Wed, 10 Apr 2013 01:51:35 +0300
Split some stuff out of the edit tool bar into move and object tool bars. The object tool bar is now located on the left side of the screen as the top one is running out of space.
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Licensed LDForge GPL3, added some more icons
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1 | /* |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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2 | * LDForge: LDraw parts authoring CAD |
31ff9aabd506
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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4 | * |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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5 | * This program is free software: you can redistribute it and/or modify |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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6 | * it under the terms of the GNU General Public License as published by |
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Licensed LDForge GPL3, added some more icons
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7 | * the Free Software Foundation, either version 3 of the License, or |
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Licensed LDForge GPL3, added some more icons
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8 | * (at your option) any later version. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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9 | * |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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Licensed LDForge GPL3, added some more icons
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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13 | * GNU General Public License for more details. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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14 | * |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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15 | * You should have received a copy of the GNU General Public License |
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Licensed LDForge GPL3, added some more icons
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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17 | */ |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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18 | |
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83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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19 | #ifndef __GLDRAW_H__ |
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20 | #define __GLDRAW_H__ |
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21 | |
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22 | #include <QGLWidget> |
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23 | #include "common.h" |
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24 | #include "ldtypes.h" |
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25 | |
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26 | class renderer : public QGLWidget { |
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27 | Q_OBJECT |
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28 | |
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29 | public: |
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Made the GL renderer background color configurable
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30 | renderer (QWidget* parent = nullptr); |
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31 | void hardRefresh (); |
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Made the GL renderer background color configurable
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32 | void compileObjects (); |
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Further fixes to bad color handling. Allow main color be represented with arbitrary transparency.
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33 | void setBackground (); |
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Made the GL renderer background color configurable
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34 | |
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35 | double fRotX, fRotY, fRotZ; |
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36 | QPoint lastPos; |
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37 | double fZoom; |
83184d9407c7
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38 | |
83184d9407c7
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39 | protected: |
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40 | void initializeGL (); |
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41 | void resizeGL (int w, int h); |
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42 | void paintGL (); |
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43 | |
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44 | void mouseMoveEvent (QMouseEvent *event); |
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45 | |
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46 | private: |
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Done the rendering end of the red/green BFC view
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47 | GLuint uObjList, uObjListBack; |
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Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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48 | void compileOneObject (LDObject* obj, bool bBackSide); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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49 | template<class T> void compileSubObject (LDObject* obj, const bool bBackSide, |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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50 | const GLenum eGLType, const short dVerts); |
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Parsing stability, finally figured that dumb crash
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51 | void compileVertex (vertex& vrt); |
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52 | void clampAngle (double& fAngle); |
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Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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53 | void setObjectColor (LDObject* obj, bool bBackSide); |
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Further fixes to bad color handling. Allow main color be represented with arbitrary transparency.
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54 | void setMainColor (); |
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55 | }; |
83184d9407c7
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56 | |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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57 | #endif // __GLDRAW_H__ |