ldforge.pro

Fri, 26 Apr 2013 03:27:56 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 26 Apr 2013 03:27:56 +0300
changeset 138
d22d5c1d9e8a
parent 136
13db97be14cb
child 157
635da3135bd4
permissions
-rw-r--r--

Added new subfile dialog

0
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Santeri Piippo <crimsondusk64@gmail.com>
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1 ######################################################################
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2 # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012
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3 ######################################################################
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4
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5 TEMPLATE = app
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6 TARGET =
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7 DEPENDPATH += .
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8 INCLUDEPATH += .
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69a91c1ff583 begin work on subfile caching
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9 OBJECTS_DIR = build/
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31ff9aabd506 Licensed LDForge GPL3, added some more icons
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10 RC_FILE = ldforge.rc
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11
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12 # Input
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13 HEADERS += bbox.h \
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13db97be14cb Converted combo boxes in add object and new part dialogs to radio buttons. Added a convenience widget which makes it easier for me to add groups of radio buttons. My first widget.. :')
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14 buttonbox.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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15 colors.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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16 common.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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17 config.h \
b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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parents: 79
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18 file.h \
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2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
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19 gldraw.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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20 gui.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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21 history.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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22 ldtypes.h \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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23 misc.h \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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24 str.h \
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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25 types.h \
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a54d9d5c0c1f Added the about dialog.
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26 zz_aboutDialog.h \
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113eb6446c61 Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
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27 zz_addObjectDialog.h \
113eb6446c61 Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
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28 zz_colorSelectDialog.h \
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42284126072a Added a New Part dialog
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29 zz_configDialog.h \
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2f175b3d8211 Added history dialog, cannot display all types yet
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30 zz_historyDialog.h \
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42284126072a Added a New Part dialog
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31 zz_newPartDialog.h \
42284126072a Added a New Part dialog
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32 zz_setContentsDialog.h
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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33
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34 SOURCES += bbox.cpp \
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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35 config.cpp \
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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36 colors.cpp \
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2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
Santeri Piippo <crimsondusk64@gmail.com>
parents: 25
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37 gldraw.cpp \
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 0
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38 gui.cpp \
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f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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39 gui_actions.cpp \
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 76
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40 gui_editactions.cpp \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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parents: 79
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41 history.cpp \
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2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
Santeri Piippo <crimsondusk64@gmail.com>
parents: 25
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42 file.cpp \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
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43 ldtypes.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
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44 main.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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45 misc.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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46 str.cpp \
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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47 types.cpp \
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a54d9d5c0c1f Added the about dialog.
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48 zz_aboutDialog.cpp \
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42284126072a Added a New Part dialog
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49 zz_addObjectDialog.cpp \
42284126072a Added a New Part dialog
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50 zz_colorSelectDialog.cpp \
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110669124caf Begin work on dialogs for adding objects. Comments functional!
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51 zz_configDialog.cpp \
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2f175b3d8211 Added history dialog, cannot display all types yet
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52 zz_historyDialog.cpp \
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42284126072a Added a New Part dialog
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53 zz_newPartDialog.cpp \
42284126072a Added a New Part dialog
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
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54 zz_setContentsDialog.cpp
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56 QMAKE_CXXFLAGS += -std=c++0x
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69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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57 QT += opengl
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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58 LIBS += -lGLU

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