Mon, 25 Mar 2013 01:04:20 +0200
57181.dat (Philo's model of the XL-motor) showcased a new problem.. there was no handling of unknown colors which led into crashes. Added stdout warnings, also added mid and dark stone colors
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Licensed LDForge GPL3, added some more icons
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1 | /* |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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2 | * LDForge: LDraw parts authoring CAD |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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Licensed LDForge GPL3, added some more icons
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4 | * |
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Licensed LDForge GPL3, added some more icons
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5 | * This program is free software: you can redistribute it and/or modify |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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6 | * it under the terms of the GNU General Public License as published by |
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Licensed LDForge GPL3, added some more icons
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7 | * the Free Software Foundation, either version 3 of the License, or |
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Licensed LDForge GPL3, added some more icons
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8 | * (at your option) any later version. |
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Licensed LDForge GPL3, added some more icons
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9 | * |
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Licensed LDForge GPL3, added some more icons
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10 | * This program is distributed in the hope that it will be useful, |
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Licensed LDForge GPL3, added some more icons
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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Licensed LDForge GPL3, added some more icons
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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Licensed LDForge GPL3, added some more icons
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13 | * GNU General Public License for more details. |
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Licensed LDForge GPL3, added some more icons
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14 | * |
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Licensed LDForge GPL3, added some more icons
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15 | * You should have received a copy of the GNU General Public License |
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Licensed LDForge GPL3, added some more icons
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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17 | */ |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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18 | |
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Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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19 | #ifndef __GLDRAW_H__ |
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20 | #define __GLDRAW_H__ |
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21 | |
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22 | #include <QGLWidget> |
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23 | #include "common.h" |
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24 | #include "ldtypes.h" |
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25 | |
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26 | class renderer : public QGLWidget { |
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27 | Q_OBJECT |
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28 | |
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29 | public: |
32
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Made the GL renderer background color configurable
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30 | renderer (QWidget* parent = nullptr); |
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31 | void hardRefresh (); |
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Made the GL renderer background color configurable
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32 | void compileObjects (); |
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d71226763607
Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
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33 | void setColor (str zColor, void (*func) (float, float, float, float)); |
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5d22b7ecf110
Made the GL renderer background color configurable
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parents:
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34 | |
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35 | double fRotX, fRotY, fRotZ; |
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36 | QPoint lastPos; |
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
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37 | double fZoom; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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38 | |
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Santeri Piippo <crimsondusk64@gmail.com>
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39 | protected: |
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40 | void initializeGL (); |
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41 | void resizeGL (int w, int h); |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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42 | void paintGL (); |
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43 | |
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44 | void mouseMoveEvent (QMouseEvent *event); |
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45 | |
83184d9407c7
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46 | private: |
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60f328f352c9
Done the rendering end of the red/green BFC view
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47 | GLuint uObjList, uObjListBack; |
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915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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48 | void compileOneObject (LDObject* obj, bool bBackSide); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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49 | template<class T> void compileSubObject (LDObject* obj, const bool bBackSide, |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
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50 | const GLenum eGLType, const short dVerts); |
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961663d05463
Parsing stability, finally figured that dumb crash
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51 | void compileVertex (vertex& vrt); |
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added Save As function
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52 | void clampAngle (double& fAngle); |
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915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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53 | void setObjectColor (LDObject* obj, bool bBackSide); |
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54 | }; |
83184d9407c7
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55 | |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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56 | #endif // __GLDRAW_H__ |