Sat, 24 Mar 2018 15:54:41 +0200
MainWindow now stores its state in the config file so its state and geometry is preserved across instances
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1326 | 3 | * Copyright (C) 2013 - 2018 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | |
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21 | #include <QOpenGLFunctions> |
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22 | #include <QGenericMatrix> |
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23 | #include "basics.h" |
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24 | #include "types/vertex.h" |
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25 | |
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26 | inline void glMultMatrixf(const GLRotationMatrix& matrix) |
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27 | { |
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28 | glMultMatrixf(matrix.constData()); |
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29 | } |
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30 | |
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31 | inline void glVertex(const Vertex& vertex) |
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32 | { |
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33 | glVertex3f(vertex.x, vertex.y, vertex.z); |
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34 | } |
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35 | |
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36 | class LDObject; |
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37 | |
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38 | struct LDPolygon |
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39 | { |
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40 | char num; |
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41 | Vertex vertices[4]; |
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42 | int color; |
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43 | |
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44 | inline int numPolygonVertices() const |
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45 | { |
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46 | return (num == 5) ? 2 : num; |
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47 | } |
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48 | |
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49 | inline int numVertices() const |
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50 | { |
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51 | return (num == 5) ? 4 : num; |
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52 | } |
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53 | }; |
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54 | |
1245 | 55 | Q_DECLARE_METATYPE(LDPolygon) |
56 | ||
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57 | enum class VboClass |
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58 | { |
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59 | Lines, |
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60 | Triangles, |
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61 | Quads, |
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62 | ConditionalLines, |
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63 | _End |
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64 | }; |
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65 | |
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66 | MAKE_ITERABLE_ENUM(VboClass) |
1033 | 67 | |
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68 | enum class VboSubclass |
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69 | { |
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70 | Surfaces, |
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71 | RegularColors, |
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72 | PickColors, |
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73 | BfcFrontColors, |
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74 | BfcBackColors, |
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75 | RandomColors, |
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76 | Normals, |
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77 | InvertedNormals, |
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78 | _End |
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79 | }; |
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80 | |
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81 | MAKE_ITERABLE_ENUM(VboSubclass) |
1033 | 82 | |
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83 | enum |
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84 | { |
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85 | NumVbos = EnumLimits<VboClass>::Count * EnumLimits<VboSubclass>::Count |
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86 | }; |