Tue, 03 Apr 2018 17:23:02 +0300
fixed the scene bounding box not getting updated as it should
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Refactor the new part dialog into a new class
Teemu Piippo <crimsondusk64@gmail.com>
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1326 | 3 | * Copyright (C) 2013 - 2018 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <QFileDialog> |
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20 | #include <QPushButton> |
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21 | #include <QLabel> |
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22 | #include "ldrawpathdialog.h" |
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23 | #include "ui_ldrawpathdialog.h" |
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24 | #include "../mainwindow.h" |
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25 | |
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26 | LDrawPathDialog::LDrawPathDialog (const QString& defaultPath, bool validDefault, QWidget* parent, Qt::WindowFlags f) : |
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27 | QDialog (parent, f), |
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28 | m_hasValidDefault (validDefault), |
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29 | ui (*new Ui_LDrawPathDialog) |
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30 | { |
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31 | ui.setupUi (this); |
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32 | ui.status->setText ("---"); |
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33 | |
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34 | if (validDefault) |
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35 | ui.heading->hide(); |
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36 | else |
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37 | { |
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38 | cancelButton()->setText ("Exit"); |
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39 | cancelButton()->setIcon (MainWindow::getIcon ("exit")); |
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40 | } |
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41 | |
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42 | okButton()->setEnabled (false); |
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43 | |
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44 | connect (ui.path, SIGNAL (textChanged (QString)), this, SIGNAL (pathChanged (QString))); |
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45 | connect (ui.searchButton, SIGNAL (clicked()), this, SLOT (searchButtonClicked())); |
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46 | connect (ui.buttonBox, SIGNAL (rejected()), this, SLOT (reject())); |
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47 | connect (ui.buttonBox, SIGNAL (accepted()), this, SLOT (accept())); |
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48 | setPath (defaultPath); |
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49 | } |
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50 | |
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51 | LDrawPathDialog::~LDrawPathDialog() |
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52 | { |
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53 | delete &ui; |
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54 | } |
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55 | |
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56 | QPushButton* LDrawPathDialog::okButton() |
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57 | { |
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58 | return ui.buttonBox->button (QDialogButtonBox::Ok); |
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59 | } |
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60 | |
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61 | QPushButton* LDrawPathDialog::cancelButton() |
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62 | { |
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63 | return ui.buttonBox->button (QDialogButtonBox::Cancel); |
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64 | } |
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65 | |
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66 | void LDrawPathDialog::setPath (QString path) |
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67 | { |
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68 | ui.path->setText (path); |
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69 | } |
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70 | |
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71 | QString LDrawPathDialog::path() const |
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72 | { |
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73 | return ui.path->text(); |
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74 | } |
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75 | |
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76 | void LDrawPathDialog::searchButtonClicked() |
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77 | { |
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78 | QString newpath = QFileDialog::getExistingDirectory (this, "Find LDraw Path"); |
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79 | |
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80 | if (not newpath.isEmpty()) |
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81 | setPath (newpath); |
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82 | } |
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83 | |
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84 | void LDrawPathDialog::setStatusText (const QString& statusText, bool ok) |
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85 | { |
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86 | okButton()->setEnabled (ok); |
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87 | |
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88 | if (statusText.isEmpty() and not ok) |
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89 | { |
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90 | ui.status->setText ("---"); |
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91 | } |
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92 | else |
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93 | { |
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94 | ui.status->setText (QString ("<span style=\"color: %1\">%2</span>") |
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95 | .arg (ok ? "#270" : "#700") |
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96 | .arg (statusText)); |
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97 | } |
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98 | } |