1 /* |
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2 * LDForge: LDraw parts authoring CAD |
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3 * Copyright (C) 2013 Santeri Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 */ |
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18 |
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19 #include <QDialog> |
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20 #include <QTextEdit> |
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21 #include <QDialogButtonBox> |
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22 #include <QBoxLayout> |
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23 #include "main.h" |
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24 #include "types.h" |
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25 |
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26 // ============================================================================= |
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27 // ----------------------------------------------------------------------------- |
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28 class DocumentViewer : public QDialog |
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29 { public: |
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30 explicit DocumentViewer (QWidget* parent = null, Qt::WindowFlags f = 0) : QDialog (parent, f) |
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31 { te_text = new QTextEdit (this); |
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32 te_text->setMinimumSize (QSize (400, 300)); |
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33 te_text->setReadOnly (true); |
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34 |
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35 QDialogButtonBox* bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Close); |
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36 QVBoxLayout* layout = new QVBoxLayout (this); |
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37 layout->addWidget (te_text); |
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38 layout->addWidget (bbx_buttons); |
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39 |
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40 connect (bbx_buttons, SIGNAL (rejected()), this, SLOT (reject())); |
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41 } |
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42 |
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43 void setText (const char* text) |
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44 { te_text->setText (text); |
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45 } |
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46 |
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47 private: |
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48 QTextEdit* te_text; |
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49 }; |
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50 |
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51 const char* g_docs_overlays = |
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52 "<h1>Overlay images</h1><br />" |
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53 "<p>" APPNAME " supports drawing transparent images over the part model. This " |
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54 "can be used to have, for instance, a photo of the part overlaid on top of the " |
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55 "model and use it for drawing curves somewhat accurately.</p>" |
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56 "<p>For this purpose, a specific photo has to be taken of the part; it should " |
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57 "represent the part as true as possible to the actual camera used for editing. " |
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58 "The image should be taken from straight above the part, at as an orthogonal " |
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59 "angle as possible. It is recommended to take a lot of pictures this way and " |
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60 "select the best candidate.</p>" |
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61 "<p>The image should then be cropped with the knowledge of the image's LDU " |
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62 "dimensions in mind. The offset should then be identified in the image in pixels.</p>" |
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63 "<p>Finally, use the \"Set Overlay Image\" dialog and fill in the details. The " |
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64 "overlay image should then be ready for use."; |
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65 |
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66 // ============================================================================= |
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67 // ----------------------------------------------------------------------------- |
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68 void showDocumentation (const char* text) |
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69 { DocumentViewer dlg; |
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70 dlg.setText (text); |
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71 dlg.exec(); |
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72 } |
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