564 result = obj->getType(); |
542 result = obj->getType(); |
565 } |
543 } |
566 |
544 |
567 return result; |
545 return result; |
568 } |
546 } |
569 |
547 |
570 // ============================================================================= |
548 // ============================================================================= |
571 // ----------------------------------------------------------------------------- |
549 // ----------------------------------------------------------------------------- |
572 void ForgeWindow::closeEvent (QCloseEvent* ev) { |
550 void ForgeWindow::closeEvent (QCloseEvent* ev) |
573 // Check whether it's safe to close all files. |
551 { // Check whether it's safe to close all files. |
574 if (!safeToCloseAll()) { |
552 if (!safeToCloseAll()) |
575 ev->ignore(); |
553 { ev->ignore(); |
576 return; |
554 return; |
577 } |
555 } |
578 |
556 |
579 // Save the configuration before leaving so that, for instance, grid choice |
557 // Save the configuration before leaving so that, for instance, grid choice |
580 // is preserved across instances. |
558 // is preserved across instances. |
581 Config::save(); |
559 Config::save(); |
582 |
560 |
583 ev->accept(); |
561 ev->accept(); |
584 } |
562 } |
585 |
563 |
586 // ============================================================================= |
564 // ============================================================================= |
587 // ----------------------------------------------------------------------------- |
565 // ----------------------------------------------------------------------------- |
588 void ForgeWindow::spawnContextMenu (const QPoint pos) { |
566 void ForgeWindow::spawnContextMenu (const QPoint pos) |
589 const bool single = (g_win->sel().size() == 1); |
567 { const bool single = (selection().size() == 1); |
590 LDObject* singleObj = (single) ? g_win->sel()[0] : null; |
568 LDObject* singleObj = (single) ? selection()[0] : null; |
591 |
569 |
592 QMenu* contextMenu = new QMenu; |
570 QMenu* contextMenu = new QMenu; |
593 |
571 |
594 if (single && singleObj->getType() != LDObject::Empty) { |
572 if (single && singleObj->getType() != LDObject::Empty) |
595 contextMenu->addAction (ACTION (Edit)); |
573 { contextMenu->addAction (ACTION (Edit)); |
596 contextMenu->addSeparator(); |
574 contextMenu->addSeparator(); |
597 } |
575 } |
598 |
576 |
599 contextMenu->addAction (ACTION (Cut)); |
577 contextMenu->addAction (ACTION (Cut)); |
600 contextMenu->addAction (ACTION (Copy)); |
578 contextMenu->addAction (ACTION (Copy)); |
601 contextMenu->addAction (ACTION (Paste)); |
579 contextMenu->addAction (ACTION (Paste)); |
602 contextMenu->addAction (ACTION (Delete)); |
580 contextMenu->addAction (ACTION (Delete)); |
603 contextMenu->addSeparator(); |
581 contextMenu->addSeparator(); |
604 contextMenu->addAction (ACTION (SetColor)); |
582 contextMenu->addAction (ACTION (SetColor)); |
605 |
583 |
606 if (single) |
584 if (single) |
607 contextMenu->addAction (ACTION (EditRaw)); |
585 contextMenu->addAction (ACTION (EditRaw)); |
608 |
586 |
609 contextMenu->addAction (ACTION (Borders)); |
587 contextMenu->addAction (ACTION (Borders)); |
610 contextMenu->addAction (ACTION (SetOverlay)); |
588 contextMenu->addAction (ACTION (SetOverlay)); |
611 contextMenu->addAction (ACTION (ClearOverlay)); |
589 contextMenu->addAction (ACTION (ClearOverlay)); |
612 contextMenu->addAction (ACTION (ModeSelect)); |
590 contextMenu->addAction (ACTION (ModeSelect)); |
613 contextMenu->addAction (ACTION (ModeDraw)); |
591 contextMenu->addAction (ACTION (ModeDraw)); |
614 |
592 contextMenu->addAction (ACTION (ModeCircle)); |
615 if (R()->camera() != GL::Free) { |
593 |
616 contextMenu->addSeparator(); |
594 if (R()->camera() != GL::Free) |
|
595 { contextMenu->addSeparator(); |
617 contextMenu->addAction (ACTION (SetDrawDepth)); |
596 contextMenu->addAction (ACTION (SetDrawDepth)); |
