Thu, 04 Jul 2013 20:12:03 +0300
Added missing what's this in edit raw prompt
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include "common.h" |
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20 | #include "ldtypes.h" |
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21 | #include "file.h" |
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22 | #include "misc.h" |
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23 | #include "gui.h" |
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24 | #include "history.h" |
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25 | #include "gldraw.h" |
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26 | |
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27 | char const* g_saObjTypeNames[] = { |
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28 | "subfile", |
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29 | "quadrilateral", |
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30 | "triangle", |
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31 | "line", |
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32 | "condline", |
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33 | "vertex", |
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34 | "bfc", |
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35 | "overlay", |
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36 | "comment", |
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37 | "unknown", |
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38 | "empty", |
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39 | "unidentified", |
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40 | }; |
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41 | |
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42 | // Should probably get rid of this array sometime |
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43 | char const* g_saObjTypeIcons[] = { |
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44 | "subfile", |
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45 | "quad", |
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46 | "triangle", |
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47 | "line", |
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48 | "condline", |
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49 | "vertex", |
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50 | "bfc", |
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51 | "overlay", |
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52 | "comment", |
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53 | "error", |
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54 | "empty", |
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55 | "error", |
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56 | }; |
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57 | |
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58 | // List of all LDObjects |
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59 | vector<LDObject*> g_LDObjects; |
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60 | |
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61 | // ============================================================================= |
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62 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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63 | // ============================================================================= |
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64 | // LDObject constructors |
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65 | LDObject::LDObject () { |
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66 | qObjListEntry = null; |
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67 | setParent (null); |
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68 | m_hidden = false; |
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69 | m_selected = false; |
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70 | m_glinit = false; |
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71 | |
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72 | // Determine ID |
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73 | int id = 1; // 0 is invalid |
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74 | for( LDObject* obj : g_LDObjects ) |
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75 | if( obj->id() >= id ) |
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76 | id = obj->id() + 1; |
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77 | |
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78 | setID( id ); |
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79 | |
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80 | g_LDObjects << this; |
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81 | } |
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82 | |
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83 | LDGibberish::LDGibberish () {} |
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84 | LDGibberish::LDGibberish (str contents, str reason) : contents (contents), reason (reason) {} |
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85 | |
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86 | // ============================================================================= |
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87 | str LDComment::raw () { |
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88 | return fmt ("0 %1", text); |
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89 | } |
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90 | |
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91 | str LDSubfile::raw () { |
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92 | str val = fmt ("1 %1 %2 ", color (), position ()); |
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93 | val += transform ().stringRep (); |
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94 | val += ' '; |
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95 | val += fileInfo ()->name (); |
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96 | return val; |
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97 | } |
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98 | |
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99 | str LDLine::raw () { |
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100 | str val = fmt ("2 %1", color ()); |
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101 | |
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102 | for (ushort i = 0; i < 2; ++i) |
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103 | val += fmt (" %1", getVertex (i)); |
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104 | |
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105 | return val; |
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106 | } |
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107 | |
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108 | str LDTriangle::raw () { |
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109 | str val = fmt ("3 %1", color ()); |
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110 | |
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111 | for (ushort i = 0; i < 3; ++i) |
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112 | val += fmt (" %1", getVertex (i)); |
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113 | |
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114 | return val; |
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115 | } |
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116 | |
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117 | str LDQuad::raw () { |
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118 | str val = fmt ("4 %1", color ()); |
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119 | |
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120 | for (ushort i = 0; i < 4; ++i) |
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121 | val += fmt (" %1", getVertex (i)); |
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122 | |
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123 | return val; |
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124 | } |
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125 | |
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126 | str LDCondLine::raw () { |
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127 | str val = fmt ("5 %1", color ()); |
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128 | |
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129 | // Add the coordinates |
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130 | for (ushort i = 0; i < 4; ++i) |
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131 | val += fmt (" %1", getVertex (i)); |
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132 | |
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133 | return val; |
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134 | } |
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135 | |
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136 | str LDGibberish::raw () { |
