Tue, 16 Apr 2013 03:49:06 +0300
Added object list representation for radials
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f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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1 | /* |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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4 | * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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5 | * This program is free software: you can redistribute it and/or modify |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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6 | * it under the terms of the GNU General Public License as published by |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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7 | * the Free Software Foundation, either version 3 of the License, or |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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8 | * (at your option) any later version. |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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9 | * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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10 | * This program is distributed in the hope that it will be useful, |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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13 | * GNU General Public License for more details. |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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14 | * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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15 | * You should have received a copy of the GNU General Public License |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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17 | */ |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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18 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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19 | #include <qfiledialog.h> |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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20 | #include <qmessagebox.h> |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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21 | #include "gui.h" |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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22 | #include "file.h" |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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23 | #include "zz_newPartDialog.h" |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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24 | #include "zz_configDialog.h" |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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25 | #include "zz_addObjectDialog.h" |
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Fleshed out the history dialog further
Santeri Piippo <crimsondusk64@gmail.com>
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26 | #include "history.h" |
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f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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27 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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28 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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29 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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30 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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31 | ACTION (newFile, "&New", "brick", "Create a new part model.", CTRL (N)) { |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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32 | NewPartDialog::StaticDialog (); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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33 | } |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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34 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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35 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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36 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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37 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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38 | ACTION (open, "&Open", "file-open", "Load a part model from a file.", CTRL (O)) { |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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39 | str zName; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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40 | zName += QFileDialog::getOpenFileName (g_ForgeWindow, "Open File", |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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41 | "", "LDraw files (*.dat *.ldr)"); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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42 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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43 | if (~zName) |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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44 | openMainFile (zName); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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45 | } |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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46 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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47 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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48 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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49 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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50 | void doSaveAs () { |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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51 | str zName; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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52 | zName += QFileDialog::getSaveFileName (g_ForgeWindow, "Save As", |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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53 | "", "LDraw files (*.dat *.ldr)"); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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54 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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55 | if (~zName && g_CurrentFile->save (zName)) |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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56 | g_CurrentFile->zFileName = zName; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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57 | } |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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58 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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59 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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60 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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61 | // ============================================================================= |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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62 | ACTION (save, "&Save", "file-save", "Save the part model.", CTRL (S)) { |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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63 | if (!~g_CurrentFile->zFileName) { |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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64 | // If we don't have a file name, this is an anonymous file created |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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65 | // with the new file command. We cannot save without a name so ask |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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66 | // the user for one. |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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67 | doSaveAs (); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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68 | return; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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69 | } |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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70 | |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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71 | g_CurrentFile->save (); |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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72 | } |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
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73 | |
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74 | // ============================================================================= |
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75 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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76 | // ============================================================================= |
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77 | ACTION (saveAs, "Save &As", "file-save-as", "Save the part model to a specific file.", CTRL_SHIFT (S)) |
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78 | { |
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79 | doSaveAs (); |
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80 | } |
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81 | |
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82 | // ============================================================================= |
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83 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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84 | // ============================================================================= |
99
920d51fec412
Recent files are now remembered and displayed in a submenu
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85 | ACTION (settings, "Settin&gs", "settings", "Edit the settings of " APPNAME_DISPLAY ".", (0)) { |
100
e40358266290
Added user-configurable quick-coloring toolbar for.. quick coloring.
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86 | ConfigDialog::staticDialog (); |
79
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87 | } |
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88 | |
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89 | // ============================================================================= |
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90 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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91 | // ============================================================================= |
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92 | ACTION (exit, "&Exit", "exit", "Close " APPNAME_DISPLAY ".", CTRL (Q)) { |
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93 | exit (0); |
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94 | } |
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95 | |
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96 | // ============================================================================= |
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97 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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98 | // ============================================================================= |
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99 | ACTION (newSubfile, "New Subfile", "add-subfile", "Creates a new subfile reference.", 0) { |
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100 | |
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101 | } |
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102 | |
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103 | ACTION (newLine, "New Line", "add-line", "Creates a new line.", 0) { |