618 } |
597 } |
619 |
598 |
620 contextMenu->exec (pos); |
599 contextMenu->exec (pos); |
621 } |
600 } |
622 |
601 |
623 // ============================================================================= |
602 // ============================================================================= |
624 // ----------------------------------------------------------------------------- |
603 // ----------------------------------------------------------------------------- |
625 void ForgeWindow::deleteObjVector (List<LDObject*> objs) { |
604 void ForgeWindow::deleteObjVector (QList<LDObject*> objs) |
626 for (LDObject* obj : objs) { |
605 { for (LDObject * obj : objs) |
627 LDFile::current()->forgetObject (obj); |
606 { LDFile::current()->forgetObject (obj); |
628 delete obj; |
607 delete obj; |
629 } |
608 } |
630 } |
609 } |
631 |
610 |
632 // ============================================================================= |
611 // ============================================================================= |
633 // ----------------------------------------------------------------------------- |
612 // ----------------------------------------------------------------------------- |
634 void ForgeWindow::deleteByColor (const short colnum) { |
613 void ForgeWindow::deleteByColor (const short colnum) |
635 List<LDObject*> objs; |
614 { QList<LDObject*> objs; |
636 for (LDObject* obj : LDFile::current()->objects()) { |
615 |
637 if (!obj->isColored() || obj->color() != colnum) |
616 for (LDObject * obj : LDFile::current()->objects()) |
|
617 { if (!obj->isColored() || obj->color() != colnum) |
638 continue; |
618 continue; |
639 |
619 |
640 objs << obj; |
620 objs << obj; |
641 } |
621 } |
642 |
622 |
643 deleteObjVector (objs); |
623 deleteObjVector (objs); |
644 } |
624 } |
645 |
625 |
646 // ============================================================================= |
626 // ============================================================================= |
647 // ----------------------------------------------------------------------------- |
627 // ----------------------------------------------------------------------------- |
648 void ForgeWindow::updateEditModeActions() { |
628 void ForgeWindow::updateEditModeActions() |
649 const EditMode mode = R()->editMode(); |
629 { const EditMode mode = R()->editMode(); |
650 ACTION (ModeSelect)->setChecked (mode == Select); |
630 ACTION (ModeSelect)->setChecked (mode == Select); |
651 ACTION (ModeDraw)->setChecked (mode == Draw); |
631 ACTION (ModeDraw)->setChecked (mode == Draw); |
652 } |
632 ACTION (ModeCircle)->setChecked (mode == CircleMode); |
653 |
633 } |
654 // ============================================================================= |
634 |
655 // ----------------------------------------------------------------------------- |
635 // ============================================================================= |
656 void ForgeWindow::slot_editObject (QListWidgetItem* listitem) { |
636 // ----------------------------------------------------------------------------- |
657 LDObject* obj = null; |
637 void ForgeWindow::slot_editObject (QListWidgetItem* listitem) |
658 for (LDObject* it : LDFile::current()->objects()) { |
638 { LDObject* obj = null; |
659 if (it->qObjListEntry == listitem) { |
639 |
660 obj = it; |
640 for (LDObject* it : LDFile::current()->objects()) |
|
641 { if (it->qObjListEntry == listitem) |
|
642 { obj = it; |
661 break; |
643 break; |
662 } |
644 } |
663 } |
645 } |
664 |
646 |
665 AddObjectDialog::staticDialog (obj->getType(), obj); |
647 AddObjectDialog::staticDialog (obj->getType(), obj); |
666 } |
648 } |
667 |
649 |
668 // ============================================================================= |
650 // ============================================================================= |
669 // ----------------------------------------------------------------------------- |