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137 | return contents; |
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138 | } |
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139 | |
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140 | str LDVertex::raw () { |
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141 | return fmt ("0 !LDFORGE VERTEX %1 %2", color (), pos); |
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142 | } |
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143 | |
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144 | str LDEmpty::raw () { |
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145 | return str (); |
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146 | } |
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147 | |
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148 | // ============================================================================= |
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149 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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150 | // ============================================================================= |
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151 | const char* LDBFC::statements[] = { |
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152 | "CERTIFY CCW", |
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153 | "CCW", |
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154 | "CERTIFY CW", |
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155 | "CW", |
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156 | "NOCERTIFY", |
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157 | "INVERTNEXT", |
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158 | }; |
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159 | |
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160 | str LDBFC::raw () { |
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161 | return fmt ("0 BFC %1", LDBFC::statements[type]); |
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162 | } |
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163 | |
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164 | // ============================================================================= |
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165 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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166 | // ============================================================================= |
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167 | vector<LDTriangle*> LDQuad::splitToTriangles () { |
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168 | // Create the two triangles based on this quadrilateral: |
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169 | // 0---3 0---3 3 |
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170 | // | | | / /| |
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171 | // | | = | / / | |
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172 | // | | |/ / | |
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173 | // 1---2 1 1---2 |
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174 | LDTriangle* tri1 = new LDTriangle (getVertex (0), getVertex (1), getVertex (3)); |
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175 | LDTriangle* tri2 = new LDTriangle (getVertex (1), getVertex (2), getVertex (3)); |
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176 | |
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177 | // The triangles also inherit the quad's color |
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178 | tri1->setColor (color ()); |
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179 | tri2->setColor (color ()); |
183
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180 | |
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181 | vector<LDTriangle*> triangles; |
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182 | triangles << tri1; |
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183 | triangles << tri2; |
183
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184 | return triangles; |
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185 | } |
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186 | |
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187 | // ============================================================================= |
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188 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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189 | // ============================================================================= |
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190 | void LDObject::replace (LDObject* replacement) { |
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191 | long idx = getIndex (g_curfile); |
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192 | assert (idx != -1); |
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193 | |
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194 | // Replace the instance of the old object with the new object |
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195 | g_curfile->setObject (idx, replacement); |
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196 | |
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197 | // Remove the old object |
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198 | delete this; |
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199 | } |
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200 | |
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201 | // ============================================================================= |
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202 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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203 | // ============================================================================= |
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204 | void LDObject::swap (LDObject* other) { |
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205 | for (LDObject*& obj : *g_curfile) { |
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206 | if (obj == this) |
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207 | obj = other; |
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208 | elif (obj == other) |
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209 | obj = this; |
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210 | } |
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211 | } |
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212 | |
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213 | LDLine::LDLine (vertex v1, vertex v2) { |
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214 | setVertex (0, v1); |
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215 | setVertex (1, v2); |
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216 | } |
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217 | |
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218 | LDObject::~LDObject () { |
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219 | // Remove this object from the selection array if it is there. |
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220 | for (ulong i = 0; i < g_win->sel().size(); ++i) |
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221 | if (g_win->sel ()[i] == this) |
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222 | g_win->sel ().erase (i); |
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223 | |
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224 | // Delete the GL lists |
307
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225 | GL::deleteLists( this ); |
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226 | |
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227 | // Remove this object from the list of LDObjects |
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228 | ulong pos = g_LDObjects.find( this ); |
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229 | if( pos < g_LDObjects.size()) |
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230 | g_LDObjects.erase( pos ); |
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231 | } |
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232 | |
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233 | // ============================================================================= |
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234 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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235 | // ============================================================================= |
191
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236 | static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) { |
183
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237 | switch (obj->getType()) { |
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238 | case LDObject::Line: |
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239 | case LDObject::CondLine: |
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240 | case LDObject::Triangle: |
