902 |
902 |
903 // ============================================================================= |
903 // ============================================================================= |
904 // |
904 // |
905 void LDSubfile::setFileInfo (const LDDocumentPtr& a) |
905 void LDSubfile::setFileInfo (const LDDocumentPtr& a) |
906 { |
906 { |
907 m_fileInfo = a; |
907 changeProperty (self(), &m_fileInfo, a); |
908 |
908 |
909 // If it's an immediate subfile reference (i.e. this subfile belongs in an |
909 // If it's an immediate subfile reference (i.e. this subfile belongs in an |
910 // explicit file), we need to pre-compile the GL polygons for the document |
910 // explicit file), we need to pre-compile the GL polygons for the document |
911 // if they don't exist already. |
911 // if they don't exist already. |
912 if (a != null and |
912 if (a != null and |