src/glShared.h

Sat, 06 Jan 2018 17:57:03 +0200

author
Santeri Piippo
date
Sat, 06 Jan 2018 17:57:03 +0200
changeset 1225
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2018 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20
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21 #ifdef USE_QT5
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22 # include <QOpenGLFunctions>
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23 #endif
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24
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25 #include "basics.h"
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26
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27 class LDObject;
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28
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29 struct LDPolygon
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30 {
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31 char num;
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32 Vertex vertices[4];
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33 int id;
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34 int color;
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35
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36 inline int numVertices() const
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37 {
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38 return (num == 5) ? 4 : num;
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39 }
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40 };
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41
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42 enum SurfaceVboType
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43 {
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44 LinesVbo,
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45 TrianglesVbo,
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46 QuadsVbo,
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47 ConditionalLinesVbo,
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48
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49 NumSurfaceVbos,
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50 FirstSurfaceVbo = LinesVbo
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51 };
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52
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53 enum ComplementVboType
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54 {
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55 SurfacesVboComplement,
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56 NormalColorsVboComplement,
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57 PickColorsVboComplement,
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58 BfcFrontColorsVboComplement,
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59 BfcBackColorsVboComplement,
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60 RandomColorsVboComplement,
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61
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62 NumVboComplements,
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63 FirstVboComplement = SurfacesVboComplement
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64 };
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65
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66 enum
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67 {
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68 NumVbos = NumSurfaceVbos * NumVboComplements
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69 };
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70
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71 MAKE_ITERABLE_ENUM(SurfaceVboType)
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72 MAKE_ITERABLE_ENUM(ComplementVboType)
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73
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74 #ifndef USE_QT5
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75 // Placeholder QOpenGLFunctions for Qt 4.x support
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76 struct QOpenGLFunctions
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77 {
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78 void initializeOpenGLFunctions() {}
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79 };
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80
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81 #endif
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82
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83 // KDevelop doesn't seem to understand some VBO stuff
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84 #ifdef IN_IDE_PARSER
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85 using GLint = int;
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86 using GLsizei = int;
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87 using GLenum = unsigned int;
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88 using GLuint = unsigned int;
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89 void glBindBuffer(GLenum, GLuint);
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90 void glGenBuffers(GLuint, GLuint*);
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91 void glDeleteBuffers(GLuint, GLuint*);
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92 void glBufferData(GLuint, GLuint, void*, GLuint);
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93 void glBufferSubData(GLenum, GLint, GLsizei, void*);
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94 #endif

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