ldforge.pro

Wed, 10 Apr 2013 01:51:35 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 10 Apr 2013 01:51:35 +0300
changeset 87
8dbf0fdf3374
parent 85
b1541b547c8c
child 96
2f175b3d8211
permissions
-rw-r--r--

Split some stuff out of the edit tool bar into move and object tool bars. The object tool bar is now located on the left side of the screen as the top one is running out of space.

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1 ######################################################################
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2 # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012
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3 ######################################################################
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4
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5 TEMPLATE = app
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6 TARGET =
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7 DEPENDPATH += .
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8 INCLUDEPATH += .
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69a91c1ff583 begin work on subfile caching
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9 OBJECTS_DIR = build/
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31ff9aabd506 Licensed LDForge GPL3, added some more icons
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10 RC_FILE = ldforge.rc
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11
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12 # Input
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13 HEADERS += bbox.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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14 colors.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
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15 common.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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parents: 79
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16 config.h \
b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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parents: 79
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17 file.h \
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2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
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18 gldraw.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 0
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19 gui.h \
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b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
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parents: 79
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20 history.h \
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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21 ldtypes.h \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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22 misc.h \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 0
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23 str.h \
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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24 types.h \
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113eb6446c61 Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
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25 zz_addObjectDialog.h \
113eb6446c61 Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
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26 zz_colorSelectDialog.h \
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42284126072a Added a New Part dialog
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27 zz_configDialog.h \
42284126072a Added a New Part dialog
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28 zz_newPartDialog.h \
42284126072a Added a New Part dialog
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29 zz_setContentsDialog.h
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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30
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31 SOURCES += bbox.cpp \
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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32 config.cpp \
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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33 colors.cpp \
27
2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
Santeri Piippo <crimsondusk64@gmail.com>
parents: 25
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34 gldraw.cpp \
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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35 gui.cpp \
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f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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36 gui_actions.cpp \
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 76
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37 gui_editactions.cpp \
85
b1541b547c8c Added undo/redo foundations. Capable of undoing and redoing delete operations
Santeri Piippo <crimsondusk64@gmail.com>
parents: 79
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38 history.cpp \
27
2ba799d294bc and of course I forget to update ldforge.pro... or to test compile for that matter
Santeri Piippo <crimsondusk64@gmail.com>
parents: 25
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39 file.cpp \
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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40 ldtypes.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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41 main.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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42 misc.cpp \
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 0
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43 str.cpp \
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 48
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44 types.cpp \
76
42284126072a Added a New Part dialog
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
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45 zz_addObjectDialog.cpp \
42284126072a Added a New Part dialog
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
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46 zz_colorSelectDialog.cpp \
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110669124caf Begin work on dialogs for adding objects. Comments functional!
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47 zz_configDialog.cpp \
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42284126072a Added a New Part dialog
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48 zz_newPartDialog.cpp \
42284126072a Added a New Part dialog
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
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49 zz_setContentsDialog.cpp
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51 QMAKE_CXXFLAGS += -std=c++0x
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69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 39
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52 QT += opengl
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Santeri Piippo <crimsondusk64@gmail.com>
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53 LIBS += -lGLU

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