src/gldraw.h

Thu, 09 May 2013 04:01:37 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 09 May 2013 04:01:37 +0300
changeset 187
ee42f4442566
parent 185
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child 191
9bb6a17305ad
permissions
-rw-r--r--

New gui_colortoolbar default

183
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef GLDRAW_H
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20 #define GLDRAW_H
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21
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22 #include <QGLWidget>
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23 #include <qtimer.h>
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24 #include "common.h"
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25 #include "ldtypes.h"
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26
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27 // =============================================================================
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28 // GLRenderer
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29 //
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30 // The main renderer object, draws the brick on the screen, manages the camera
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31 // and selection picking. The instance of GLRenderer is accessible as
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32 // g_win->R ()
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33 // =============================================================================
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34 class GLRenderer : public QGLWidget {
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35 Q_OBJECT
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36
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37 public:
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38 enum Camera {
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39 Top,
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40 Front,
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41 Left,
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42 Bottom,
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43 Back,
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44 Right,
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45 Free
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46 };
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47
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48 enum ListType { NormalList, PickList, SelectList };
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49
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50 GLRenderer (QWidget* parent = null);
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51 ~GLRenderer ();
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52
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53 void hardRefresh ();
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54 void compileObjects ();
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55 void setBackground ();
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56 void pick (uint mouseX, uint mouseY);
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57 QColor getMainColor ();
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58 void compileObject (LDObject* obj);
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59 void refresh ();
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60 void updateSelFlash ();
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61 void resetAngles ();
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62 uchar* screencap (ushort& w, ushort& h);
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63 void setCamera (const GLRenderer::Camera cam);
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64 void beginPlaneDraw ();
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65 void endPlaneDraw (bool accept);
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66
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67 GLRenderer::Camera camera () { return m_camera; }
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68 bool picking () { return m_picking; }
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69 void setZoom (const double zoom) { m_zoom = zoom; }
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70 double zoom () const { return m_zoom; }
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71
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72 protected:
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73 void initializeGL ();
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74 void resizeGL (int w, int h);
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75
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76 void mousePressEvent (QMouseEvent* ev);
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77 void mouseMoveEvent (QMouseEvent* ev);
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78 void mouseReleaseEvent (QMouseEvent* ev);
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79 void keyPressEvent (QKeyEvent* ev);
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80 void keyReleaseEvent (QKeyEvent* ev);
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81 void wheelEvent (QWheelEvent* ev);
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82 void paintEvent (QPaintEvent* ev);
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83 void leaveEvent (QEvent* ev);
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84 void contextMenuEvent (QContextMenuEvent* ev);
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85
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86 private:
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87 QTimer* m_pulseTimer, *m_toolTipTimer;
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88 Qt::MouseButtons m_lastButtons;
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89 Qt::KeyboardModifiers m_keymods;
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90 ulong m_totalmove;
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91 vertex m_hoverpos;
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92 double m_virtWidth, m_virtHeight, m_rotX, m_rotY, m_rotZ, m_panX, m_panY, m_zoom;
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93 bool m_darkbg, m_picking, m_rangepick, m_addpick, m_drawToolTip, m_screencap, m_planeDraw;
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94 QPoint m_pos, m_rangeStart;
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95 QPen m_thinBorderPen, m_thickBorderPen;
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96 Camera m_camera, m_toolTipCamera;
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97 uint m_axeslist;
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98 ushort m_width, m_height;
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99 std::vector<vertex> m_planeDrawVerts;
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100
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101 void compileList (LDObject* obj, const ListType list);
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102 void compileSubObject (LDObject* obj, const GLenum gltype);
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103 void compileVertex (const vertex& vrt);
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104 void clampAngle (double& angle);
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105 void setObjectColor (LDObject* obj, const ListType list);
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106 void drawGLScene () const;
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107 void calcCameraIconRects ();
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108
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109 vertex coord_2to3 (const QPoint& pos2d, const bool snap) const;
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110 QPoint coord_3to2 (const vertex& pos3d) const;
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111
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112 private slots:
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113 void slot_timerUpdate ();
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114 void slot_toolTipTimer ();
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115 };
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116
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parents: 183
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117 // Alias for short namespaces
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
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parents: 183
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118 typedef GLRenderer GL;
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
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119
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
diff changeset
120 static const GLRenderer::ListType g_glListTypes[] = {
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
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121 GL::NormalList,
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
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122 GL::PickList,
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
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123 GL::SelectList
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
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124 };
6fea53f1ffc2 Speed up picking - no need to rebuild the object list as its contents do not change while picking. Fixed transparent stuff always being opaque (although it still appears messed up for some reason)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 183
diff changeset
125
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
126 #endif // GLDRAW_H

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