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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 - 2018 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include "circularprimitiveeditor.h" |
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20 | #include "ui_circularprimitiveeditor.h" |
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21 | #include "../primitives.h" |
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22 | |
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23 | // offsetof doesn't work if this doesn't hold true |
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24 | static_assert(std::is_standard_layout<Ui_CircularPrimitiveEditor>::value, "UI type is not of standard layout"); |
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25 | |
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26 | // Contains offsets to radio buttons and the choice they represent. |
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27 | static const struct |
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28 | { |
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29 | std::ptrdiff_t offset; |
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30 | PrimitiveModel::Type primitiveType; |
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31 | |
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32 | QRadioButton* resolve(Ui_CircularPrimitiveEditor& ui) const |
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33 | { |
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34 | // Find the radio button by pointer arithmetic |
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35 | return *reinterpret_cast<QRadioButton**>(reinterpret_cast<char*>(&ui) + offset); |
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36 | } |
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37 | } radioButtonMap[] = { |
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38 | #define MAP_RADIO_BUTTON(widget, type) { offsetof(Ui_CircularPrimitiveEditor, widget), PrimitiveModel::type } |
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39 | MAP_RADIO_BUTTON(circle, Circle), |
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40 | MAP_RADIO_BUTTON(cylinder, Cylinder), |
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41 | MAP_RADIO_BUTTON(disc, Disc), |
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42 | MAP_RADIO_BUTTON(discNegative, DiscNegative), |
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43 | MAP_RADIO_BUTTON(cylinderClosed, CylinderClosed), |
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44 | MAP_RADIO_BUTTON(cylinderOpen, CylinderOpen), |
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45 | MAP_RADIO_BUTTON(chord, Chord), |
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46 | #undef MAP_RADIO_BUTTON |
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47 | }; |
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48 | |
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49 | /* |
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50 | * Constructs a new circular primitive editor and sets up connections. |
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51 | */ |
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52 | CircularPrimitiveEditor::CircularPrimitiveEditor(LDCircularPrimitive* primitive, QWidget* parent) : |
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53 | QDialog {parent}, |
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54 | ui {*new Ui_CircularPrimitiveEditor}, |
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55 | primitive {primitive} |
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56 | { |
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57 | ui.setupUi(this); |
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58 | |
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59 | // Set the initial values of the dialog |
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60 | updateWidgets(); |
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61 | |
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62 | if (primitive) |
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63 | { |
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64 | // Store the original state of the object. If the user presses "Reset" then the object is restored |
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65 | // from this archive. |
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66 | Serializer serializer {originalState, Serializer::Store}; |
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67 | primitive->serialize(serializer); |
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68 | } |
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69 | |
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70 | for (const auto& mapping : ::radioButtonMap) |
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71 | { |
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72 | QRadioButton* button = mapping.resolve(ui); |
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73 | |
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74 | // If the radio button gets checked, update the type of the circular primitive. |
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75 | connect( |
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76 | button, |
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77 | &QRadioButton::toggled, |
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78 | [&](bool checked) |
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79 | { |
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80 | if (checked and this->primitive) |
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81 | this->primitive->setPrimitiveType(mapping.primitiveType); |
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82 | } |
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83 | ); |
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84 | } |
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85 | |
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86 | // Connect various widgets so that changing them changes the primitive object. |
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87 | connect( |
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88 | ui.section, |
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89 | &CircularSectionEditor::sectionChanged, |
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90 | [&](const CircularSection& newSection) |
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91 | { |
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92 | if (this->primitive) |
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93 | this->primitive->setSection(newSection); |
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94 | } |
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95 | ); |
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96 | connect( |
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97 | ui.color, |
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98 | &ColorButton::colorChanged, |
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99 | [&](LDColor newColor) |
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100 | { |
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101 | if (this->primitive) |
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102 | this->primitive->setColor(newColor); |
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103 | } |
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104 | ); |
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105 | connect( |
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106 | ui.matrix, |
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107 | &MatrixEditor::matrixChanged, |
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108 | [&](const QMatrix4x4& newMatrix) |