651 // ----------------------------------------------------------------------------- |
670 void ForgeWindow::primitiveLoaderStart (ulong max) { |
652 void ForgeWindow::primitiveLoaderStart (int max) |
671 m_primLoaderWidget->show(); |
653 { m_primLoaderWidget->show(); |
672 m_primLoaderBar->setRange (0, max); |
654 m_primLoaderBar->setRange (0, max); |
673 m_primLoaderBar->setValue (0); |
655 m_primLoaderBar->setValue (0); |
674 m_primLoaderBar->setFormat ("%p%"); |
656 m_primLoaderBar->setFormat ("%p%"); |
675 } |
657 } |
676 |
658 |
677 // ============================================================================= |
659 // ============================================================================= |
678 // ----------------------------------------------------------------------------- |
660 // ----------------------------------------------------------------------------- |
679 void ForgeWindow::primitiveLoaderUpdate (ulong prog) { |
661 void ForgeWindow::primitiveLoaderUpdate (int prog) |
680 m_primLoaderBar->setValue (prog); |
662 { m_primLoaderBar->setValue (prog); |
681 } |
663 } |
682 |
664 |
683 // ============================================================================= |
665 // ============================================================================= |
684 // ----------------------------------------------------------------------------- |
666 // ----------------------------------------------------------------------------- |
685 void ForgeWindow::primitiveLoaderEnd() { |
667 void ForgeWindow::primitiveLoaderEnd() |
686 QTimer* hidetimer = new QTimer; |
668 { QTimer* hidetimer = new QTimer; |
687 connect (hidetimer, SIGNAL (timeout()), m_primLoaderWidget, SLOT (hide())); |
669 connect (hidetimer, SIGNAL (timeout()), m_primLoaderWidget, SLOT (hide())); |
688 hidetimer->setSingleShot (true); |
670 hidetimer->setSingleShot (true); |
689 hidetimer->start (1500); |
671 hidetimer->start (1500); |
690 m_primLoaderBar->setFormat (tr ("Done")); |
672 m_primLoaderBar->setFormat (tr ("Done")); |
691 log (tr ("Primitives scanned: %1 primitives listed"), m_primLoaderBar->value()); |
673 log (tr ("Primitives scanned: %1 primitives listed"), m_primLoaderBar->value()); |
692 } |
674 } |
693 |
675 |
694 // ============================================================================= |
676 // ============================================================================= |
695 // ----------------------------------------------------------------------------- |
677 // ----------------------------------------------------------------------------- |
696 void ForgeWindow::save (LDFile* f, bool saveAs) { |
678 void ForgeWindow::save (LDFile* f, bool saveAs) |
697 str path = f->name(); |
679 { str path = f->name(); |
698 |
680 |
699 if (path.length() == 0 || saveAs) { |
681 if (saveAs || path.isEmpty()) |
700 path = QFileDialog::getSaveFileName (g_win, tr ("Save As"), |
682 { path = QFileDialog::getSaveFileName (g_win, tr ("Save As"), |
701 LDFile::current()->name(), tr ("LDraw files (*.dat *.ldr)")); |
683 (f->name().isEmpty()) ? f->name() : f->defaultName(), tr ("LDraw files (*.dat *.ldr)")); |
702 |
684 |
703 if (path.length() == 0) { |
685 if (path.isEmpty()) |
704 // User didn't give a file name. This happens if the user cancelled |
686 { // User didn't give a file name, abort. |
705 // saving in the save file dialog. Abort. |
|
706 return; |
687 return; |
707 } |
688 } |
708 } |
689 } |
709 |
690 |
710 if (f->save (path)) { |
691 if (f->save (path)) |
711 f->setName (path); |
692 { f->setName (path); |
712 |
693 |
713 if (f == LDFile::current()) |
694 if (f == LDFile::current()) |
714 g_win->updateTitle(); |
695 g_win->updateTitle(); |
715 |
696 |
716 log ("Saved to %1.", path); |
697 log ("Saved to %1.", path); |
717 |
698 |
718 // Add it to recent files |
699 // Add it to recent files |
719 addRecentFile (path); |
