Sun, 14 Feb 2016 03:19:28 +0200
Renamed ConfigurationValueBag to Configuration and added a pointer to it into HierarchyElement. This helps with the fight against global variables.
Added transform.h that may or may not prove useful sometime
Added linelength.py that was missing from a prior commit
Converted the various boolean members of LDDocument to flags
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 - 2016 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | #include "abstractEditMode.h" |
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21 | #include "../basics.h" |
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22 | #include <QMap> |
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23 | #include <QVector> |
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24 | |
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25 | class MagicWandMode : public AbstractSelectMode |
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26 | { |
944 | 27 | QMap<Vertex, QVector<LDObject*>> m_vertices; |
28 | QVector<LDObject*> m_selection; | |
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29 | |
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30 | DEFINE_CLASS (MagicWandMode, AbstractSelectMode) |
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31 | |
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32 | public: |
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33 | using BoundaryType = std::tuple<Vertex, Vertex>; |
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34 | enum MagicType |
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35 | { |
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36 | Set, |
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37 | Additive, |
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38 | Subtractive, |
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39 | InternalRecursion |
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40 | }; |
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41 | |
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42 | MagicWandMode (GLRenderer* renderer); |
944 | 43 | void doMagic (LDObject* obj, MagicType type); |
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44 | virtual EditModeType type() const override; |
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45 | virtual bool mouseReleased (MouseEventData const& data) override; |
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46 | |
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47 | private: |
944 | 48 | void fillBoundaries (LDObject* obj, QVector<BoundaryType>& boundaries, QVector<LDObject*>& candidates); |
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49 | }; |