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241 | case LDObject::Quad: |
276
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242 | for (short i = 0; i < obj->vertices (); ++i) { |
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243 | vertex v = obj->getVertex (i); |
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244 | v.transform (transform, pos); |
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245 | obj->setVertex (i, v); |
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246 | } |
183
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247 | break; |
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248 | |
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249 | case LDObject::Subfile: |
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250 | { |
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251 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
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252 | matrix newMatrix = transform * ref->transform (); |
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253 | vertex newpos = ref->position (); |
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254 | |
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255 | newpos.transform (transform, pos); |
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256 | ref->setPosition (newpos); |
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257 | ref->setTransform (newMatrix); |
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258 | } |
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259 | break; |
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260 | |
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261 | default: |
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262 | break; |
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263 | } |
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264 | |
266
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265 | if (obj->color () == maincolor) |
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266 | obj->setColor (parentcolor); |
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267 | } |
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268 | |
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269 | // ============================================================================= |
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270 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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271 | // ============================================================================= |
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272 | vector<LDObject*> LDSubfile::inlineContents (bool deep, bool cache) { |
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273 | vector<LDObject*> objs, objcache; |
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274 | |
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275 | // If we have this cached, just clone that |
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276 | if (deep && fileInfo ()->cache ().size ()) { |
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277 | for (LDObject* obj : fileInfo ()->cache ()) |
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278 | objs << obj->clone (); |
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279 | } else { |
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280 | if (!deep) |
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281 | cache = false; |
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282 | |
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283 | for (LDObject* obj : *fileInfo ()) { |
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284 | // Skip those without schemantic meaning |
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285 | switch (obj->getType ()) { |
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286 | case LDObject::Comment: |
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287 | case LDObject::Empty: |
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288 | case LDObject::Gibberish: |
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289 | case LDObject::Unidentified: |
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290 | case LDObject::Vertex: |
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291 | continue; |
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292 | |
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293 | case LDObject::BFC: |
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294 | // Filter non-INVERTNEXT statements |
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295 | if (static_cast<LDBFC*> (obj)->type != LDBFC::InvertNext) |
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296 | continue; |
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297 | break; |
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298 | |
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299 | default: |
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300 | break; |
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301 | } |
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302 | |
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303 | // Got another sub-file reference, inline it if we're deep-inlining. If not, |
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304 | // just add it into the objects normally. Also, we only cache immediate |
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305 | // subfiles and this is not one. Yay, recursion! |
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306 | if (deep && obj->getType() == LDObject::Subfile) { |
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307 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
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308 | |
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309 | vector<LDObject*> otherobjs = ref->inlineContents (true, false); |
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310 | |
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311 | for (LDObject* otherobj : otherobjs) { |
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312 | // Cache this object, if desired |
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313 | if (cache) |
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314 | objcache << otherobj->clone (); |
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315 | |
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316 | objs << otherobj; |
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317 | } |
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318 | } else { |
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319 | if (cache) |
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320 | objcache << obj->clone (); |
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321 | |
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322 | objs << obj->clone (); |
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323 | } |
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324 | } |
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325 | |
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326 | if (cache) |
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327 | fileInfo ()->setCache (objcache); |
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328 | } |
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329 | |
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330 | // Transform the objects |
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331 | for (LDObject* obj : objs) { |
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332 | // Set the parent now so we know what inlined this. |
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333 | obj->setParent (this); |
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334 | |
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335 | transformObject (obj, transform (), position (), color ()); |
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336 | } |
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337 | |
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338 | return objs; |
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339 | } |
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340 | |
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341 | // ============================================================================= |
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342 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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343 | // ============================================================================= |
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344 | long LDObject::getIndex (LDOpenFile* file) const { |
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345 | for (ulong i = 0; i < file->numObjs (); ++i) |
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346 | if (file->obj (i) == this) |
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347 | return i; |
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348 | |
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349 | return -1; |
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350 | } |
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351 | |
