gui.cpp

Wed, 20 Mar 2013 03:25:49 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 20 Mar 2013 03:25:49 +0200
changeset 44
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parent 43
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child 48
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permissions
-rw-r--r--

With removal of vectors, I don't need to keep the bearing class around either

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri `arezey` Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QtGui>
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21 #include "common.h"
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22 #include "gldraw.h"
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23 #include "gui.h"
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24 #include "file.h"
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26 #include "zz_setContentsDialog.h"
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27 #include "zz_configDialog.h"
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28 #include "zz_addObjectDialog.h"
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29 #include "misc.h"
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31 #define MAKE_ACTION(OBJECT, DISPLAYNAME, IMAGENAME, DESCR) \
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32 qAct_##OBJECT = new QAction (QIcon ("./icons/" IMAGENAME ".png"), tr (DISPLAYNAME), this); \
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33 qAct_##OBJECT->setStatusTip (tr (DESCR)); \
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34 connect (qAct_##OBJECT, SIGNAL (triggered ()), this, SLOT (slot_##OBJECT ()));
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35
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36 // =============================================================================
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37 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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38 // =============================================================================
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39 ForgeWindow::ForgeWindow () {
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40 R = new renderer;
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41
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42 qObjList = new QTreeWidget;
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43 qObjList->setHeaderHidden (true);
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44 qObjList->setMaximumWidth (256);
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45 qObjList->setSelectionMode (QTreeWidget::MultiSelection);
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46 connect (qObjList, SIGNAL (itemSelectionChanged ()), this, SLOT (slot_selectionChanged ()));
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47
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48 qMessageLog = new QTextEdit;
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49 qMessageLog->setReadOnly (true);
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50 qMessageLog->setMaximumHeight (96);
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51
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52 QWidget* w = new QWidget;
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53 QGridLayout* layout = new QGridLayout;
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54 layout->setColumnMinimumWidth (0, 192);
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55 layout->setColumnStretch (0, 1);
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56 layout->addWidget (R, 0, 0);
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57 layout->addWidget (qObjList, 0, 1);
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58 layout->addWidget (qMessageLog, 1, 0, 1, 2);
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59 w->setLayout (layout);
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60 setCentralWidget (w);
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61
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62 createMenuActions ();
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63 createMenus ();
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64 createToolbars ();
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65
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335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
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66 slot_selectionChanged ();
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67
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68 setWindowIcon (QIcon ("icons/ldforge.png"));
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69 setTitle ();
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70 setMinimumSize (320, 200);
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71 resize (800, 600);
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72 }
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73
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74 // =============================================================================
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75 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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76 // =============================================================================
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77 void ForgeWindow::createMenuActions () {
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78 // Long menu names go here so my cool action definition table doesn't get out of proportions
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79 char const* sNewCdLineText = "New Conditional Line",
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80 *sNewQuadText = "New Quadrilateral",
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81 *sAboutText = "About " APPNAME_DISPLAY;
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82
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83 MAKE_ACTION (new, "&New", "file-new", "Create a new part model.")
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84 MAKE_ACTION (open, "&Open", "file-open", "Load a part model from a file.")
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85 MAKE_ACTION (save, "&Save", "file-save", "Save the part model.")
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86 MAKE_ACTION (saveAs, "Save &As", "file-save-as", "Save the part to a specific file.")
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87 MAKE_ACTION (exit, "&Exit", "exit", "Close " APPNAME_DISPLAY ".")
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88
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89 MAKE_ACTION (cut, "Cut", "cut", "Cut the current selection to clipboard.")
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90 MAKE_ACTION (copy, "Copy", "copy", "Copy the current selection to clipboard.")
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91 MAKE_ACTION (paste, "Paste", "paste", "Paste clipboard contents.")
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92
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93 MAKE_ACTION (inline, "Inline", "inline", "Inline selected subfiles.")
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94 MAKE_ACTION (splitQuads, "Split Quads", "quad-split", "Split quads into triangles.")
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95 MAKE_ACTION (setContents, "Set Contents", "set-contents", "Set the raw code of this object.")
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96
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97 MAKE_ACTION (newSubfile, "New Subfile", "add-subfile", "Creates a new subfile reference.")
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98 MAKE_ACTION (newLine, "New Line", "add-line", "Creates a new line.")
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99 MAKE_ACTION (newTriangle, "New Triangle", "add-triangle", "Creates a new triangle.")