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109 | { |
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110 | if (this->primitive) |
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111 | this->primitive->setTransformationMatrix(newMatrix); |
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112 | } |
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113 | ); |
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114 | connect(ui.inverted, &QCheckBox::clicked, [&](bool checked) |
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115 | { |
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116 | if (this->primitive) |
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117 | this->primitive->setInverted(checked); |
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118 | }); |
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119 | connect(ui.rotateCcw, &QPushButton::clicked, [&](){ rotate(-1); }); |
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120 | connect(ui.rotateCw, &QPushButton::clicked, [&](){ rotate(1); }); |
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121 | // Connect the reset button, "reset button" here meaning any button with the reset role. |
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122 | connect( |
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123 | ui.buttonBox, |
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124 | &QDialogButtonBox::clicked, |
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125 | [&](QAbstractButton* button) |
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126 | { |
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127 | if (ui.buttonBox->buttonRole(button) == QDialogButtonBox::ResetRole) |
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128 | reset(); |
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129 | } |
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130 | ); |
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131 | |
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132 | if (this->primitive) |
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133 | { |
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134 | // If the primitive is changed by some other thing (e.g. by resetting it), update the widgets. |
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135 | connect(this->primitive, &LDObject::modified, this, &CircularPrimitiveEditor::updateWidgets); |
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136 | |
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137 | // If the object is deleted, then destroy the dialog. |
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138 | connect(this->primitive, &LDObject::destroyed, this, &QDialog::reject); |
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139 | } |
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140 | } |
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141 | |
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142 | /* |
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143 | * Frees the user interface memory after the dialog is destroyed. |
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144 | */ |
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145 | CircularPrimitiveEditor::~CircularPrimitiveEditor() |
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146 | { |
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147 | delete &ui; |
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148 | } |
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149 | |
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150 | /* |
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151 | * Updates the widgets of the editor to reflect the properites of the object being modified. |
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152 | */ |
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153 | void CircularPrimitiveEditor::updateWidgets() |
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154 | { |
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155 | setEnabled(primitive != nullptr); |
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156 | |
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157 | if (primitive) |
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158 | { |
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159 | for (const auto& mapping : ::radioButtonMap) |
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160 | { |
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161 | // Choose the correct radio button |
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162 | QRadioButton* button = mapping.resolve(ui); |
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163 | withSignalsBlocked(button, [&]() |
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164 | { |
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165 | button->setChecked(primitive->primitiveType() == mapping.primitiveType); |
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166 | }); |
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167 | } |
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168 | |
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169 | // Set the values of the form. |
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170 | withSignalsBlocked(ui.section, [&](){ ui.section->setSection(primitive->section()); }); |
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171 | withSignalsBlocked(ui.color, [&](){ ui.color->setColor(primitive->color()); }); |
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172 | withSignalsBlocked(ui.matrix, [&](){ ui.matrix->setMatrix(primitive->transformationMatrix()); }); |
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173 | withSignalsBlocked(ui.inverted, [&](){ ui.inverted->setChecked(primitive->isInverted()); }); |
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174 | } |
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175 | } |
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176 | |
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177 | /* |
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178 | * Resets the object being modified. The object will emit a signal that is connected to updateWidgets. |
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179 | */ |
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180 | void CircularPrimitiveEditor::reset() |
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181 | { |
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182 | if (primitive) |
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183 | primitive->restore(originalState); // Restoring does not change 'originalState' |
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184 | } |
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185 | |
1414 | 186 | /* |
187 | * Rotates the primitive around its origin. The angle depends on its resolution and the passed 'factor' parameter. | |
188 | */ | |
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189 | void CircularPrimitiveEditor::rotate(double factor) |
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190 | { |
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191 | if (primitive) |
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192 | { |
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193 | double angle = factor * 360.0 / primitive->divisions(); |
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194 | QMatrix4x4 matrix = primitive->transformationMatrix(); |
1415 | 195 | matrix.rotate(angle, 0, 1, 0); |
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196 | primitive->setTransformationMatrix(matrix); |
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197 | } |
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198 | } |