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352 | // ============================================================================= |
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353 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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354 | // ============================================================================= |
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355 | void LDObject::moveObjects (vector<LDObject*> objs, const bool bUp) { |
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356 | // If we move down, we need to iterate the array in reverse order. |
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357 | const long start = bUp ? 0 : (objs.size() - 1); |
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358 | const long end = bUp ? objs.size() : -1; |
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359 | const long incr = bUp ? 1 : -1; |
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360 | |
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361 | vector<LDObject*> objsToCompile; |
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362 | |
183
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363 | for (long i = start; i != end; i += incr) { |
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364 | LDObject* obj = objs[i]; |
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365 | |
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366 | const long idx = obj->getIndex (g_curfile), |
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367 | target = idx + (bUp ? -1 : 1); |
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368 | |
217
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369 | if ((bUp == true and idx == 0) or |
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370 | (bUp == false and idx == (long)(g_curfile->objs ().size() - 1))) |
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371 | { |
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372 | // One of the objects hit the extrema. If this happens, this should be the first |
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373 | // object to be iterated on. Thus, nothing has changed yet and it's safe to just |
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374 | // abort the entire operation. |
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375 | assert (i == start); |
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376 | return; |
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377 | } |
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378 | |
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379 | objsToCompile << obj; |
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380 | objsToCompile << g_curfile->obj (target); |
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381 | |
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382 | obj->swap (g_curfile->obj (target)); |
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383 | } |
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384 | |
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385 | // The objects need to be recompiled, otherwise their pick lists are left with |
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386 | // the wrong index colors which messes up selection. |
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387 | for (LDObject* obj : objsToCompile) |
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388 | g_win->R ()->compileObject (obj); |
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389 | } |
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390 | |
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391 | // ============================================================================= |
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392 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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393 | // ============================================================================= |
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394 | str LDObject::objectListContents (const vector<LDObject*>& objs) { |
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395 | bool firstDetails = true; |
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396 | str text = ""; |
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397 | |
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398 | if (objs.size() == 0) |
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399 | return "nothing"; // :) |
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400 | |
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401 | for (long i = 0; i < LDObject::NumTypes; ++i) { |
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402 | LDObject::Type objType = (LDObject::Type) i; |
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403 | ulong objCount = 0; |
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404 | |
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405 | for (LDObject* obj : objs) |
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406 | if (obj->getType() == objType) |
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407 | objCount++; |
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408 | |
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409 | if (objCount == 0) |
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410 | continue; |
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411 | |
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412 | if (!firstDetails) |
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413 | text += ", "; |
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414 | |
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415 | str noun = fmt ("%1%2", g_saObjTypeNames[objType], plural (objCount)); |
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416 | |
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417 | // Plural of "vertex" is "vertices". Stupid English. |
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418 | if (objType == LDObject::Vertex && objCount != 1) |
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419 | noun = "vertices"; |
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420 | |
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421 | text += fmt ("%1 %2", objCount, noun); |
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422 | firstDetails = false; |
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423 | } |
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424 | |
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425 | return text; |
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426 | } |
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427 | |
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428 | // ============================================================================= |
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429 | LDObject* LDObject::topLevelParent () { |
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430 | if (!parent ()) |
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431 | return this; |
183
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432 | |
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433 | LDObject* it = this; |
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434 | |
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435 | while (it->parent ()) |
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436 | it = it->parent (); |
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437 | |
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438 | return it; |
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439 | } |
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440 | |
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441 | // ============================================================================= |
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442 | LDObject* LDObject::next () const { |
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443 | long idx = getIndex (g_curfile); |
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444 | assert (idx != -1); |
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445 | |
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446 | if (idx == (long) g_curfile->numObjs () - 1) |
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447 | return null; |
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448 | |
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449 | return g_curfile->obj (idx + 1); |
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450 | } |
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451 | |
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452 | // ============================================================================= |
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453 | LDObject* LDObject::prev () const { |
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454 | long idx = getIndex (g_curfile); |
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455 | assert (idx != -1); |
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456 | |
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457 | if (idx == 0) |