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100 MAKE_ACTION (newQuad, sNewQuadText, "add-quad", "Creates a new quadrilateral.")
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101 MAKE_ACTION (newCondLine, sNewCdLineText, "add-condline", "Creates a new conditional line.")
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102 MAKE_ACTION (newComment, "New Comment", "add-comment", "Creates a new comment.")
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103 MAKE_ACTION (newVertex, "New Vertex", "add-vertex", "Creates a new vertex.")
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104
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105 MAKE_ACTION (settings, "Settings", "settings", "Edit the settings of " APPNAME_DISPLAY ".")
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106
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107 MAKE_ACTION (help, "Help", "help", "Shows the " APPNAME_DISPLAY " help manual.")
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108 MAKE_ACTION (about, sAboutText, "ldforge", "Shows information about " APPNAME_DISPLAY ".")
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109 MAKE_ACTION (aboutQt, "About Qt", "aboutQt", "Shows information about Qt.")
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110
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111 // Keyboard shortcuts
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112 qAct_new->setShortcut (Qt::CTRL | Qt::Key_N);
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113 qAct_open->setShortcut (Qt::CTRL | Qt::Key_O);
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114 qAct_save->setShortcut (Qt::CTRL | Qt::Key_S);
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115 qAct_saveAs->setShortcut (Qt::CTRL | Qt::SHIFT | Qt::Key_S);
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116
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117 qAct_cut->setShortcut (Qt::CTRL | Qt::Key_X);
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118 qAct_copy->setShortcut (Qt::CTRL | Qt::Key_C);
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119 qAct_paste->setShortcut (Qt::CTRL | Qt::Key_V);
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120
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121 // things not implemented yet
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122 QAction* qaDisabledActions[] = {
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123 qAct_newSubfile,
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124 qAct_cut,
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125 qAct_copy,
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126 qAct_paste,
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127 qAct_about,
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128 qAct_inline,
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129 qAct_help,
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130 };
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131
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132 for (ushort i = 0; i < sizeof qaDisabledActions / sizeof *qaDisabledActions; ++i)
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133 qaDisabledActions[i]->setEnabled (false);
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134 }
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135
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136 // =============================================================================
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137 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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138 // =============================================================================
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139 void ForgeWindow::createMenus () {
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140 // File menu
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141 qFileMenu = menuBar ()->addMenu (tr ("&File"));
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142 qFileMenu->addAction (qAct_new); // New
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143 qFileMenu->addAction (qAct_open); // Open
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144 qFileMenu->addAction (qAct_save); // Save
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145 qFileMenu->addAction (qAct_saveAs); // Save As
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146 qFileMenu->addSeparator (); // -------
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147 qFileMenu->addAction (qAct_settings); // Settings
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148 qFileMenu->addSeparator (); // -------
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149 qFileMenu->addAction (qAct_exit); // Exit
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150
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151 // Edit menu
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152 qInsertMenu = menuBar ()->addMenu (tr ("&Insert"));
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153 qInsertMenu->addAction (qAct_newSubfile); // New Subfile
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154 qInsertMenu->addAction (qAct_newLine); // New Line
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155 qInsertMenu->addAction (qAct_newTriangle); // New Triangle
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156 qInsertMenu->addAction (qAct_newQuad); // New Quad
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157 qInsertMenu->addAction (qAct_newCondLine); // New Conditional Line
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158 qInsertMenu->addAction (qAct_newComment); // New Comment
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159 qInsertMenu->addAction (qAct_newVertex); // New Vertex
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160
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161 qEditMenu = menuBar ()->addMenu (tr ("&Edit"));
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162 qEditMenu->addAction (qAct_cut); // Cut
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163 qEditMenu->addAction (qAct_copy); // Copy
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164 qEditMenu->addAction (qAct_paste); // Paste
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165 qEditMenu->addSeparator (); // -----
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166 qEditMenu->addAction (qAct_inline); // Inline
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167 qEditMenu->addAction (qAct_splitQuads); // Split Quads
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168 qEditMenu->addAction (qAct_setContents); // Set Contents
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169
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170 // Help menu
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171 qHelpMenu = menuBar ()->addMenu (tr ("&Help"));
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172 qHelpMenu->addAction (qAct_help); // Help
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173 qHelpMenu->addSeparator (); // -----
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174 qHelpMenu->addAction (qAct_about); // About
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175 qHelpMenu->addAction (qAct_aboutQt); // About Qt
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176 }
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177
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178 // =============================================================================
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179 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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180 // =============================================================================
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181 void ForgeWindow::createToolbars () {
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182 qFileToolBar = new QToolBar ("File");
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183 qFileToolBar->addAction (qAct_new);
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184 qFileToolBar->addAction (qAct_open);
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185 qFileToolBar->addAction (qAct_save);
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186 qFileToolBar->addAction (qAct_saveAs);
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187 addToolBar (qFileToolBar);
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188
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189 qInsertToolBar = new QToolBar ("Insert");
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190 qInsertToolBar->addAction (qAct_newSubfile);
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191 qInsertToolBar->addAction (qAct_newLine);