700 addRecentFile (path); |
720 } else { |
701 } |
721 str message = fmt (tr ("Failed to save to %1: %2"), path, strerror (errno)); |
702 else |
722 |
703 { str message = fmt (tr ("Failed to save to %1: %2"), path, strerror (errno)); |
|
704 |
723 // Tell the user the save failed, and give the option for saving as with it. |
705 // Tell the user the save failed, and give the option for saving as with it. |
724 QMessageBox dlg (QMessageBox::Critical, tr ("Save Failure"), message, QMessageBox::Close, g_win); |
706 QMessageBox dlg (QMessageBox::Critical, tr ("Save Failure"), message, QMessageBox::Close, g_win); |
725 |
707 |
726 // Add a save-as button |
708 // Add a save-as button |
727 QPushButton* saveAsBtn = new QPushButton (tr ("Save As")); |
709 QPushButton* saveAsBtn = new QPushButton (tr ("Save As")); |
728 saveAsBtn->setIcon (getIcon ("file-save-as")); |
710 saveAsBtn->setIcon (getIcon ("file-save-as")); |
729 dlg.addButton (saveAsBtn, QMessageBox::ActionRole); |
711 dlg.addButton (saveAsBtn, QMessageBox::ActionRole); |
730 dlg.setDefaultButton (QMessageBox::Close); |
712 dlg.setDefaultButton (QMessageBox::Close); |
731 dlg.exec(); |
713 dlg.exec(); |
732 |
714 |
733 if (dlg.clickedButton() == saveAsBtn) |
715 if (dlg.clickedButton() == saveAsBtn) |
734 save (f, true); // yay recursion! |
716 save (f, true); // yay recursion! |
735 } |
717 } |
736 } |
718 } |
737 |
719 |
738 void ForgeWindow::addMessage (str msg) { |
720 void ForgeWindow::addMessage (str msg) |
739 m_msglog->addLine (msg); |
721 { m_msglog->addLine (msg); |
740 } |
722 } |
741 |
723 |
742 // ============================================================================ |
724 // ============================================================================ |
743 void ObjectList::contextMenuEvent (QContextMenuEvent* ev) { |
725 void ObjectList::contextMenuEvent (QContextMenuEvent* ev) |
744 g_win->spawnContextMenu (ev->globalPos()); |
726 { g_win->spawnContextMenu (ev->globalPos()); |
745 } |
727 } |
746 |
728 |
747 // ============================================================================= |
729 // ============================================================================= |
748 // ----------------------------------------------------------------------------- |
730 // ----------------------------------------------------------------------------- |
749 QPixmap getIcon (str iconName) { |
731 QPixmap getIcon (str iconName) |
750 return (QPixmap (fmt (":/icons/%1.png", iconName))); |
732 { return (QPixmap (fmt (":/icons/%1.png", iconName))); |
751 } |
733 } |
752 |
734 |
753 // ============================================================================= |
735 // ============================================================================= |
754 bool confirm (str msg) { |
736 bool confirm (str msg) |
755 return confirm (ForgeWindow::tr ("Confirm"), msg); |
737 { return confirm (ForgeWindow::tr ("Confirm"), msg); |
756 } |
738 } |
757 |
739 |
758 bool confirm (str title, str msg) { |
740 bool confirm (str title, str msg) |
759 return QMessageBox::question (g_win, title, msg, |
741 { return QMessageBox::question (g_win, title, msg, |
760 (QMessageBox::Yes | QMessageBox::No), QMessageBox::No) == QMessageBox::Yes; |
742 (QMessageBox::Yes | QMessageBox::No), QMessageBox::No) == QMessageBox::Yes; |
761 } |
743 } |
762 |
744 |
763 // ============================================================================= |
745 // ============================================================================= |
764 void critical (str msg) { |
746 void critical (str msg) |
765 QMessageBox::critical (g_win, ForgeWindow::tr("Error"), msg, |
747 { QMessageBox::critical (g_win, ForgeWindow::tr ("Error"), msg, |
766 (QMessageBox::Close), QMessageBox::Close); |
748 (QMessageBox::Close), QMessageBox::Close); |
767 } |
749 } |
768 |
750 |
769 // ============================================================================= |
