src/glShared.h

Tue, 15 Nov 2016 17:37:31 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 15 Nov 2016 17:37:31 +0200
changeset 1046
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parent 1036
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child 1049
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permissions
-rw-r--r--

Cleanup PartDownloader

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2016 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20
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21 #include "basics.h"
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22 #ifdef USE_QT5
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23 # include <QOpenGLFunctions>
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24 #endif
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25
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26 class LDObject;
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27
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28 struct LDPolygon
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29 {
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30 char num;
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31 Vertex vertices[4];
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32 int id;
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33 int color;
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34
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35 inline int numVertices() const
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36 {
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37 return (num == 5) ? 4 : num;
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38 }
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39 };
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40
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41 enum SurfaceVboType
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42 {
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43 LinesVbo,
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44 TrianglesVbo,
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45 QuadsVbo,
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46 ConditionalLinesVbo,
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47 };
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48
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49 MAKE_ITERABLE_ENUM (SurfaceVboType, LinesVbo, ConditionalLinesVbo)
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50
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51 enum ComplementVboType
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52 {
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53 SurfacesVboComplement,
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54 NormalColorsVboComplement,
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55 PickColorsVboComplement,
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56 BfcFrontColorsVboComplement,
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57 BfcBackColorsVboComplement,
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58 RandomColorsVboComplement,
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59 };
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60
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61 MAKE_ITERABLE_ENUM (ComplementVboType, SurfacesVboComplement, RandomColorsVboComplement)
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62
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63 enum
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64 {
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65 NumVbos = EnumLimits<SurfaceVboType>::Count * EnumLimits<ComplementVboType>::Count
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66 };
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67
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68 #ifndef USE_QT5
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69 // Placeholder QOpenGLFunctions for Qt 4.x support
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70 struct QOpenGLFunctions
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71 {
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72 void initializeOpenGLFunctions() {}
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73 };
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74
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75 #endif
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76
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77 // KDevelop doesn't seem to understand some VBO stuff
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78 #ifdef IN_IDE_PARSER
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79 using GLint = int;
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80 using GLsizei = int;
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81 using GLenum = unsigned int;
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82 using GLuint = unsigned int;
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83 void glBindBuffer (GLenum, GLuint);
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84 void glGenBuffers (GLuint, GLuint*);
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85 void glDeleteBuffers (GLuint, GLuint*);
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86 void glBufferData (GLuint, GLuint, void*, GLuint);
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87 void glBufferSubData (GLenum, GLint, GLsizei, void*);
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88 #endif

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