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192 qInsertToolBar->addAction (qAct_newTriangle);
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193 qInsertToolBar->addAction (qAct_newQuad);
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194 qInsertToolBar->addAction (qAct_newCondLine);
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195 qInsertToolBar->addAction (qAct_newComment);
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196 qInsertToolBar->addAction (qAct_newVertex);
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197 addToolBar (qInsertToolBar);
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198
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199 qEditToolBar = new QToolBar ("Edit");
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200 qEditToolBar->addAction (qAct_cut);
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201 qEditToolBar->addAction (qAct_copy);
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202 qEditToolBar->addAction (qAct_paste);
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203 qEditToolBar->addAction (qAct_inline);
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204 qEditToolBar->addAction (qAct_splitQuads);
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205 qEditToolBar->addAction (qAct_setContents);
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206 addToolBar (qEditToolBar);
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207 }
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208
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209 // =============================================================================
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210 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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211 // =============================================================================
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212 void ForgeWindow::setTitle () {
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213 str zTitle = APPNAME_DISPLAY " v" VERSION_STRING;
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214
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215 // Append our current file if we have one
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216 if (g_CurrentFile) {
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217 zTitle.appendformat (": %s", basename (g_CurrentFile->zFileName.chars()));
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218
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219 if (g_CurrentFile->objects.size() > 0 &&
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220 g_CurrentFile->objects[0]->getType() == OBJ_Comment)
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221 {
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222 // Append title
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223 LDComment* comm = static_cast<LDComment*> (g_CurrentFile->objects[0]);
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224 zTitle.appendformat (":%s", comm->zText.chars());
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225 }
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226 }
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227
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228 setWindowTitle (zTitle.chars());
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229 }
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230
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231 // =============================================================================
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232 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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233 // =============================================================================
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234 void ForgeWindow::slot_new () {
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235 newFile ();
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236 }
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237
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238 void ForgeWindow::slot_open () {
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239 str zName;
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240 zName += QFileDialog::getOpenFileName (this, "Open File",
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241 "", "LDraw files (*.dat *.ldr)");
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242
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243 if (~zName)
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244 openMainFile (zName);
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245 }
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246
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247 void ForgeWindow::slot_save () {
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248 if (!~g_CurrentFile->zFileName) {
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249 // If we don't have a file name, this is an anonymous file created
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250 // with the new file command. We cannot save without a name so ask
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251 // the user for one.
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252 slot_saveAs ();
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253 return;
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254 }
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255
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256 g_CurrentFile->save ();
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257 }
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258
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259 void ForgeWindow::slot_saveAs () {
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260 str zName;
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261 zName += QFileDialog::getSaveFileName (this, "Save As",
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262 "", "LDraw files (*.dat *.ldr)");
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263
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208adc847377 added Save As function
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264 if (~zName && g_CurrentFile->save (zName))
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265 g_CurrentFile->zFileName = zName;
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266 }
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267
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268 void ForgeWindow::slot_settings () {
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269 ConfigDialog::staticDialog (this);
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270 }
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271
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272 void ForgeWindow::slot_exit () {
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273 exit (0);
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274 }
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275
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276 void ForgeWindow::slot_newSubfile () {
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277
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278 }
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279
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280 void ForgeWindow::slot_newLine () {
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281 AddObjectDialog::staticDialog (OBJ_Line, this);
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282 }
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283
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284 void ForgeWindow::slot_newTriangle () {
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285 AddObjectDialog::staticDialog (OBJ_Triangle, this);
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286 }
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287
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288 void ForgeWindow::slot_newQuad () {
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289 AddObjectDialog::staticDialog (OBJ_Quad, this);
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290 }
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291
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292 void ForgeWindow::slot_newCondLine () {
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293 AddObjectDialog::staticDialog (OBJ_CondLine, this);
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294 }
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295
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296 void ForgeWindow::slot_newComment () {
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110669124caf Begin work on dialogs for adding objects. Comments functional!
