Sun, 29 Jan 2017 21:07:15 +0200
Removed the LDSpawn function and replaced its last use cases.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1072 | 3 | * Copyright (C) 2013 - 2017 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | |
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21 | #include <QOpenGLFunctions> |
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22 | #include "basics.h" |
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23 | |
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24 | class LDObject; |
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25 | |
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26 | struct LDPolygon |
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27 | { |
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28 | char num; |
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29 | Vertex vertices[4]; |
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30 | int id; |
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31 | int color; |
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32 | |
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33 | inline int numVertices() const |
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34 | { |
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35 | return (num == 5) ? 4 : num; |
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36 | } |
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37 | }; |
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38 | |
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39 | enum SurfaceVboType |
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40 | { |
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41 | LinesVbo, |
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42 | TrianglesVbo, |
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43 | QuadsVbo, |
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44 | ConditionalLinesVbo, |
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45 | }; |
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46 | |
1033 | 47 | MAKE_ITERABLE_ENUM (SurfaceVboType, LinesVbo, ConditionalLinesVbo) |
48 | ||
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49 | enum ComplementVboType |
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50 | { |
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51 | SurfacesVboComplement, |
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52 | NormalColorsVboComplement, |
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53 | PickColorsVboComplement, |
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54 | BfcFrontColorsVboComplement, |
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55 | BfcBackColorsVboComplement, |
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56 | RandomColorsVboComplement, |
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57 | }; |
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58 | |
1033 | 59 | MAKE_ITERABLE_ENUM (ComplementVboType, SurfacesVboComplement, RandomColorsVboComplement) |
60 | ||
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61 | enum |
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62 | { |
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63 | NumVbos = EnumLimits<SurfaceVboType>::Count * EnumLimits<ComplementVboType>::Count |
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64 | }; |
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65 | |
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66 | // KDevelop doesn't seem to understand some VBO stuff |
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67 | #ifdef IN_IDE_PARSER |
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68 | using GLint = int; |
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69 | using GLsizei = int; |
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70 | using GLenum = unsigned int; |
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71 | using GLuint = unsigned int; |
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72 | void glBindBuffer (GLenum, GLuint); |
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73 | void glGenBuffers (GLuint, GLuint*); |
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74 | void glDeleteBuffers (GLuint, GLuint*); |
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75 | void glBufferData (GLuint, GLuint, void*, GLuint); |
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76 | void glBufferSubData (GLenum, GLint, GLsizei, void*); |
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77 | #endif |