751 // ============================================================================= |
770 QIcon makeColorIcon (LDColor* colinfo, const ushort size) { |
752 QIcon makeColorIcon (LDColor* colinfo, const int size) |
771 // Create an image object and link a painter to it. |
753 { // Create an image object and link a painter to it. |
772 QImage img (size, size, QImage::Format_ARGB32); |
754 QImage img (size, size, QImage::Format_ARGB32); |
773 QPainter paint (&img); |
755 QPainter paint (&img); |
774 |
756 |
775 QColor col = colinfo->faceColor; |
757 QColor col = colinfo->faceColor; |
776 if (colinfo->index == maincolor) { |
758 |
777 // Use the user preferences for main color here |
759 if (colinfo->index == maincolor) |
|
760 { // Use the user preferences for main color here |
778 col = gl_maincolor.value; |
761 col = gl_maincolor.value; |
779 col.setAlphaF (gl_maincolor_alpha); |
762 col.setAlphaF (gl_maincolor_alpha); |
780 } |
763 } |
781 |
764 |
782 // Paint the icon |
765 // Paint the icon |
783 paint.fillRect (QRect (0, 0, size, size), colinfo->edgeColor); |
766 paint.fillRect (QRect (0, 0, size, size), colinfo->edgeColor); |
784 paint.drawPixmap (QRect (1, 1, size - 2, size - 2), getIcon ("checkerboard"), QRect (0, 0, 8, 8)); |
767 paint.drawPixmap (QRect (1, 1, size - 2, size - 2), getIcon ("checkerboard"), QRect (0, 0, 8, 8)); |
785 paint.fillRect (QRect (1, 1, size - 2, size - 2), col); |
768 paint.fillRect (QRect (1, 1, size - 2, size - 2), col); |
786 return QIcon (QPixmap::fromImage (img)); |
769 return QIcon (QPixmap::fromImage (img)); |
787 } |
770 } |
788 |
771 |
789 // ============================================================================= |
772 // ============================================================================= |
790 void makeColorSelector (QComboBox* box) { |
773 void makeColorSelector (QComboBox* box) |
791 std::map<short, ulong> counts; |
774 { std::map<int, int> counts; |
792 |
775 |
793 for (LDObject* obj : LDFile::current()->objects()) { |
776 for (LDObject * obj : LDFile::current()->objects()) |
794 if (!obj->isColored()) |
777 { if (!obj->isColored()) |
795 continue; |
778 continue; |
796 |
779 |
797 if (counts.find (obj->color()) == counts.end()) |
780 if (counts.find (obj->color()) == counts.end()) |
798 counts[obj->color()] = 1; |
781 counts[obj->color()] = 1; |
799 else |
782 else |
800 counts[obj->color()]++; |
783 counts[obj->color()]++; |
801 } |
784 } |
802 |
785 |
803 box->clear(); |
786 box->clear(); |
804 ulong row = 0; |
787 int row = 0; |
805 for (const auto& pair : counts) { |
788 |
806 LDColor* col = getColor (pair.first); |
789 for (const auto & pair : counts) |
|
790 { LDColor* col = getColor (pair.first); |
807 assert (col != null); |
791 assert (col != null); |
808 |
792 |
809 QIcon ico = makeColorIcon (col, 16); |
793 QIcon ico = makeColorIcon (col, 16); |
810 box->addItem (ico, fmt ("[%1] %2 (%3 object%4)", |
794 box->addItem (ico, fmt ("[%1] %2 (%3 object%4)", |
811 pair.first, col->name, pair.second, plural (pair.second))); |
795 pair.first, col->name, pair.second, plural (pair.second))); |
812 box->setItemData (row, pair.first); |
796 box->setItemData (row, pair.first); |
813 |
797 |
814 ++row; |
798 ++row; |
815 } |
799 } |
816 } |
800 } |
817 |
801 |
818 void ForgeWindow::setStatusBarText (str text) { |
802 void ForgeWindow::setStatusBarText (str text) |
819 statusBar()->showMessage (text); |
803 { statusBar()->showMessage (text); |
820 } |
804 } |
821 |
805 |
822 void ForgeWindow::clearSelection() { |
806 Ui_LDForgeUI* ForgeWindow::interface() const |
823 m_sel.clear(); |
807 { return ui; |
824 } |
|
825 |
|
826 Ui_LDForgeUI* ForgeWindow::interface() const { |
|
827 return ui; |
|
828 } |
808 } |
829 |
809 |
830 #define act(N) QAction* ForgeWindow::action##N() { return ui->action##N; } |
810 #define act(N) QAction* ForgeWindow::action##N() { return ui->action##N; } |
