Sun, 05 May 2013 00:53:13 +0300
matrix is now templated with N=int (usually 3)
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #ifndef BBOX_H |
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20 | #define BBOX_H |
0 | 21 | |
22 | #include "common.h" | |
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23 | #include "types.h" |
0 | 24 | |
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25 | // ============================================================================= |
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26 | // bbox |
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27 | // |
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28 | // The bounding box is the box that encompasses a given set of objects. The |
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29 | // global instance g_BBox is the bbox for the model we have open. |
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30 | // v0 is the minimum vertex, v1 is the maximum vertex. |
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31 | // ============================================================================= |
0 | 32 | class bbox { |
33 | public: | |
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34 | vertex v0, v1; |
0 | 35 | |
36 | bbox (); | |
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37 | |
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38 | void reset (); |
0 | 39 | void calculate (); |
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40 | double size () const; |
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41 | void calcObject (LDObject* obj); |
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42 | void calcVertex (vertex v); |
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43 | vertex center () const; |
0 | 44 | |
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45 | bbox& operator<< (LDObject* obj) { |
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46 | calcObject (obj); |
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47 | return *this; |
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48 | } |
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49 | |
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50 | bbox& operator<< (vertex& v) { |
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51 | calcVertex (v); |
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52 | return *this; |
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53 | } |
0 | 54 | }; |
55 | ||
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56 | #endif // BBOX_H |