Sat, 24 Mar 2018 15:54:41 +0200
MainWindow now stores its state in the config file so its state and geometry is preserved across instances
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1326 | 3 | * Copyright (C) 2013 - 2018 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | #include "vertex.h" |
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21 | |
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22 | // |
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23 | // Defines a bounding box that encompasses a given set of objects. |
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24 | // vertex0 is the minimum vertex, vertex1 is the maximum vertex. |
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25 | // |
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26 | class BoundingBox |
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27 | { |
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28 | public: |
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29 | BoundingBox(); |
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30 | |
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31 | void calcVertex(const Vertex& vertex); |
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32 | Vertex center() const; |
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33 | bool isEmpty() const; |
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34 | double longestMeasurement() const; |
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35 | void reset(); |
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36 | const Vertex& vertex0() const; |
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37 | const Vertex& vertex1() const; |
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38 | |
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39 | BoundingBox& operator<<(const Vertex& v); |
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40 | |
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41 | private: |
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42 | bool m_isEmpty; |
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43 | Vertex m_vertex0; |
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44 | Vertex m_vertex1; |
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45 | }; |