831 #include "actions.h" |
811 #include "actions.h" |
832 |
812 |
833 void ForgeWindow::updateFileList() { |
813 void ForgeWindow::updateFileList() |
834 ui->fileList->clear(); |
814 { ui->fileList->clear(); |
835 |
815 |
836 for (LDFile* f : g_loadedFiles) { |
816 for (LDFile* f : g_loadedFiles) |
837 // Don't list implicit files unless explicitly desired. |
817 { // Don't list implicit files unless explicitly desired. |
838 if (f->implicit() && !gui_implicitfiles) |
818 if (f->implicit() && !gui_implicitfiles) |
839 continue; |
819 continue; |
840 |
820 |
841 // Add an item to the list for this file and store a pointer to it in |
821 // Add an item to the list for this file and store a pointer to it in |
842 // the file, so we can find files by the list item. |
822 // the file, so we can find files by the list item. |
843 ui->fileList->addItem (""); |
823 ui->fileList->addItem (""); |
844 QListWidgetItem* item = ui->fileList->item (ui->fileList->count() - 1); |
824 QListWidgetItem* item = ui->fileList->item (ui->fileList->count() - 1); |
845 f->setListItem (item); |
825 f->setListItem (item); |
846 |
826 |
847 updateFileListItem (f); |
827 updateFileListItem (f); |
848 } |
828 } |
849 } |
829 } |
850 |
830 |
851 void ForgeWindow::updateFileListItem (LDFile* f) { |
831 void ForgeWindow::updateFileListItem (LDFile* f) |
852 if (f->listItem() == null) { |
832 { if (f->listItem() == null) |
853 // We don't have a list item for this file, so the list either doesn't |
833 { // We don't have a list item for this file, so the list either doesn't |
854 // exist yet or is out of date. Build the list now. |
834 // exist yet or is out of date. Build the list now. |
855 updateFileList(); |
835 updateFileList(); |
856 return; |
836 return; |
857 } |
837 } |
858 |
838 |
859 // If this is the current file, it also needs to be the selected item on |
839 // If this is the current file, it also needs to be the selected item on |
860 // the list. |
840 // the list. |
861 if (f == LDFile::current()) |
841 if (f == LDFile::current()) |
862 ui->fileList->setCurrentItem (f->listItem()); |
842 ui->fileList->setCurrentItem (f->listItem()); |
863 |
843 |
864 // If we list implicit files, draw them with a shade of gray to make them |
844 // If we list implicit files, draw them with a shade of gray to make them |
865 // distinct. |
845 // distinct. |
866 if (f->implicit()) |
846 if (f->implicit()) |
867 f->listItem()->setForeground (QColor (96, 96, 96)); |
847 f->listItem()->setForeground (QColor (96, 96, 96)); |
868 |
848 |
869 f->listItem()->setText (f->getShortName()); |
849 f->listItem()->setText (f->getShortName()); |
870 |
850 |
871 // If the file has unsaved changes, draw a little icon next to it to mark that. |
851 // If the file has unsaved changes, draw a little icon next to it to mark that. |
872 f->listItem()->setIcon (f->hasUnsavedChanges() ? getIcon ("file-save") : QIcon()); |
852 f->listItem()->setIcon (f->hasUnsavedChanges() ? getIcon ("file-save") : QIcon()); |
873 } |
853 } |
874 |
854 |
875 void ForgeWindow::beginAction (QAction* act) { |
855 void ForgeWindow::beginAction (QAction* act) |
876 // Open the history so we can record the edits done during this action. |
856 { // Open the history so we can record the edits done during this action. |
877 if (act != ACTION (Undo) && act != ACTION (Redo) && act != ACTION (Open)) |
857 if (act != ACTION (Undo) && act != ACTION (Redo) && act != ACTION (Open)) |
878 LDFile::current()->openHistory(); |
858 LDFile::current()->openHistory(); |
879 } |
859 } |
880 |
860 |
881 void ForgeWindow::endAction() { |
861 void ForgeWindow::endAction() |
882 // Close the history now. |
862 { // Close the history now. |
883 LDFile::current()->closeHistory(); |
863 LDFile::current()->closeHistory(); |
884 |
864 |
885 // Update the list item of the current file - we may need to draw an icon |