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458 | return null; |
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459 | |
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460 | return g_curfile->obj (idx - 1); |
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461 | } |
183
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462 | |
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463 | // ============================================================================= |
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464 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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465 | // ============================================================================= |
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466 | void LDObject::move (vertex vect) { (void) vect; } |
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467 | void LDEmpty::move (vertex vect) { (void) vect; } |
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468 | void LDBFC::move (vertex vect) { (void) vect; } |
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469 | void LDComment::move (vertex vect) { (void) vect; } |
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470 | void LDGibberish::move (vertex vect) { (void) vect; } |
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471 | |
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472 | void LDVertex::move (vertex vect) { |
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473 | pos += vect; |
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474 | } |
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475 | |
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476 | void LDSubfile::move (vertex vect) { |
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477 | setPosition (position () + vect); |
183
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478 | } |
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479 | |
191
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480 | void LDLine::move (vertex vect) { |
183
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481 | for (short i = 0; i < 2; ++i) |
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482 | setVertex (i, getVertex (i) + vect); |
183
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483 | } |
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484 | |
191
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485 | void LDTriangle::move (vertex vect) { |
183
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486 | for (short i = 0; i < 3; ++i) |
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487 | setVertex (i, getVertex (i) + vect); |
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488 | } |
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489 | |
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490 | void LDQuad::move (vertex vect) { |
183
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491 | for (short i = 0; i < 4; ++i) |
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492 | setVertex (i, getVertex (i) + vect); |
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493 | } |
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494 | |
191
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495 | void LDCondLine::move (vertex vect) { |
183
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496 | for (short i = 0; i < 4; ++i) |
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497 | setVertex (i, getVertex (i) + vect); |
183
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498 | } |
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499 | |
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500 | // ============================================================================= |
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501 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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502 | // ============================================================================= |
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503 | #define CHECK_FOR_OBJ(N) \ |
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504 | if (type == LDObject::N) \ |
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505 | return new LD##N; |
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506 | LDObject* LDObject::getDefault (const LDObject::Type type) { |
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507 | CHECK_FOR_OBJ (Comment) |
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508 | CHECK_FOR_OBJ (BFC) |
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509 | CHECK_FOR_OBJ (Line) |
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510 | CHECK_FOR_OBJ (CondLine) |
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511 | CHECK_FOR_OBJ (Subfile) |
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512 | CHECK_FOR_OBJ (Triangle) |
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513 | CHECK_FOR_OBJ (Quad) |
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514 | CHECK_FOR_OBJ (Empty) |
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515 | CHECK_FOR_OBJ (BFC) |
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516 | CHECK_FOR_OBJ (Gibberish) |
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517 | CHECK_FOR_OBJ (Vertex) |
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518 | CHECK_FOR_OBJ (Overlay) |
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519 | return null; |
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520 | } |
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521 | |
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522 | // ============================================================================= |
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523 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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524 | // ============================================================================= |
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525 | void LDObject::invert () { } |
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526 | void LDBFC::invert () { } |
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527 | void LDEmpty::invert () { } |
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528 | void LDComment::invert () { } |
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529 | void LDGibberish::invert () { } |
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530 | |
265
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531 | void LDTriangle::invert () { |
192
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532 | // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1. |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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533 | // Thus, we swap 1 and 2. |
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534 | vertex tmp = getVertex (1); |
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535 | setVertex (1, getVertex (2)); |
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536 | setVertex (2, tmp); |
192
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537 | |
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538 | return; |
192
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539 | } |
c414924a647c
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540 | |
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541 | void LDQuad::invert () { |
192
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542 | // Quad: 0 -> 1 -> 2 -> 3 |
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543 | // rev: 0 -> 3 -> 2 -> 1 |
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544 | // Thus, we swap 1 and 3. |
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545 | vertex tmp = getVertex (1); |
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546 | setVertex (1, getVertex (3)); |
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547 | setVertex (3, tmp); |
192
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548 | } |
c414924a647c
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549 | |
312
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550 | void LDSubfile::invert () { |
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551 | // Subfiles are inverted when they're prefixed with |
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552 | // a BFC INVERTNEXT statement. Thus we need to toggle this status. |
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553 | // For flat primitives it's sufficient that the determinant is |
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554 | // flipped but I don't have a method for checking flatness yet. |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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555 | // Food for thought... |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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556 | |
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557 | ulong idx = getIndex( g_curfile ); |
192
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558 | |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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559 | if (idx > 0) { |
