gldraw.h

Wed, 24 Apr 2013 20:33:06 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 24 Apr 2013 20:33:06 +0300
changeset 134
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parent 133
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child 137
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permissions
-rw-r--r--

Save the configuration before exiting so that grid choice is preserved.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef GLDRAW_H
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20 #define GLDRAW_H
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22 #include <QGLWidget>
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23 #include <qtimer.h>
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24 #include "common.h"
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25 #include "ldtypes.h"
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27 // =============================================================================
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28 // GLRenderer
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29 //
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30 // The main renderer object, draws the brick on the screen, manages the camera
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31 // and selection picking. The instance of GLRenderer is accessible as
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32 // g_ForgeWindow->R
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33 // =============================================================================
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34 class GLRenderer : public QGLWidget {
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35 Q_OBJECT
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37 public:
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38 GLRenderer (QWidget* parent = null);
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39 void hardRefresh ();
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40 void compileObjects ();
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41 void setBackground ();
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42 void pick (uint mouseX, uint mouseY, bool add);
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43 QColor getMainColor ();
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44 void recompileObject (LDObject* obj);
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45 void refresh ();
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46 void updateSelFlash ();
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47 void resetAngles ();
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49 double rotX, rotY, rotZ;
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50 double panX, panY;
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51 QPoint pos;
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52 double zoom;
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53 bool picking;
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54 bool rangepick;
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55 short width, height;
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56 QPoint rangeStart;
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58 protected:
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59 void initializeGL ();
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60 void resizeGL (int w, int h);
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61 void paintGL ();
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63 void mousePressEvent (QMouseEvent* ev);
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64 void mouseMoveEvent (QMouseEvent* ev);
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65 void mouseReleaseEvent (QMouseEvent* ev);
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66 void keyPressEvent (QKeyEvent* ev);
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67 void keyReleaseEvent (QKeyEvent* ev);
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68 void wheelEvent (QWheelEvent* ev);
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70 private:
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71 std::vector<GLuint> uaObjLists;
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72 void compileOneObject (LDObject* obj);
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73 template<class T> void compileSubObject (LDObject* obj, const GLenum eGLType,
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74 const short dVerts);
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75 void compileVertex (vertex& vrt);
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76 void clampAngle (double& fAngle);
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77 void setObjectColor (LDObject* obj);
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79 QTimer* qPulseTimer;
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81 Qt::MouseButtons lastButtons;
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82 Qt::KeyboardModifiers qKeyMods;
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83 ulong ulTotalMouseMove;
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85 private slots:
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86 void slot_timerUpdate ();
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87 };
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89 #endif // GLDRAW_H

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