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297 AddObjectDialog::staticDialog (OBJ_Comment, this);
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298 }
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299
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31ff9aabd506 Licensed LDForge GPL3, added some more icons
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300 void ForgeWindow::slot_help () {
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301
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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302 }
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303
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304 void ForgeWindow::slot_about () {
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305
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306 }
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307
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308 void ForgeWindow::slot_aboutQt () {
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309 QMessageBox::aboutQt (this);
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310 }
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311
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312 void ForgeWindow::slot_cut () {
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313
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314 }
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315
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316 void ForgeWindow::slot_copy () {
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317
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318 }
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319
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320 void ForgeWindow::slot_paste () {
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321
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322 }
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323
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324 void ForgeWindow::slot_newVertex () {
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325 AddObjectDialog::staticDialog (OBJ_Vertex, this);
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326 }
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327
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328 void ForgeWindow::slot_inline () {
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d2d4d0154338 added dummy action for future inlining command. Also GCC says that deleting instances of classes with virtual members but no virtual destructors is bad.
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329
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330 }
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331
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332 // =============================================================================
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333 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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334 // =============================================================================
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335 void ForgeWindow::slot_splitQuads () {
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336 if (qObjList->selectedItems().size() == 0)
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337 return;
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338
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339 QList<QTreeWidgetItem*> const qaItems = qObjList->selectedItems();
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340
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341 for (ulong i = 0; i < g_CurrentFile->objects.size(); ++i) {
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342 LDObject* obj = g_CurrentFile->objects[i];
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343
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344 // Don't even consider non-quads
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345 if (obj->getType() != OBJ_Quad)
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346 continue;
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347
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348 bool bIsSelected = false;
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349
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350 for (long j = 0; j < qaItems.size(); ++j) {
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351 if (qaItems[j] == obj->qObjListEntry) {
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352 bIsSelected = true;
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353 break;
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354 }
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355 }
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356
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357 if (!bIsSelected)
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358 continue; // Was not selected
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359
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360 static_cast<LDQuad*> (obj)->splitToTriangles ();
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335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
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361 i++;// Skip past the second triangle
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362 }
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363
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364 refresh ();
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365 }
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366
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367 // =============================================================================
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368 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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369 // =============================================================================
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c74bb88f537d Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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370 void ForgeWindow::slot_setContents () {
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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371 if (qObjList->selectedItems().size() != 1)
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372 return;
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373
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374 ulong ulIndex;
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375 LDObject* obj = nullptr;
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376
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377 QTreeWidgetItem* item = qObjList->selectedItems()[0];
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378 for (ulIndex = 0; ulIndex < g_CurrentFile->objects.size(); ++ulIndex) {
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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379 obj = g_CurrentFile->objects[ulIndex];
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380
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381 if (obj->qObjListEntry == item)
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382 break;
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383 }
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384
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385 if (ulIndex >= g_CurrentFile->objects.size())
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parents: 11
diff changeset
386 return;
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 11
diff changeset
387
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31ff9aabd506 Licensed LDForge GPL3, added some more icons
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parents: 29
diff changeset
388 SetContentsDialog::staticDialog (obj, this);
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 11
diff changeset
389 }
0
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parents:
diff changeset
390
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55406ce7446e Added LDraw path setting dialog
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diff changeset
391 // =============================================================================
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parents: 28
diff changeset
392 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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parents: 28
diff changeset
393 // =============================================================================
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c74bb88f537d Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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parents: 24