312
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560 | LDBFC* bfc = dynamic_cast<LDBFC*>( prev() ); |
192
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561 | |
312
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562 | if( bfc && bfc->type == LDBFC::InvertNext ) |
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563 | { |
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564 | // This is prefixed with an invertnext, thus remove it. |
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565 | g_curfile->forgetObject( bfc ); |
192
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566 | delete bfc; |
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567 | return; |
192
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568 | } |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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569 | } |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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570 | |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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571 | // Not inverted, thus prefix it with a new invertnext. |
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572 | LDBFC* bfc = new LDBFC( LDBFC::InvertNext ); |
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573 | g_curfile->insertObj( idx, bfc ); |
192
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574 | } |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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575 | |
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576 | static void invertLine (LDObject* line) { |
192
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577 | // For lines, we swap the vertices. I don't think that a |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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578 | // cond-line's control points need to be swapped, do they? |
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579 | vertex tmp = line->getVertex (0); |
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580 | line->setVertex (0, line->getVertex (1)); |
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581 | line->setVertex (1, tmp); |
192
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582 | } |
c414924a647c
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583 | |
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584 | void LDLine::invert () { |
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585 | invertLine (this); |
192
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586 | } |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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587 | |
265
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588 | void LDCondLine::invert () { |
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589 | invertLine (this); |
192
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590 | } |
c414924a647c
Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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591 | |
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592 | void LDVertex::invert () { } |
214
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593 | |
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594 | // ============================================================================= |
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595 | LDLine* LDCondLine::demote () { |
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596 | LDLine* repl = new LDLine; |
276
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597 | |
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598 | for (int i = 0; i < repl->vertices (); ++i) |
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599 | repl->setVertex (i, getVertex (i)); |
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600 | |
266
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Make LDObject's color and parent properties with accessors
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601 | repl->setColor (color ()); |
214
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602 | |
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603 | replace (repl); |
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604 | return repl; |
275
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605 | } |
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606 | |
307
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607 | LDObject* LDObject::fromID (int id) { |
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608 | for( LDObject* obj : g_LDObjects ) |
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609 | if( obj->id() == id ) |
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610 | return obj; |
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611 | |
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612 | return null; |
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613 | } |
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|
614 | |
316
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Made overlay data be contained in the part files, still wip
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615 | // ============================================================================= |
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|
616 | str LDOverlay::raw() |
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617 | { |
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|
618 | return fmt( "0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6", |
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619 | filename(), camera(), x(), y(), width(), height() ); |
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620 | } |
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621 | |
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622 | void LDOverlay::move( vertex vect ) { Q_UNUSED( vect ) } |
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623 | void LDOverlay::invert() {} |
307
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624 | |
276
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625 | // ============================================================================= |
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626 | template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) { |
275
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627 | long idx; |
276
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628 | if ((idx = obj->getIndex (g_curfile)) != -1) { |
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629 | str before = obj->raw (); |
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630 | *ptr = val; |
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631 | str after = obj->raw (); |
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632 | |
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633 | g_curfile->addToHistory (new EditHistory (idx, before, after)); |
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634 | } else |
276
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635 | *ptr = val; |
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636 | } |
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637 | |
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638 | READ_ACCESSOR (short, LDObject::color) { return m_color; } |
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639 | SET_ACCESSOR (short, LDObject::setColor) { |
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640 | changeProperty (this, &m_color, val); |
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641 | } |
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642 | |
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643 | const vertex& LDObject::getVertex (int i) const { |
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644 | return m_coords[i]; |
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645 | } |
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646 | |
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647 | void LDObject::setVertex (int i, const vertex& vert) { |
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648 | changeProperty (this, &m_coords[i], vert); |
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649 | } |
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650 | |
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651 | READ_ACCESSOR (vertex, LDMatrixObject::position) { return m_position; } |
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652 | SET_ACCESSOR (vertex, LDMatrixObject::setPosition) { |
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653 | changeProperty (linkPointer (), &m_position, val); |
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654 | } |
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655 | |
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656 | READ_ACCESSOR (matrix, LDMatrixObject::transform) { return m_transform; } |
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657 | SET_ACCESSOR (matrix, LDMatrixObject::setTransform) { |
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658 | changeProperty (linkPointer (), &m_transform, val); |
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659 | } |