Sun, 18 Aug 2013 17:30:58 +0300
Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.
338
38f3c53357b6
remove ldforge.kdev4 and put it on ignore
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
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1 | build |
339
89e7c2d0a020
Also put all generated UI headers on ignore
Santeri Piippo <crimsondusk64@gmail.com>
parents:
338
diff
changeset
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2 | ldforge.kdev4 |
341 | 3 | src/ui_*.h |
4 | Makefile | |
5 | ldforge | |
345
1376ad3262ba
Converted Ytruder interface to Designer UI
Santeri Piippo <crimsondusk64@gmail.com>
parents:
342
diff
changeset
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6 | *.dat |
1376ad3262ba
Converted Ytruder interface to Designer UI
Santeri Piippo <crimsondusk64@gmail.com>
parents:
342
diff
changeset
|
7 | debug_lastOutput |