Wed, 08 Feb 2017 17:07:19 +0200
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 - 2017 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | #include "main.h" |
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21 | #include "ldObject.h" |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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22 | |
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23 | /* |
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24 | * This class represents a LDraw model, consisting of a vector of objects. It manages LDObject ownership. |
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25 | */ |
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26 | class Model |
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27 | { |
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28 | public: |
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29 | Model(DocumentManager* manager); |
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30 | Model(const Model& other) = delete; |
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31 | ~Model(); |
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32 | |
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33 | void addObject(LDObject* object); |
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34 | virtual void insertObject(int position, LDObject* object); |
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35 | virtual bool swapObjects(LDObject* one, LDObject* other); |
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36 | virtual bool setObjectAt(int idx, LDObject* obj); |
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37 | template<typename T, typename... Args> T* emplace(Args&& ...args); |
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38 | template<typename T, typename... Args> T* emplaceAt(int position, Args&& ...args); |
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39 | template<typename T, typename... Args> T* emplaceReplacement(LDObject* object, Args&& ...args); |
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40 | template<typename T, typename... Args> T* emplaceReplacementAt(int position, Args&& ...args); |
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41 | void removeAt(int position); |
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42 | void remove(LDObject* object); |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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43 | void replace(LDObject *object, Model& model); |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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44 | void clear(); |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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45 | void merge(Model& other, int position = -1); |
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46 | int size() const; |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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47 | const QVector<LDObject*>& objects() const; |
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48 | LDObject* getObject(int position) const; |
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49 | void recountTriangles(); |
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50 | int triangleCount() const; |
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51 | QVector<LDObject*>::iterator begin(); |
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52 | QVector<LDObject*>::iterator end(); |
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53 | bool isEmpty() const; |
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54 | DocumentManager* documentManager() const; |
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55 | LDObject* insertFromString(int position, QString line); |
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56 | LDObject* addFromString(QString line); |
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57 | LDObject* replaceWithFromString(LDObject* object, QString line); |
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58 | |
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59 | protected: |
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60 | template<typename T, typename... Args> T* constructObject(Args&& ...args); |
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61 | void withdraw(LDObject* object); |
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62 | virtual LDObject* withdrawAt(int position); |
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63 | |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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64 | QVector<LDObject*> _objects; |
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65 | DocumentManager* _manager; |
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66 | mutable int _triangleCount = 0; |
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67 | mutable bool _needsTriangleRecount; |
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Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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68 | }; |
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69 | |
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70 | int countof(Model& model); |
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71 | |
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72 | /* |
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73 | * Given an LDObject type as the template parameter, and any number of variadic parameters, constructs an LDObject derivative |
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74 | * and inserts it into this model. The variadic parameters and this model pointer are passed to the constructor. The constructed object |
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75 | * is added to the end of the model. |
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76 | * |
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77 | * For instance, the LDLine contains a constructor as such: |
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78 | * |
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79 | * LDLine(Vertex v1, Vertex v2, Model* model); |
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80 | * |
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81 | * This constructor can be invoked as such: |
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82 | * |
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83 | * model->emplace<LDLine>(v1, v2); |
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84 | */ |
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85 | template<typename T, typename... Args> |
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86 | T* Model::emplace(Args&& ...args) |
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87 | { |
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88 | T* object = constructObject<T>(args...); |
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89 | addObject(object); |
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90 | return object; |
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91 | } |
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92 | |
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93 | /* |
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94 | * Like emplace<>() but also takes a position as the first argument and emplaces the object at the given position instead of the |
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95 | * end of the model. |
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96 | */ |
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97 | template<typename T, typename... Args> |
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98 | T* Model::emplaceAt(int position, Args&& ...args) |
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99 | { |
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100 | T* object = constructObject<T>(args...); |
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101 | insertObject(position, object); |
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102 | return object; |
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103 | } |
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104 | |
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105 | /* |
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106 | * Like emplace<>() but instead of inserting the constructed object, the new object replaces the object given in the first parameter. |
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107 | * If the old object cannot be replaced, the new object will not be constructed at all. |
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108 | */ |
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109 | template<typename T, typename... Args> |
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110 | T* Model::emplaceReplacement(LDObject* object, Args&& ...args) |
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111 | { |
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112 | if (object->model() == this) |
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113 | { |
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114 | int position = object->lineNumber(); |
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115 | T* replacement = constructObject<T>(args...); |
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116 | setObjectAt(position, replacement); |
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117 | return replacement; |
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118 | } |
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119 | else |
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120 | return nullptr; |
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121 | } |
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122 | |
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123 | /* |
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124 | * Like emplaceAt<>() but instead of inserting the constructed object, it replaces the document at the given spot instead. |
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125 | * The replaced object is deleted in the process. |
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126 | */ |
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127 | template<typename T, typename... Args> |
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128 | T* Model::emplaceReplacementAt(int position, Args&& ...args) |
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129 | { |
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130 | T* replacement = constructObject<T>(args...); |
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131 | setObjectAt(position, replacement); |
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132 | return replacement; |
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133 | } |
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134 | |
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135 | /* |
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136 | * Constructs an LDObject such that it gets this model as its model pointer. |
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137 | */ |
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138 | template<typename T, typename... Args> |
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139 | T* Model::constructObject(Args&& ...args) |
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140 | { |
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141 | static_assert (std::is_base_of<LDObject, T>::value, "Can only use this function with LDObject-derivatives"); |
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142 | T* object = new T {args..., this}; |
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143 | |
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144 | // Set default color. Relying on virtual functions, this cannot be done in the c-tor. |
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145 | // TODO: store -1 as the default color |
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146 | if (object->isColored()) |
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147 | object->setColor(object->defaultColor()); |
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148 | |
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149 | return object; |
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150 | } |