src/editmodes/rectangleMode.cpp

Thu, 09 Mar 2017 12:50:14 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Thu, 09 Mar 2017 12:50:14 +0200
changeset 1209
c2723022b173
parent 1187
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permissions
-rw-r--r--

Laid groundwork for library collection support.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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a6b462051ae0 Copyright header fix, some minor stuff
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QPainter>
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20 #include <QMouseEvent>
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21 #include "../canvas.h"
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22 #include "rectangleMode.h"
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23 #include "../linetypes/modelobject.h"
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24 #include "../linetypes/quadrilateral.h"
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25
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26 RectangleMode::RectangleMode (Canvas* canvas) :
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27 Super (canvas),
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28 m_rectangleVerts (QVector<Vertex>(4)) {}
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29
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30 EditModeType RectangleMode::type() const
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31 {
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32 return EditModeType::Rectangle;
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33 }
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34
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35 void RectangleMode::render (QPainter& painter) const
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36 {
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37 renderPolygon (painter, (countof(m_drawedVerts) > 0) ? m_rectangleVerts :
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38 QVector<Vertex> ({renderer()->position3D()}), true, false);
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39 }
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40
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41 void RectangleMode::endDraw()
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42 {
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43 if (countof(m_drawedVerts) == 2)
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44 {
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45 Model model {m_documents};
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46 LDQuadrilateral* quad = model.append<LDQuadrilateral>();
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47 updateRectVerts();
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48
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49 for (int i = 0; i < quad->numVertices(); ++i)
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50 quad->setVertex(i, m_rectangleVerts[i]);
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51
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52 finishDraw(model);
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53 }
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54 }
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55
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56 //
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57 // Update rect vertices when the mouse moves since the 3d position likely has changed
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58 //
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59 bool RectangleMode::mouseMoved (QMouseEvent*)
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60 {
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61 updateRectVerts();
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62 return false;
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63 }
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64
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65 void RectangleMode::updateRectVerts()
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66 {
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67 if (m_drawedVerts.isEmpty())
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68 {
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69 for (int i = 0; i < 4; ++i)
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70 m_rectangleVerts[i] = renderer()->position3D();
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71
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72 return;
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73 }
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74
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75 Vertex v0 = m_drawedVerts[0],
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76 v1 = (countof(m_drawedVerts) >= 2) ? m_drawedVerts[1] : renderer()->position3D();
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77
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78 Axis localx, localy, localz;
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79 renderer()->getRelativeAxes(localx, localy);
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80 localz = renderer()->getRelativeZ();
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81
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82 for (int i = 0; i < 4; ++i)
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83 m_rectangleVerts[i].setCoordinate (localz, renderer()->getDepthValue());
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84
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85 m_rectangleVerts[0].setCoordinate (localx, v0[localx]);
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86 m_rectangleVerts[0].setCoordinate (localy, v0[localy]);
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87 m_rectangleVerts[1].setCoordinate (localx, v1[localx]);
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88 m_rectangleVerts[1].setCoordinate (localy, v0[localy]);
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89 m_rectangleVerts[2].setCoordinate (localx, v1[localx]);
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90 m_rectangleVerts[2].setCoordinate (localy, v1[localy]);
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91 m_rectangleVerts[3].setCoordinate (localx, v0[localx]);
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92 m_rectangleVerts[3].setCoordinate (localy, v1[localy]);
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93 }

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