diff changeset
394 void ForgeWindow::buildObjList () {
3
2b78cf8634c3 don't crash if g_CurrentFile is null
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parents: 0
diff changeset
395 if (!g_CurrentFile)
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parents: 0
diff changeset
396 return;
2b78cf8634c3 don't crash if g_CurrentFile is null
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parents: 0
diff changeset
397
0
c51cce84a9ac Initial commit
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parents:
diff changeset
398 QList<QTreeWidgetItem*> qaItems;
3
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parents: 0
diff changeset
399
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parents: 0
diff changeset
400 qObjList->clear ();
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parents: 0
diff changeset
401
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335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
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parents: 21
diff changeset
402 for (ulong i = 0; i < g_CurrentFile->objects.size(); ++i) {
0
c51cce84a9ac Initial commit
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parents:
diff changeset
403 LDObject* obj = g_CurrentFile->objects[i];
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parents:
diff changeset
404
c51cce84a9ac Initial commit
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parents:
diff changeset
405 str zText;
c51cce84a9ac Initial commit
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parents:
diff changeset
406 switch (obj->getType ()) {
c51cce84a9ac Initial commit
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parents:
diff changeset
407 case OBJ_Comment:
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 11
diff changeset
408 zText = static_cast<LDComment*> (obj)->zText.chars();
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5b0579997e9b remove leading whitespace from comments when drawing them in the list
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parents: 7
diff changeset
409
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parents: 7
diff changeset
410 // Remove leading whitespace
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parents: 7
diff changeset
411 while (~zText && zText[0] == ' ')
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parents: 7
diff changeset
412 zText -= -1;
0
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parents:
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413 break;
c51cce84a9ac Initial commit
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parents:
diff changeset
414
c51cce84a9ac Initial commit
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parents:
diff changeset
415 case OBJ_Empty:
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parents:
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416 break; // leave it empty
c51cce84a9ac Initial commit
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parents:
diff changeset
417
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parents:
diff changeset
418 case OBJ_Line:
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parents:
diff changeset
419 {
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parents:
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420 LDLine* line = static_cast<LDLine*> (obj);
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parents:
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421 zText.format ("%s, %s",
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parents: 17
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422 line->vaCoords[0].getStringRep (true).chars(),
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diff changeset
423 line->vaCoords[1].getStringRep (true).chars());
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parents:
diff changeset
424 }
c51cce84a9ac Initial commit
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parents:
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425 break;
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parents:
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426
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parents:
diff changeset
427 case OBJ_Triangle:
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parents:
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428 {
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parents:
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429 LDTriangle* triangle = static_cast<LDTriangle*> (obj);
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430 zText.format ("%s, %s, %s",
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diff changeset
431 triangle->vaCoords[0].getStringRep (true).chars(),
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parents: 17
diff changeset
432 triangle->vaCoords[1].getStringRep (true).chars(),
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parents: 17
diff changeset
433 triangle->vaCoords[2].getStringRep (true).chars());
0
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parents:
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434 }
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parents:
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435 break;
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parents:
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436
c51cce84a9ac Initial commit
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parents:
diff changeset
437 case OBJ_Quad:
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parents:
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438 {
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439 LDQuad* quad = static_cast<LDQuad*> (obj);
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440 zText.format ("%s, %s, %s, %s",
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parents: 17
diff changeset
441 quad->vaCoords[0].getStringRep (true).chars(),
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parents: 17
diff changeset
442 quad->vaCoords[1].getStringRep (true).chars(),
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parents: 17
diff changeset
443 quad->vaCoords[2].getStringRep (true).chars(),
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parents: 17
diff changeset
444 quad->vaCoords[3].getStringRep (true).chars());
0
c51cce84a9ac Initial commit
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parents:
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445 }
c51cce84a9ac Initial commit
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parents:
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446 break;
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447
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diff changeset
448 case OBJ_CondLine:
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parents: 39
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449 {
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diff changeset
450 LDCondLine* line = static_cast<LDCondLine*> (obj);
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parents: 39
diff changeset
451 zText.format ("%s, %s, %s, %s",
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parents: 39
diff changeset
452 line->vaCoords[0].getStringRep (true).chars(),
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parents: 39
diff changeset
453 line->vaCoords[1].getStringRep (true).chars(),
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parents: 39
diff changeset
454 line->vaCoords[2].getStringRep (true).chars(),
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parents: 39
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455 line->vaCoords[3].getStringRep (true).chars());
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parents: 39
diff changeset
456 }
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parents: 39
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457 break;
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diff changeset
458
0
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parents:
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459 case OBJ_Gibberish:
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parents:
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460 zText.format ("ERROR: %s",
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 11
diff changeset
461 static_cast<LDGibberish*> (obj)->zContents.chars());
0
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462 break;
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parents:
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463
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parents:
diff changeset
464 case OBJ_Vertex:
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4ca63da5546b Added insert vertex function and added vertex icons.
