src/widgets/matrixeditor.cpp

Sun, 10 Jun 2018 23:07:24 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Sun, 10 Jun 2018 23:07:24 +0300
changeset 1401
59b578c77111
parent 1391
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child 1403
7a2d84112983
permissions
-rw-r--r--

fixed bugs regarding circular primitives

1391
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1 #include "matrixeditor.h"
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2 #include "ui_matrixeditor.h"
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3
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4 MatrixEditor::MatrixEditor(const Matrix& matrix, const Vertex& position, QWidget *parent) :
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5 QWidget {parent},
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6 ui {*new Ui_MatrixEditor}
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7 {
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8 this->ui.setupUi(this);
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9 this->setPosition(position);
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10 this->setMatrix(matrix);
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11
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12 for (int i : {0, 1, 2})
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13 for (int j : {0, 1, 2})
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14 {
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15 connect(
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16 matrixCell(i, j),
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17 qOverload<double>(&QDoubleSpinBox::valueChanged),
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18 this,
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19 &MatrixEditor::matrixChanged
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20 );
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21 }
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22
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23 for (QDoubleSpinBox* spinbox : {this->ui.scalingX, this->ui.scalingY, this->ui.scalingZ})
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24 {
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25 connect(
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26 spinbox,
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27 qOverload<double>(&QDoubleSpinBox::valueChanged),
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28 this,
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29 &MatrixEditor::scalingChanged
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30 );
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31 }
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32 }
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33
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34 MatrixEditor::MatrixEditor(QWidget* parent) :
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35 MatrixEditor {Matrix::identity, {0, 0, 0}, parent} {}
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36
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37 MatrixEditor::~MatrixEditor()
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38 {
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39 delete &this->ui;
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40 }
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41
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42 /*
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43 * Returns a spinbox from the matrix grid at position (row, column).
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44 * Row and column must be within [0, 2].
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45 */
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46 QDoubleSpinBox* MatrixEditor::matrixCell(int row, int column) const
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47 {
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48 if (qBound(0, row, 2) != row or qBound(0, column, 2) != column)
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49 {
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50 throw std::out_of_range {"bad row and column values"};
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51 }
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52 else
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53 {
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54 QLayoutItem* item = this->ui.matrixLayout->itemAtPosition(row, column);
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55 return item ? qobject_cast<QDoubleSpinBox*>(item->widget()) : nullptr;
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56 }
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57 }
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58
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59 /*
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60 * Returns a spinbox for the vector element at the given position
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61 * Index must be within [0, 2]
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62 */
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63 QDoubleSpinBox* MatrixEditor::vectorElement(int index)
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64 {
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65 switch (index)
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66 {
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67 case 0:
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68 return this->ui.scalingX;
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69
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70 case 1:
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71 return this->ui.scalingY;
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72
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73 case 2:
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74 return this->ui.scalingZ;
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75
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76 default:
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77 throw std::out_of_range {"bad index"};
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78 }
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79 }
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80
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81 double MatrixEditor::matrixScaling(int column) const
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82 {
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83 return sqrt(
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84 pow(this->matrixCell(0, column)->value(), 2) +
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85 pow(this->matrixCell(1, column)->value(), 2) +
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86 pow(this->matrixCell(2, column)->value(), 2)
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87 );
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88 }
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89
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90 /*
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91 * Updates the appropriate matrix column when a scaling vector element is changed.
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92 */
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93 void MatrixEditor::scalingChanged()
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94 {
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95 for (int column : {0, 1, 2})
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96 {
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97 if (this->sender() == this->vectorElement(column))
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98 {
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99 double oldScaling = this->matrixScaling(column);
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100 double newScaling = static_cast<QDoubleSpinBox*>(this->sender())->value();
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101
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102 if (not qFuzzyCompare(newScaling, 0.0))
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103 {
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104 for (int row : {0, 1, 2})
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105 {
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106 double cellValue = this->matrixCell(row, column)->value();
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107 cellValue *= newScaling / oldScaling;
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108 QDoubleSpinBox* cellWidget = this->matrixCell(row, column);
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109 withSignalsBlocked(cellWidget, [&]()
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110 {
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111 cellWidget->setValue(cellValue);
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112 });
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113 }
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114 }
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115
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116 break;
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117 }
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118 }
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119 }
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120
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121 /*
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122 * Finds the position for the given cell widget.
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123 */
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124 QPair<int, int> MatrixEditor::cellPosition(QDoubleSpinBox* cellWidget)
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125 {
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126 for (int row : {0, 1, 2})
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127 for (int column : {0, 1, 2})
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128 {
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129 if (this->matrixCell(row, column) == cellWidget)
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130 return {row, column};
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131 }
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132
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133 throw std::out_of_range {"widget is not in the matrix"};
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134 }
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135
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136 /*
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137 * Updates the appropriate scaling vector element when a matrix cell is changed.
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138 */
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139 void MatrixEditor::matrixChanged()
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140 {
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141 QDoubleSpinBox* cellWidget = static_cast<QDoubleSpinBox*>(this->sender());
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142
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143 try
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144 {
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145 int column = this->cellPosition(cellWidget).second;
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146 QDoubleSpinBox* spinbox = this->vectorElement(column);
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147 withSignalsBlocked(spinbox, [&]()
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148 {
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149 spinbox->setValue(this->matrixScaling(column));
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150 });
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151 }
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152 catch (const std::out_of_range&) {}
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153 }
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154
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155 Vertex MatrixEditor::position() const
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156 {
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157 return {
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158 this->ui.positionX->value(),
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159 this->ui.positionY->value(),
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160 this->ui.positionZ->value()
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161 };
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162 }
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163
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164 Matrix MatrixEditor::matrix() const
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165 {
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166 Matrix transformationMatrix;
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167
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168 for (int i : {0, 1, 2})
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169 for (int j : {0, 1, 2})
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170 {
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171 transformationMatrix(i, j) = this->matrixCell(i, j)->value();
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172 }
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173
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174 return transformationMatrix;
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175 }
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176
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177 void MatrixEditor::setPosition(const Vertex& position)
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178 {
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179 this->ui.positionX->setValue(position.x);
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180 this->ui.positionY->setValue(position.y);
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181 this->ui.positionZ->setValue(position.z);
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182 }
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183
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184 void MatrixEditor::setMatrix(const Matrix& matrix)
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185 {
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186 for (int i : {0, 1, 2})
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187 for (int j : {0, 1, 2})
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188 {
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189 QDoubleSpinBox* spinbox = matrixCell(i, j);
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190 withSignalsBlocked(spinbox, [&](){ spinbox->setValue(matrix(i, j)); });
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191 }
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192
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193 // Fill in the initial scaling values
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194 for (int column : {0, 1, 2})
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195 {
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196 QDoubleSpinBox* spinbox = this->vectorElement(column);
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197 withSignalsBlocked(spinbox, [&]()
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198 {
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199 spinbox->setValue(this->matrixScaling(column));
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200 });
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201 }
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202 }

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