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104 | AddObjectDialog::staticDialog (OBJ_Line, g_ForgeWindow); |
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105 | } |
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106 | |
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107 | ACTION (newTriangle, "New Triangle", "add-triangle", "Creates a new triangle.", 0) { |
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108 | AddObjectDialog::staticDialog (OBJ_Triangle, g_ForgeWindow); |
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109 | } |
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110 | |
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111 | ACTION (newQuad, "New Quadrilateral", "add-quad", "Creates a new quadrilateral.", 0) { |
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112 | AddObjectDialog::staticDialog (OBJ_Quad, g_ForgeWindow); |
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113 | } |
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114 | |
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115 | ACTION (newCondLine, "New Conditional Line", "add-condline", "Creates a new conditional line.", 0) { |
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116 | AddObjectDialog::staticDialog (OBJ_CondLine, g_ForgeWindow); |
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117 | } |
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118 | |
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119 | ACTION (newComment, "New Comment", "add-comment", "Creates a new comment.", 0) { |
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120 | AddObjectDialog::staticDialog (OBJ_Comment, g_ForgeWindow); |
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121 | } |
111
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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122 | |
79
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123 | ACTION (newVertex, "New Vertex", "add-vertex", "Creates a new vertex.", 0) { |
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124 | AddObjectDialog::staticDialog (OBJ_Vertex, g_ForgeWindow); |
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125 | } |
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126 | |
111
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127 | ACTION (newRadial, "New Radial", "add-radial", "Creates a new radial.", 0) { |
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128 | AddObjectDialog::staticDialog (OBJ_Radial, g_ForgeWindow); |
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129 | } |
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130 | |
79
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131 | ACTION (help, "Help", "help", "Shows the " APPNAME_DISPLAY " help manual.", KEY (F1)) { |
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132 | |
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133 | } |
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134 | |
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135 | // ============================================================================= |
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136 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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137 | // ============================================================================= |
80
fd61b467ff99
Added an icon for the 'about Qt' action. Let's hope Digia doesn't tear me apart for my horrible recreation of the Qt logo. :)
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138 | ACTION (about, "About " APPNAME_DISPLAY, "ldforge", |
79
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139 | "Shows information about " APPNAME_DISPLAY ".", CTRL (F1)) |
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140 | { |
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141 | |
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142 | } |
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143 | |
80
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Added an icon for the 'about Qt' action. Let's hope Digia doesn't tear me apart for my horrible recreation of the Qt logo. :)
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144 | ACTION (aboutQt, "About Qt", "qt", "Shows information about Qt.", CTRL_SHIFT (F1)) { |
79
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145 | QMessageBox::aboutQt (g_ForgeWindow); |
97
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Fleshed out the history dialog further
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146 | } |
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147 | |
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148 | // ============================================================================= |
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149 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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150 | // ============================================================================= |
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151 | ACTION (selectByColor, "Select by Color", "select-color", |
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152 | "Select all objects by the given color.", CTRL_SHIFT (A)) |
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153 | { |
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154 | short dColor = g_ForgeWindow->getSelectedColor (); |
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155 | |
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156 | if (dColor == -1) |
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157 | return; // no consensus on color |
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158 | |
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159 | g_ForgeWindow->paSelection.clear (); |
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160 | for (LDObject* obj : g_CurrentFile->objects) |
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161 | if (obj->dColor == dColor) |
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162 | g_ForgeWindow->paSelection.push_back (obj); |
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163 | |
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164 | g_ForgeWindow->updateSelection (); |
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165 | } |
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166 | |
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167 | ACTION (selectByType, "Select by Type", "select-type", |
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168 | "Select all objects by the given type.", (0)) |
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169 | { |
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170 | if (g_ForgeWindow->selection ().size () == 0) |
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171 | return; |
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172 | |
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173 | LDObjectType_e eType = g_ForgeWindow->getSelectedType (); |
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174 | |
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175 | if (eType == OBJ_Unidentified) |
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176 | return; |
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177 | |
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178 | // If we're selecting subfile references, the reference filename must also |
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179 | // be uniform. |
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180 | str zRefName; |
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181 | |
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182 | if (eType == OBJ_Subfile) { |
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183 | zRefName = static_cast<LDSubfile*> (g_ForgeWindow->selection ()[0])->zFileName; |
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184 | |
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185 | for (LDObject* pObj : g_ForgeWindow->selection ()) |
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186 | if (static_cast<LDSubfile*> (pObj)->zFileName != zRefName) |
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187 | return; |
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188 | } |
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189 | |
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190 | g_ForgeWindow->paSelection.clear (); |
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191 | for (LDObject* obj : g_CurrentFile->objects) { |
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192 | if (obj->getType() != eType) |
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193 | continue; |
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194 | |
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195 | if (eType == OBJ_Subfile && static_cast<LDSubfile*> (obj)->zFileName != zRefName) |
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196 | continue; |
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197 | |
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198 | g_ForgeWindow->paSelection.push_back (obj); |
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199 | } |
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200 | |
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201 | g_ForgeWindow->updateSelection (); |
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202 | } |
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203 | // ============================================================================= |
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204 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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205 | // ============================================================================= |
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206 | // Debug things |
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207 | #ifndef RELEASE |
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208 | ACTION (addTestQuad, "Add Test Quad", "add-quad", "Adds a test quad.", (0)) { |
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209 | LDQuad* pQuad = new LDQuad; |
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210 | pQuad->dColor = rand () % 24; |
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211 | pQuad->vaCoords[0] = { 1.0f, 0.0f, 1.0f}; |
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212 | pQuad->vaCoords[1] = {-1.0f, 0.0f, 1.0f}; |
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213 | pQuad->vaCoords[2] = {-1.0f, 0.0f, -1.0f}; |
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214 | pQuad->vaCoords[3] = { 1.0f, 0.0f, -1.0f}; |
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215 | |
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216 | g_CurrentFile->addObject (pQuad); |
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217 | History::addEntry (new AddHistory ({(ulong)pQuad->getIndex (g_CurrentFile)}, {pQuad->clone ()})); |
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218 | g_ForgeWindow->refresh (); |
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219 | } |
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220 | |
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221 | ACTION (addTestRadial, "Add Test Radial", "add-radial", "Adds a test radial.", (0)) { |
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222 | LDRadial* pRad = new LDRadial; |
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223 | pRad->eRadialType = LDRadial::Cone; |
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224 | pRad->mMatrix = g_mIdentity; |
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225 | pRad->vPosition = vertex (0, 0, 0); |
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226 | pRad->dColor = rand () % 24; |
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227 | pRad->dDivisions = 16; |
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228 | pRad->dRingNum = 2; |
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229 | pRad->dSegments = 16; |
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230 | |
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231 | g_CurrentFile->addObject (pRad); |
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232 | History::addEntry (new AddHistory ({(ulong)pRad->getIndex (g_CurrentFile)}, {pRad->clone ()})); |
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233 | g_ForgeWindow->refresh (); |
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234 | } |
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235 | |
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236 | #endif // RELEASE |