51 - When the background is dark, the "black edges" option actually means "white edges" now. |
51 - When the background is dark, the "black edges" option actually means "white edges" now. |
52 - If the vertex snapper finds a vertex closer than 4 pixels, it likely is the vertex being looked for |
52 - If the vertex snapper finds a vertex closer than 4 pixels, it likely is the vertex being looked for |
53 and the algorithm can terminate early, hopefully this will save a few cycles on large parts. |
53 and the algorithm can terminate early, hopefully this will save a few cycles on large parts. |
54 - The camera icons now draw real tooltips instead of emulated ones. |
54 - The camera icons now draw real tooltips instead of emulated ones. |
55 - Color icon border now reflects the color's edge color. |
55 - Color icon border now reflects the color's edge color. |
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56 - Changed the default color toolbar to have a wider range of colors. No need for transparent ones. |
56 - Fixed: When rotating subfiles, the scale was treated incorrectly due to bad operand order in matrix |
57 - Fixed: When rotating subfiles, the scale was treated incorrectly due to bad operand order in matrix |
57 multiplication, causing unwanted morphing. |
58 multiplication, causing unwanted morphing. |
58 - [Linux] Fixed: If an external program is attempted to be launched requiring Wine but with Wine missing, |
59 - [Linux] Fixed: If an external program is attempted to be launched requiring Wine but with Wine missing, |
59 there was no error message and instead LDForge took this as no output from the program. |
60 there was no error message and instead LDForge took this as no output from the program. |
60 - Fixed: LDForge would sometimes crash during startup over uninitialized data in the GL renderer. |
61 - Fixed: LDForge would sometimes crash during startup over uninitialized data in the GL renderer. |