448 } |
448 } |
449 |
449 |
450 case OBJ_Overlay: |
450 case OBJ_Overlay: |
451 { |
451 { |
452 LDOverlay* ovl = static_cast<LDOverlay*> (obj); |
452 LDOverlay* ovl = static_cast<LDOverlay*> (obj); |
453 descr = format ("[%1] %2 (%3, %4), %5 x %6", renderer()->cameraName ((ECamera) ovl->camera()), |
453 descr = format ("[%1] %2 (%3, %4), %5 x %6", renderer()->cameraName ((Camera) ovl->camera()), |
454 Basename (ovl->fileName()), ovl->x(), ovl->y(), |
454 Basename (ovl->fileName()), ovl->x(), ovl->y(), |
455 ovl->width(), ovl->height()); |
455 ovl->width(), ovl->height()); |
456 break; |
456 break; |
457 } |
457 } |
458 |
458 |