Sun, 21 Apr 2013 19:03:53 +0300
Added the about dialog.
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Licensed LDForge GPL3, added some more icons
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1 | /* |
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Licensed LDForge GPL3, added some more icons
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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Licensed LDForge GPL3, added some more icons
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7 | * the Free Software Foundation, either version 3 of the License, or |
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Licensed LDForge GPL3, added some more icons
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8 | * (at your option) any later version. |
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Licensed LDForge GPL3, added some more icons
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9 | * |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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10 | * This program is distributed in the hope that it will be useful, |
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Licensed LDForge GPL3, added some more icons
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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Licensed LDForge GPL3, added some more icons
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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13 | * GNU General Public License for more details. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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14 | * |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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17 | */ |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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18 | |
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Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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19 | #ifndef __GLDRAW_H__ |
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20 | #define __GLDRAW_H__ |
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21 | |
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22 | #include <QGLWidget> |
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Added additive selection blending, with a toggable flash effect. :P
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23 | #include <qtimer.h> |
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24 | #include "common.h" |
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25 | #include "ldtypes.h" |
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26 | |
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27 | // ============================================================================= |
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28 | // GLRenderer |
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29 | // |
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30 | // The main renderer object, draws the brick on the screen, manages the camera |
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31 | // and selection picking. The instance of GLRenderer is accessible as |
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32 | // g_ForgeWindow->R |
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33 | // ============================================================================= |
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34 | class GLRenderer : public QGLWidget { |
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35 | Q_OBJECT |
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36 | |
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37 | public: |
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38 | GLRenderer (QWidget* parent = null); |
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39 | void hardRefresh (); |
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Made the GL renderer background color configurable
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40 | void compileObjects (); |
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Further fixes to bad color handling. Allow main color be represented with arbitrary transparency.
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41 | void setBackground (); |
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42 | void pick (uint uMouseX, uint uMouseY, bool bAdd); |
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Highlight selected objects with a different color
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43 | QColor getMainColor (); |
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More selection work - selecting from GUI updates the GL renderer now
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44 | void recompileObject (LDObject* obj); |
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45 | void refresh (); |
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46 | void updateSelFlash(); |
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47 | |
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48 | double fRotX, fRotY, fRotZ; |
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49 | QPoint lastPos; |
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50 | double fZoom; |
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51 | bool bPicking; |
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52 | |
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53 | protected: |
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54 | void initializeGL (); |
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55 | void resizeGL (int w, int h); |
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56 | void paintGL (); |
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57 | |
104 | 58 | void mousePressEvent (QMouseEvent* event); |
59 | void mouseMoveEvent (QMouseEvent* event); | |
60 | void mouseReleaseEvent (QMouseEvent* event); | |
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61 | void keyPressEvent (QKeyEvent* qEvent); |
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62 | void keyReleaseEvent (QKeyEvent* qEvent); |
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63 | |
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64 | private: |
104 | 65 | std::vector<GLuint> uaObjLists; |
66 | void compileOneObject (LDObject* obj); | |
67 | template<class T> void compileSubObject (LDObject* obj, const GLenum eGLType, | |
68 | const short dVerts); | |
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Parsing stability, finally figured that dumb crash
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69 | void compileVertex (vertex& vrt); |
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added Save As function
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70 | void clampAngle (double& fAngle); |
104 | 71 | void setObjectColor (LDObject* obj); |
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72 | |
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73 | QTimer* qPulseTimer; |
104 | 74 | |
75 | Qt::MouseButtons qMouseButtons; | |
76 | Qt::KeyboardModifiers qKeyMods; | |
77 | ulong ulTotalMouseMove; | |
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78 | |
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79 | private slots: |
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80 | void slot_timerUpdate (); |
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81 | }; |
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82 | |
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83 | #endif // __GLDRAW_H__ |