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parents: 40
diff changeset
465 zText.format ("%s", static_cast<LDVertex*> (obj)->vPosition.getStringRep (true).chars());
0
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parents:
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466 break;
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467
40
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diff changeset
468 case OBJ_Subfile:
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parents: 39
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469 {
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parents: 39
diff changeset
470 LDSubfile* ref = static_cast<LDSubfile*> (obj);
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parents: 39
diff changeset
471
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parents: 39
diff changeset
472 zText.format ("%s %s, (",
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parents: 39
diff changeset
473 ref->zFileName.chars(), ref->vPosition.getStringRep (true).chars());
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parents: 39
diff changeset
474
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parents: 39
diff changeset
475 for (short i = 0; i < 9; ++i)
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parents: 39
diff changeset
476 zText.appendformat ("%s%s",
41
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parents: 40
diff changeset
477 ftoa (ref->faMatrix[i]).chars(),
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parents: 40
diff changeset
478 (i != 8) ? " " : "");
40
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parents: 39
diff changeset
479
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parents: 39
diff changeset
480 zText += ')';
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parents: 39
diff changeset
481 }
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parents: 39
diff changeset
482 break;
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parents: 39
diff changeset
483
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parents:
diff changeset
484 default:
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parents:
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485 zText = g_saObjTypeNames[obj->getType ()];
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parents:
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486 break;
c51cce84a9ac Initial commit
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parents:
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487 }
c51cce84a9ac Initial commit
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parents:
diff changeset
488
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 11
diff changeset
489 QTreeWidgetItem* item = new QTreeWidgetItem ((QTreeWidget*) (nullptr),
0
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parents:
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490 QStringList (zText.chars()), 0);
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parents: 40
diff changeset
491 item->setIcon (0, QIcon (str::mkfmt ("icons/%s.png", g_saObjTypeIcons[obj->getType ()]).chars()));
0
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parents:
diff changeset
492
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323390a03294 Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
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parents: 10
diff changeset
493 // Color gibberish red
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parents: 10
diff changeset
494 if (obj->getType() == OBJ_Gibberish) {
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parents: 10
diff changeset
495 item->setBackgroundColor (0, "#AA0000");
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parents: 10
diff changeset
496 item->setForeground (0, QColor ("#FFAA00"));
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parents: 10
diff changeset
497 }
323390a03294 Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 10
diff changeset
498
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 11
diff changeset
499 obj->qObjListEntry = item;
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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parents: 11
diff changeset
500
0
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parents:
diff changeset
501 qaItems.append (item);
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parents:
diff changeset
502 }
c51cce84a9ac Initial commit
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parents:
diff changeset
503
c51cce84a9ac Initial commit
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parents:
diff changeset
504 qObjList->insertTopLevelItems (0, qaItems);
14
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 11
diff changeset
505 }
6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 11
diff changeset
506
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55406ce7446e Added LDraw path setting dialog
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parents: 28
diff changeset
507 // =============================================================================
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parents: 28
diff changeset
508 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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parents: 28
diff changeset
509 // =============================================================================
25
c74bb88f537d Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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parents: 24
diff changeset
510 void ForgeWindow::slot_selectionChanged () {
17
5606eebd0b90 Allow addition of dummy lines..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 14
diff changeset
511 // If the selection isn't 1 exact, disable setting contents
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parents: 14
diff changeset
512 qAct_setContents->setEnabled (qObjList->selectedItems().size() == 1);
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335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
Santeri Piippo <crimsondusk64@gmail.com>
parents: 21
diff changeset
513
335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
Santeri Piippo <crimsondusk64@gmail.com>
parents: 21
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514 // If we have no selection, disable splitting quads
335e430a6b4f So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
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515 qAct_splitQuads->setEnabled (qObjList->selectedItems().size() > 0);
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516 }
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517
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518 // =============================================================================
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519 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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520 // =============================================================================
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c74bb88f537d Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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521 ulong ForgeWindow::getInsertionPoint () {
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522 ulong ulIndex;
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6d9d8efae2f8 this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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523
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524 if (qObjList->selectedItems().size() == 1) {
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525 // If we have a selection, put the item after it.
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526 for (ulIndex = 0; ulIndex < g_CurrentFile->objects.size(); ++ulIndex)
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527 if (g_CurrentFile->objects[ulIndex]->qObjListEntry == qObjList->selectedItems()[0])
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528 break;
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529
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530 if (ulIndex >= g_CurrentFile->objects.size())
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531 return ulIndex + 1;
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532 }
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533
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534 // Otherwise place the object at the end.
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535 return g_CurrentFile->objects.size();
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55406ce7446e Added LDraw path setting dialog
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536 }
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537
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538 // =============================================================================
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539 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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540 // =============================================================================
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541 void ForgeWindow::refresh () {
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542 buildObjList ();
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543 R->hardRefresh ();
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c51cce84a9ac Initial commit
Santeri Piippo <crimsondusk64@gmail.com>
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544 }

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