865 // Update the list item of the current file - we may need to draw an icon |
886 // now that marks it as having unsaved changes. |
866 // now that marks it as having unsaved changes. |
887 updateFileListItem (LDFile::current()); |
867 updateFileListItem (LDFile::current()); |
888 } |
868 } |
889 |
869 |
890 // ============================================================================= |
870 // ============================================================================= |
891 // A file is selected from the list of files on the left of the screen. Find out |
871 // A file is selected from the list of files on the left of the screen. Find out |
892 // which file was picked and change to it. |
872 // which file was picked and change to it. |
893 void ForgeWindow::changeCurrentFile() { |
873 void ForgeWindow::changeCurrentFile() |
894 LDFile* f = null; |
874 { LDFile* f = null; |
895 QListWidgetItem* item = ui->fileList->currentItem(); |
875 QListWidgetItem* item = ui->fileList->currentItem(); |
896 |
876 |
897 // Find the file pointer of the item that was selected. |
877 // Find the file pointer of the item that was selected. |
898 for (LDFile* it : g_loadedFiles) { |
878 for (LDFile * it : g_loadedFiles) |
899 if (it->listItem() == item) { |
879 { if (it->listItem() == item) |
900 f = it; |
880 { f = it; |
901 break; |
881 break; |
902 } |
882 } |
903 } |
883 } |
904 |
884 |
905 // If we picked the same file we're currently on, we don't need to do |
885 // If we picked the same file we're currently on, we don't need to do |
906 // anything. |
886 // anything. |
907 if (!f || f == LDFile::current()) |
887 if (!f || f == LDFile::current()) |
908 return; |
888 return; |
909 |
889 |
910 LDFile::setCurrent (f); |
890 LDFile::setCurrent (f); |
911 } |
891 } |
912 |
892 |
913 void ForgeWindow::refreshObjectList() { |
893 void ForgeWindow::refreshObjectList() |
|
894 { |
914 #if 0 |
895 #if 0 |
915 ui->objectList->clear(); |
896 ui->objectList->clear(); |
916 LDFile* f = LDFile::current(); |
897 LDFile* f = LDFile::current(); |
917 |
898 |
918 for (LDObject* obj : *f) |
899 for (LDObject * obj : *f) |
919 ui->objectList->addItem (obj->qObjListEntry); |
900 ui->objectList->addItem (obj->qObjListEntry); |
|
901 |
920 #endif |
902 #endif |
921 |
903 |
922 buildObjList(); |
904 buildObjList(); |
923 } |
905 } |
924 |
906 |
925 QImage imageFromScreencap (uchar* data, ushort w, ushort h) { |
907 QImage imageFromScreencap (uchar* data, int w, int h) |
926 // GL and Qt formats have R and B swapped. Also, GL flips Y - correct it as well. |
908 { // GL and Qt formats have R and B swapped. Also, GL flips Y - correct it as well. |
927 return QImage (data, w, h, QImage::Format_ARGB32).rgbSwapped().mirrored(); |
909 return QImage (data, w, h, QImage::Format_ARGB32).rgbSwapped().mirrored(); |
928 } |
910 } |
929 |
911 |
930 // ============================================================================= |
912 // ============================================================================= |
931 // ----------------------------------------------------------------------------- |
913 // ----------------------------------------------------------------------------- |
932 LDQuickColor::LDQuickColor (LDColor* color, QToolButton* toolButton) : |
914 LDQuickColor::LDQuickColor (LDColor* color, QToolButton* toolButton) : |
933 m_color (color), |
915 m_color (color), |
934 m_toolButton (toolButton) {} |
916 m_toolButton (toolButton) {} |
935 |
917 |
936 LDQuickColor LDQuickColor::getSeparator() { |
918 LDQuickColor LDQuickColor::getSeparator() |
937 return LDQuickColor (null, null); |
919 { return LDQuickColor (null, null); |
938 } |
920 } |
939 |
921 |
940 bool LDQuickColor::isSeparator() const { |
922 bool LDQuickColor::isSeparator() const |
941 return color() == null; |
923 { return color() == null; |
942 } |
924 } |
943 #include "moc_gui.cpp" |
|